Stringer Bell — CS2 Stats

76561199155839009[U:1:1195573281]✓ No bans

597Tracked matches41%Win rate2026Tracked since
865Hours in CS93Hrs last 2 wks
CSDB Rating3.7 Learning
Premier CS Rating3,728Grey band · top ~84.2% of ranked players (population est.)
CSDB Leaderboard#21036 of 27061 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianvs Light Blue band
Headshot rate40.3%40.1%meets
Shot accuracy0.3%7.6%7.3% short
Kill/death ratio1.160.92above
Match win rate42.7%42.2%meets

This profile matches the typical Light Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGStringer BellPREMIER3,728 · Grey bandcsdb.gg/stats

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Performance scores

Aim53
Positioning40
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateWLLLWLWLWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim5.3
Aggression4.2
Utility3.8
Positioning4.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.0
Utility3.8
Mechanics6.4
Opening Duels0.2
Win Impact2.1

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time667ms−4ms
first ⅓ avg 671ms → last ⅓ avg 667ms
Headshot accuracy14.8%+0.6%
first ⅓ avg 14.2% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–4
130Biggest win — mirage
4Longest win streak
67In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 67% over 6ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D2571828%0.01
mirageB168850%-0.01
ancientD113827%-0.00
cacheA116555%0.01
nukeA95456%-0.03
officeB84450%0.03
infernoS64267%0.01
anubisA53260%-0.02
vertigo32167%-0.00
overpass31233%-0.05
train2020%-0.04
italy1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,316Lifetime kills
1.16K/D · Top 50% of tracked players
815Matches
42.7%Match win rate
40.3%Headshot %
0.3%Shot accuracy
1,206MVPs
292Hours (in match)
800Bombs planted
166Bombs defused

Most-used weapons

Lifetime map wins

1,661dust2
843nuke
753inferno
654office
200vertigo
142italy
131train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
33.4%Accuracy (enemy spotted)
36.2%Spray accuracy
78.7%Counter-strafing
10.3°Preaim
675msReaction time
31.8%T opening success
28.2%CT opening success
0.47Enemies flashed / flash
6.4%Flash assists
7.31HE damage / grenade
7.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4652 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.803% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo13–8-0.108%29 Aug
nuke3–13-0.0613%29 Aug
dust26–13-0.0819%29 Aug
ancient9–13-0.0110%29 Aug
cache13–5-0.014%29 Aug
inferno10–13-0.0124%29 Aug
inferno13–40.038%28 Aug
cache0–50.0350%28 Aug
nuke13–7-0.079%28 Aug
dust211–13-0.0112%28 Aug
ancient5–130.006%27 Aug
nuke13–40.0121%27 Aug
cache6–13-0.0812%27 Aug
anubis13–9-0.0115%27 Aug
office13–90.1217%27 Aug
dust213–11-0.0217%27 Aug
dust213–110.107%27 Aug
cache10–13-0.0218%26 Aug
nuke14–160.0218%26 Aug
anubis10–13-0.0817%25 Aug
mirage8–13-0.0321%25 Aug
dust213–50.1013%25 Aug
mirage7–13-0.1114%25 Aug
dust212–120.0733%24 Aug
mirage7–130.0026%24 Aug
ancient13–8-0.098%24 Aug
ancient5–130.0013%23 Aug
overpass1–13-0.030%23 Aug
cache13–5-0.0023%23 Aug
ancient10–13-0.0313%23 Aug
mirage13–1-0.013%22 Aug
dust210–130.037%22 Aug
office9–13-0.0412%21 Aug
inferno13–40.0125%21 Aug
dust20–6-0.0233%20 Aug
inferno6–13-0.059%20 Aug
nuke13–11-0.038%20 Aug
dust27–13-0.102%20 Aug
mirage13–11-0.0314%20 Aug
ancient13–70.009%20 Aug
dust211–130.007%19 Aug
dust211–13-0.0416%18 Aug
dust211–130.0315%18 Aug
overpass1–5-0.040%18 Aug
dust20–50.0233%18 Aug
mirage9–13-0.099%18 Aug
nuke8–13-0.0210%18 Aug
vertigo13–30.0733%18 Aug
italy3–13-0.024%17 Aug
dust216–120.0418%17 Aug
office8–130.0115%16 Aug
dust23–100.0013%16 Aug
cache13–50.0714%16 Aug
ancient2–13-0.038%16 Aug
dust28–130.0015%16 Aug
mirage13–10-0.0014%16 Aug
anubis13–4-0.0215%16 Aug
dust22–130.0117%16 Aug
dust212–120.0813%15 Aug
mirage11–130.0112%15 Aug
nuke3–13-0.0317%15 Aug
office4–00.0843%15 Aug
inferno13–60.0214%14 Aug
mirage12–12-0.038%13 Aug
dust26–13-0.0110%13 Aug
train9–13-0.024%13 Aug
vertigo12–120.0211%13 Aug
ancient5–130.080%13 Aug
dust213–30.0811%13 Aug
cache13–40.1825%13 Aug
ancient2–13-0.0329%12 Aug
ancient9–13-0.016%12 Aug
mirage1–13-0.034%12 Aug
anubis13–90.109%12 Aug
dust27–130.018%11 Aug
mirage13–80.018%11 Aug
mirage13–5-0.014%11 Aug
dust213–100.0111%11 Aug
dust28–13-0.1112%11 Aug
office12–120.0012%11 Aug
mirage13–10.136%11 Aug
mirage13–0-0.0125%10 Aug
office8–13-0.0322%10 Aug
anubis9–13-0.105%9 Aug
overpass13–8-0.0924%9 Aug
nuke13–8-0.0813%9 Aug
cache13–7-0.029%9 Aug
cache11–130.0220%9 Aug
cache16–140.0010%9 Aug
cache9–13-0.0215%9 Aug
mirage13–20.1122%9 Aug
office13–30.0436%9 Aug
inferno13–70.0723%9 Aug
ancient13–90.0723%9 Aug
dust25–130.0315%9 Aug
dust28–7-0.0413%8 Aug
mirage8–13-0.0515%8 Aug
office13–90.0615%8 Aug
nuke13–7-0.019%8 Aug
train7–13-0.0610%8 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →