has

has — CS2 Stats

76561199116366802[U:1:1156101074]Steam profile ↗1 game ban

167Tracked matches63%Win rate2021Tracked since
194Hours in CS
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating7,275Light Blue band · top ~67.9% of ranked players (population est.)
CSDB Leaderboard#13106 of 17365 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGhasFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,275 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY43362Last 8153%Win rateLLLWWWLLWW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression7.1
Utility3.8
Positioning5.0
Opening Duels2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.0
Utility3.8
Mechanics7.5
Opening Duels2.8
Win Impact9.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time662ms−27ms
first ⅓ avg 690ms → last ⅓ avg 662ms
Headshot accuracy17.4%−2.0%
first ⅓ avg 19.4% → last ⅓ avg 17.4%

Rolling 5-match average across the last 81 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 11–3
130Biggest win — mirage
6Longest win streak
L3Current streak
75In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 80% over 5dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA31191261%0.03
infernoB147750%-0.00
nukeD134931%0.01
dust2D72529%0.03
ancientS54180%0.04
overpassS54180%0.05
cache41325%-0.01
anubis110100%0.10
office110100%0.02

Across the last 81 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,783Lifetime kills
0.88K/D
586Matches
39.1%Match win rate
48.2%Headshot % · Top 50% of tracked players
17.9%Shot accuracy · Top 25% of tracked players
1,235MVPs
194Hours (in match)
464Bombs planted
93Bombs defused

Most-used weapons

Lifetime map wins

497nuke
397inferno
347dust2
249train
238office
145cbble
81vertigo
14ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.5%Accuracy (enemy spotted)
37.4%Spray accuracy
83.6%Counter-strafing
13.2°Preaim
655msReaction time
37.9%T opening success
44.2%CT opening success
0.42Enemies flashed / flash
8.6%Flash assists
8.87HE damage / grenade
4.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.244° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4226 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0225%19 Jul
cache2–13-0.0021%19 Jul
mirage9–13-0.0625%18 Jul
inferno13–110.0118%12 Jul
nuke13–30.1413%12 Jul
ancient13–50.0816%12 Jul
inferno1–13-0.060%12 Jul
nuke7–13-0.008%12 Jul
mirage13–4-0.0130%12 Jul
nuke13–10-0.0113%11 Jul
mirage13–40.0413%11 Jul
mirage13–100.0524%11 Jul
nuke13–40.0319%11 Jul
inferno13–7-0.0436%11 Jul
mirage11–13-0.0313%10 Jul
dust213–40.0225%10 Jul
mirage13–90.0017%10 Jul
mirage13–20.0018%10 Jul
mirage7–130.0612%10 Jul
mirage7–13-0.0525%8 Jul
inferno5–13-0.008%8 Jul
inferno13–9-0.0113%7 Jul
cache0–13-0.0617%7 Jul
mirage13–70.0119%1 Jul
inferno16–14-0.0115%1 Jul
mirage6–130.0611%29 Jun
inferno16–140.0817%29 Jun
mirage13–30.0116%29 Jun
mirage13–00.0233%29 Jun
mirage13–30.0715%29 Jun
nuke10–130.0322%29 Jun
inferno14–16-0.0318%28 Jun
mirage2–12-0.0020%28 Jun
mirage13–80.0615%28 Jun
nuke13–80.0516%28 Jun
mirage13–70.0718%28 Jun
ancient13–80.0816%27 Jun
dust211–13-0.0419%27 Jun
overpass13–20.0839%27 Jun
ancient5–13-0.0514%27 Jun
cache2–130.004%27 Jun
mirage13–80.0614%26 Jun
anubis13–20.1015%26 Jun
nuke11–130.0020%25 Jun
nuke10–13-0.0523%23 Jun
mirage13–60.1126%23 Jun
overpass10–40.0229%23 Jun
mirage7–130.0710%23 Jun
mirage13–20.0515%23 Jun
dust20–130.0327%21 Jun
dust26–130.0827%21 Jun
dust213–40.1319%21 Jun
nuke9–130.0123%21 Jun
mirage6–130.0619%20 Jun
inferno11–30.1627%19 Jun
mirage13–50.0726%19 Jun
inferno7–130.0321%17 Jun
mirage13–110.1120%16 Jun
mirage13–110.0525%16 Jun
overpass13–40.0230%15 Jun
inferno6–90.0236%15 Jun
overpass4–90.1426%14 Jun
dust28–13-0.0211%13 Jun
inferno13–100.0124%12 Jun
nuke7–130.0313%12 Jun
ancient13–10.0419%12 Jun
mirage5–130.0320%12 Jun
mirage7–130.038%12 Jun
ancient13–110.0716%12 Jun
overpass13–10-0.0418%11 Jun
inferno5–10-0.1211%11 Jun
nuke2–13-0.0423%11 Jun
mirage13–60.0118%10 Jun
mirage8–13-0.0715%9 Jun
mirage13–100.1015%9 Jun
nuke3–13-0.0813%9 Jun
nuke15–150.0815%8 Jun
cache13–110.0210%7 Jun
dust215–15-0.0233%24 May
office13–90.0211%24 Mar
inferno5–7-0.0520%4 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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