bmrmr — CS2 Stats

76561199133705120[U:1:1173439392]✓ No bans

1,417Tracked matches93%Win rate2025Tracked since
1,574Hours in CS24Hrs last 2 wks
CSDB Rating7.4 StrongAggressive Rifler
Premier CS Rating28,518Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#357 of 25888 tracked
FaceitLevel 2 · 626 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

28,518Peak Premier on CSDB
626Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 626
  • Next: Level 3 at 751 125 to go
  • Reached: Level 2
  • Level 2 first seen 2026-08-28

Premier CS Rating

  • At peak — 28,518
  • Next: Gold band at 30,000 1,482 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate41.1%42.1%42.1%1.0% short
Shot accuracy4.7%12.9%12.1%7.4% short
Kill/death ratio0.991.000.99meets
Match win rate51.4%42.9%43.9%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbmrmrFACEITLevel 2 · 626 ELOSTANDINGTop 97.9% of rankedPREMIER28,518 · Red bandPEAK ELO626csdb.gg/stats

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Performance scores

Aim91
Positioning69
Utility50

0–100 skill scores via Leetify.

Recent form

HOT71236Last 10071%Win rateWWWWWWWWTW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression10.0
Utility5.0
Positioning6.9
Opening Duels5.2
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.9
Utility5.0
Mechanics4.3
Opening Duels5.2
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.02
first ⅓ avg 0.05 → last ⅓ avg 0.07
Reaction time384ms−93ms
first ⅓ avg 477ms → last ⅓ avg 384ms
Headshot accuracy23.4%−1.2%
first ⅓ avg 24.7% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–1
130Biggest win — nuke
15Longest win streak
W8Current streak
34In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 93% over 15ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
officeS2014670%0.08
cacheS2014670%0.07
nukeS1915479%0.04
vertigoS1514193%0.07
trainS1110191%0.08
ancientD51420%-0.00
dust241325%0.03
mirage31233%-0.04
inferno21150%-0.01
overpass1010%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,327Lifetime kills
0.99K/D
2,266Matches
51.4%Match win rate · Top 10% of Level 2 players
41.1%Headshot %
4.7%Shot accuracy
5,019MVPs
737Hours (in match)
2,882Bombs planted
327Bombs defused

Most-used weapons

Lifetime map wins

5,116nuke
3,212dust2
1,895inferno
1,443office
1,245vertigo
1,020train
530assault
501militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

527Matches
47%Win rate
0.84Avg K/D
72.4ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust214146%0.8113.0
Nuke11357%0.9815.0
Mirage9644%0.7612.7
Inferno9340%0.7813.5
Overpass4547%0.8615.2
Train2966%1.0713.8
Ancient617%0.528.2
Anubis40%0.365.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
39.4%Accuracy (enemy spotted)
37.7%Spray accuracy
69.5%Counter-strafing
8.0°Preaim
380msReaction time
51.4%T opening success
50.1%CT opening success
0.43Enemies flashed / flash
7.3%Flash assists
14.83HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4283 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–40.0620%28 Aug
vertigo13–4-0.0116%28 Aug
train13–60.1539%28 Aug
nuke13–90.0737%28 Aug
office13–70.1116%28 Aug
cache13–80.0927%28 Aug
cache13–11-0.0326%28 Aug
vertigo13–60.0815%27 Aug
cache12–120.0013%27 Aug
nuke13–60.0713%27 Aug
train13–30.0538%27 Aug
office11–130.1020%27 Aug
inferno9–10.2417%26 Aug
vertigo13–20.1117%26 Aug
vertigo6–10.0920%26 Aug
train11–00.0675%26 Aug
cache13–60.0230%26 Aug
nuke13–90.0817%26 Aug
office13–20.1041%26 Aug
vertigo13–110.0723%25 Aug
cache13–50.0927%25 Aug
office13–100.0820%25 Aug
train13–50.0216%25 Aug
nuke13–60.0019%25 Aug
nuke13–20.0636%24 Aug
office13–90.0613%24 Aug
vertigo13–70.0918%24 Aug
cache10–130.0123%24 Aug
train13–30.0824%23 Aug
nuke13–100.0817%23 Aug
vertigo13–4-0.027%23 Aug
office13–80.0216%23 Aug
cache13–30.1419%23 Aug
office13–40.1146%22 Aug
train10–130.1312%22 Aug
cache13–90.0623%22 Aug
nuke13–2-0.0023%22 Aug
office5–13-0.0313%16 Aug
nuke13–90.0623%16 Aug
train13–40.1621%16 Aug
office12–120.0724%13 Aug
nuke9–130.0336%13 Aug
vertigo13–9-0.0124%13 Aug
train13–40.0350%13 Aug
cache13–20.0623%13 Aug
vertigo13–60.1720%13 Aug
dust211–130.0719%13 Aug
cache13–6-0.0426%12 Aug
nuke13–100.0715%12 Aug
train13–50.1026%12 Aug
office12–120.0427%9 Aug
office13–100.0718%9 Aug
cache13–10.1040%9 Aug
nuke12–12-0.0125%9 Aug
office13–40.0417%1 Aug
office13–30.1515%1 Aug
nuke9–40.0721%25 Jul
inferno0–9-0.265%25 Jul
office13–110.1627%25 Jul
vertigo13–40.0919%25 Jul
nuke13–6-0.0015%16 Jul
office13–70.1524%16 Jul
train13–90.0334%16 Jul
office11–4-0.0021%15 Jul
vertigo11–13-0.0313%15 Jul
vertigo13–40.0423%15 Jul
cache13–10.0837%15 Jul
vertigo13–50.1719%15 Jul
office13–30.0336%15 Jul
office13–70.0532%15 Jul
cache0–50.0315%14 Jul
cache12–120.0923%14 Jul
cache10–130.1117%14 Jul
cache13–30.1222%14 Jul
nuke13–00.1414%14 Jul
nuke7–130.0426%14 Jul
cache13–10.0314%13 Jul
cache13–10.0826%13 Jul
train6–10.0430%13 Jul
office7–130.1028%13 Jul
vertigo13–60.1217%13 Jul
cache13–00.2478%9 Jul
cache9–130.0213%9 Jul
nuke13–20.0220%9 Jul
vertigo13–50.0825%9 Jul
office12–120.2018%9 Jul
mirage12–16-0.0518%4 Jul
mirage2–13-0.0650%3 Jul
ancient13–5-0.028%3 Jul
nuke13–8-0.0018%3 Jul
ancient2–13-0.0833%3 Jul
dust213–20.0324%3 Jul
ancient8–13-0.0414%3 Jul
ancient10–130.0522%3 Jul
dust211–13-0.0329%3 Jul
ancient10–130.0927%3 Jul
mirage13–90.0014%3 Jul
nuke4–13-0.0550%3 Jul
overpass1–13-0.0514%2 Jul
dust22–130.0419%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches15-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →