duck — CS2 Stats

76561199124968990[U:1:1164703262]✓ No bans

458Tracked matches50%Win rate2025Tracked since
376Hours in CS
CSDB Rating4.6 Developing
Premier CS Rating14,620Blue band · top ~30.4% of ranked players (population est.)
CSDB Leaderboard#17225 of 26740 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.6%41.7%44.1%6.5% short
Shot accuracy0.8%8.8%11.4%10.7% short
Kill/death ratio1.030.971.03meets
Match win rate50.0%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGduckPREMIER14,620 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning54
Utility25

0–100 skill scores via Leetify.

Recent form

COLD55369Last 10055%Win rateLTLLLLWWLL

Last 10 vs previous 10: -50pp win rate · -0.01 avg rating

Player DNA

Aim5.3
Aggression8.5
Utility2.5
Positioning5.4
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 691ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.4
Utility2.5
Mechanics6.3
Opening Duels3.4
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time685ms+14ms
first ⅓ avg 671ms → last ⅓ avg 685ms
Headshot accuracy18.7%−0.1%
first ⅓ avg 18.8% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 12–12
131Biggest win — nuke
5Longest win streak
66In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 70% over 10nukeWeakest map · 50% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB40211953%0.02
dust2A2314961%-0.00
nukeB189950%0.01
cacheS107370%0.03
mirageB84450%0.01
shelter1010%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,086Lifetime kills
1.03K/D · Top 50% of Blue band
982Matches
50.0%Match win rate · Top 10% of Blue band
37.6%Headshot %
0.8%Shot accuracy
1,873MVPs
376Hours (in match)
460Bombs planted
214Bombs defused

Most-used weapons

Lifetime map wins

3,318dust2
2,083inferno
831nuke
120vertigo
68office
22train
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.3%Spray accuracy
78.3%Counter-strafing
9.8°Preaim
691msReaction time
34.1%T opening success
53.0%CT opening success
0.42Enemies flashed / flash
5.7%Flash assists
4.84HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4227 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0771% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust29–130.029%6 Aug
nuke12–12-0.058%6 Aug
cache10–130.0010%6 Aug
dust211–130.0117%6 Aug
nuke10–130.1220%5 Aug
inferno11–13-0.0124%3 Aug
nuke13–7-0.0719%3 Aug
mirage13–50.0417%2 Aug
dust27–130.0244%2 Aug
dust22–70.0327%2 Aug
dust213–10-0.0312%2 Aug
dust213–3-0.0120%2 Aug
dust213–7-0.038%2 Aug
dust213–10-0.0127%31 Jul
inferno13–100.109%31 Jul
dust29–13-0.0622%30 Jul
mirage10–3-0.0042%30 Jul
nuke13–40.0517%30 Jul
inferno10–130.1010%30 Jul
cache10–130.0714%29 Jul
inferno13–110.0216%28 Jul
nuke5–13-0.066%28 Jul
inferno13–100.0717%28 Jul
inferno6–13-0.0015%26 Jul
inferno13–10-0.0717%26 Jul
inferno13–110.0118%25 Jul
inferno12–120.0024%25 Jul
inferno12–120.1720%24 Jul
inferno12–120.0814%22 Jul
dust23–130.0122%22 Jul
dust213–70.0129%22 Jul
inferno13–70.0721%22 Jul
inferno9–13-0.0224%21 Jul
cache13–4-0.0325%21 Jul
inferno8–13-0.0512%21 Jul
cache16–130.0215%19 Jul
dust29–13-0.049%19 Jul
cache9–40.0528%19 Jul
inferno13–30.0623%19 Jul
nuke13–8-0.0116%19 Jul
nuke13–10.0832%19 Jul
mirage15–150.049%19 Jul
inferno9–40.1433%19 Jul
inferno13–70.0235%18 Jul
cache13–80.0613%17 Jul
mirage15–150.015%17 Jul
inferno13–90.0416%17 Jul
nuke13–100.0814%16 Jul
cache13–90.0312%16 Jul
inferno12–12-0.029%15 Jul
cache13–40.0919%14 Jul
dust213–6-0.0112%14 Jul
inferno13–6-0.0130%13 Jul
nuke13–80.0312%13 Jul
dust212–12-0.1012%13 Jul
inferno13–50.0133%13 Jul
inferno13–60.0824%13 Jul
cache13–80.057%11 Jul
inferno4–13-0.0720%11 Jul
nuke7–13-0.028%11 Jul
nuke8–130.0418%11 Jul
dust214–16-0.0216%11 Jul
dust213–50.0632%10 Jul
inferno13–2-0.0338%10 Jul
dust213–100.1036%10 Jul
dust213–50.0525%10 Jul
inferno1–13-0.0212%10 Jul
cache2–13-0.0515%10 Jul
mirage4–130.0517%10 Jul
dust213–10.1219%10 Jul
shelter8–130.0421%10 Jul
dust213–50.0133%9 Jul
nuke5–13-0.0413%9 Jul
inferno13–60.057%9 Jul
inferno13–110.0719%9 Jul
inferno5–13-0.0425%8 Jul
inferno2–13-0.0717%8 Jul
nuke9–130.0214%8 Jul
mirage13–110.0320%7 Jul
dust213–5-0.0427%7 Jul
inferno11–13-0.058%7 Jul
nuke4–13-0.0429%7 Jul
inferno6–130.0327%7 Jul
nuke13–110.0120%7 Jul
inferno13–40.019%7 Jul
mirage7–13-0.0110%6 Jul
dust213–11-0.0815%6 Jul
nuke13–80.0118%6 Jul
dust213–10-0.0610%4 Jul
nuke10–130.0211%4 Jul
inferno12–12-0.0312%4 Jul
inferno11–130.0124%2 Jul
nuke13–20.0428%2 Jul
inferno13–70.0222%2 Jul
inferno6–50.0339%2 Jul
inferno13–70.0313%2 Jul
mirage13–9-0.0313%1 Jul
inferno13–60.1229%1 Jul
inferno13–90.0017%30 Jun
inferno8–13-0.0423%29 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →