yulue — CS2 Stats

76561199127577141[U:1:1167311413]✓ No bans

779Tracked matches39%Win rate2021Tracked since
1,374Hours in CS31Hrs last 2 wks
CSDB Rating4.2 DevelopingHybrid Rifler
Premier CS Rating17,634Purple band · top ~17.9% of ranked players (population est.)
CSDB Leaderboard#15747 of 29856 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate48.2%42.5%44.2%above
Shot accuracy21.8%10.9%11.2%above
Kill/death ratio0.830.991.040.21 short
Match win rate46.2%44.2%45.3%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGyulueFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,634 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning37
Utility20

0–100 skill scores via Leetify.

Recent form

COLD48493Last 10048%Win rateLWLTLLLWWL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.0
Aggression4.7
Utility2.0
Positioning3.7
Opening Duels0.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning3.7
Utility2.0
Mechanics5.0
Opening Duels1.7
Win Impact1.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time633ms−20ms
first ⅓ avg 653ms → last ⅓ avg 633ms
Headshot accuracy27.0%+3.6%
first ⅓ avg 23.4% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 13–9
133Biggest win — inferno
4Longest win streak
79In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 64% over 25dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC27121544%-0.04
infernoA2516964%-0.03
ancientB178947%-0.04
cacheB84450%-0.04
dust2D81713%-0.05
overpassA53260%-0.01
vertigoC52340%-0.02
nuke31233%-0.11
anubis21150%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,135Lifetime kills
0.83K/D
1,382Matches
46.2%Match win rate · Top 50% of Level 4 players
48.2%Headshot % · Top 50% of Level 4 players
21.8%Shot accuracy · Top 1% of Level 4 players
3,981MVPs
1,148Hours (in match)
578Bombs planted
492Bombs defused

Most-used weapons

Lifetime map wins

3,832inferno
2,095dust2
591nuke
589vertigo
349train
91cbble
60lake
9office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

605Matches
50%Win rate
0.95Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient450%0.9014.5
Mirage20%0.5210.0
Anubis10%0.388.0
Nuke1100%0.578.0
Vertigo10%0.276.0
Inferno10%0.265.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
30.7%Accuracy (enemy spotted)
37.5%Spray accuracy
72.6%Counter-strafing
8.2°Preaim
636msReaction time
20.4%T opening success
44.0%CT opening success
0.37Enemies flashed / flash
3.6%Flash assists
4.24HE damage / grenade
2.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3669 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.4186% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0524%29 Aug
mirage13–7-0.099%29 Aug
dust210–13-0.0534%29 Aug
ancient15–15-0.0430%29 Aug
nuke13–16-0.0331%29 Aug
mirage11–13-0.0626%28 Aug
mirage9–13-0.0530%28 Aug
mirage13–10-0.0620%28 Aug
cache13–60.0629%28 Aug
dust28–13-0.1238%28 Aug
ancient11–13-0.0225%27 Aug
dust27–13-0.0732%26 Aug
inferno13–80.0138%26 Aug
inferno7–13-0.0331%25 Aug
inferno13–11-0.0315%25 Aug
dust210–13-0.0416%25 Aug
mirage13–8-0.0128%25 Aug
cache13–5-0.0262%25 Aug
dust213–100.0220%25 Aug
inferno13–6-0.1029%24 Aug
mirage6–13-0.0718%24 Aug
cache12–12-0.0524%24 Aug
cache11–13-0.0612%24 Aug
mirage10–13-0.1022%24 Aug
mirage13–11-0.0519%24 Aug
ancient7–13-0.0819%23 Aug
mirage9–13-0.0614%23 Aug
dust29–13-0.0135%23 Aug
mirage10–13-0.0633%22 Aug
nuke13–5-0.0447%22 Aug
dust25–13-0.0524%22 Aug
inferno13–8-0.0431%20 Aug
mirage16–13-0.0029%20 Aug
ancient11–13-0.1314%16 Aug
cache13–7-0.0623%16 Aug
cache9–13-0.0920%15 Aug
ancient4–12-0.0015%14 Aug
cache13–9-0.0437%14 Aug
inferno13–9-0.0524%14 Aug
mirage13–5-0.0327%14 Aug
dust29–13-0.0833%14 Aug
inferno13–7-0.0041%16 Jun
mirage13–80.0834%16 Jun
inferno6–13-0.1155%16 Jun
inferno12–120.0254%10 Jun
ancient13–4-0.0730%10 Jun
mirage5–13-0.0931%10 Jun
mirage7–13-0.093%29 Apr
inferno13–4-0.0431%29 Apr
inferno7–13-0.0522%18 Feb
inferno13–3-0.0028%5 Feb
inferno13–8-0.0633%4 Feb
ancient7–13-0.0328%1 Jan
ancient13–30.0424%18 Dec
mirage13–11-0.0524%18 Dec
anubis13–10-0.0341%26 Nov
overpass8–130.0028%24 Nov
inferno13–6-0.0228%24 Nov
inferno3–13-0.0831%21 Nov
inferno13–9-0.0222%21 Nov
vertigo7–130.0120%21 Nov
mirage13–10-0.0020%20 Nov
mirage13–8-0.0116%20 Nov
ancient13–11-0.0819%20 Nov
inferno16–130.0622%20 Nov
overpass8–130.0432%18 Nov
vertigo14–16-0.0214%18 Nov
vertigo13–11-0.0120%18 Nov
mirage3–13-0.1133%18 Nov
ancient13–30.0229%18 Nov
nuke0–9-0.270%18 Nov
mirage10–130.0624%17 Nov
overpass13–5-0.0431%17 Nov
ancient13–80.0315%17 Nov
vertigo13–50.0124%17 Nov
overpass13–5-0.0121%17 Nov
inferno9–13-0.0115%17 Nov
mirage13–90.0943%17 Nov
ancient11–13-0.0623%15 Nov
mirage16–140.0332%15 Nov
inferno7–13-0.1122%13 Nov
inferno5–7-0.0126%13 Nov
ancient13–7-0.0527%13 Nov
ancient13–7-0.0833%13 Nov
overpass13–10-0.0319%13 Nov
mirage7–13-0.0953%13 Nov
mirage10–13-0.0725%13 Nov
ancient13–50.0024%13 Nov
vertigo9–13-0.0923%8 Nov
ancient7–13-0.0619%8 Nov
anubis11–13-0.0919%6 Nov
ancient11–13-0.0125%9 Oct
mirage5–16-0.0417%12 Jun
mirage2–16-0.096%12 Jun
inferno16–120.0019%12 Jun
inferno16–110.0021%12 Jun
mirage6–16-0.0824%12 Jun
inferno16–12-0.0314%12 Jun
inferno10–16-0.0316%12 Jun
inferno16–140.0728%11 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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