renthal

renthal — CS2 Stats

FR76561199139459710[U:1:1179193982]Steam profile ↗✓ No bans

2,798Tracked matches43%Win rate2021Tracked since
7,839Hours in CS5Hrs last 2 wks
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating26,907Top 25% of 819 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#784 of 12938 tracked
FaceitLevel 9 · 1,270 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate26.4%52.8%26.4% short
Shot accuracy10.2%13.7%3.5% short
Kill/death ratio2.261.08above
Match win rate50.9%49.2%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrenthalFACEITLevel 9 · 1,270 ELOSTANDINGTop 20.7% of rankedPREMIER26,907 · Red bandcsdb.gg/stats

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Performance scores

Aim82
Positioning44
Utility39

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression5.4
Utility3.9
Positioning4.4
Opening Duels1.3
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.4
Utility3.9
Mechanics7.7
Opening Duels2.7
Win Impact2.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

167,782Lifetime kills
2.26K/D · Top 1% of tracked players
4,878Matches
50.9%Match win rate · Top 25% of tracked players
26.4%Headshot %
10.2%Shot accuracy
10,918MVPs
2,013Hours (in match)
5,885Bombs planted
1,543Bombs defused

Most-used weapons

AK-4767,673
Molotov33,094
AWP9,883
MAG-74,830
SSG 083,051

Lifetime map wins

6,407dust2
5,672inferno
5,481nuke
2,378vertigo
754office
633train
327cbble
113lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

289Matches
54%Win rate
1.18Avg K/D
81.3ADR
45%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage8755%1.2316.0
Dust25461%1.2216.9
Anubis2846%1.1915.6
Ancient2227%0.9914.3
Nuke1974%1.1614.4
Inferno1560%1.2414.3
Cache1060%1.5823.3
Vertigo650%1.4414.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
42.0%Spray accuracy
84.6%Counter-strafing
9.3°Preaim
575msReaction time
19.0%T opening success
51.6%CT opening success
0.43Enemies flashed / flash
4.5%Flash assists
5.22HE damage / grenade
10.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4305 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.9776% — below the 40% mark we flag

Milestones

1,000 Matches
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