fierymarek — CS2 Stats

76561199111430113[U:1:1151164385]

208Tracked matches47%Win rate2023Tracked since
128Hours in CS
CSDB Rating2.2 Learning
Premier CS Rating5,619Light Blue band · top ~75.8% of ranked players (population est.)
CSDB Leaderboard#25093 of 32796 tracked
WingmanSilver Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.5%40.1%41.7%8.1% short
Shot accuracy8.1%7.6%8.8%0.8% short
Kill/death ratio0.580.920.970.39 short
Match win rate36.3%42.2%43.8%7.5% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGfierymarekPREMIER5,619 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim13
Positioning31
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateWWLLWWWWLL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Aim1.3
Aggression2.0
Utility2.0
Positioning3.1
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 819ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning3.1
Utility2.0
Mechanics4.7
Opening Duels0.0
Win Impact3.9

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time830ms−7ms
first ⅓ avg 837ms → last ⅓ avg 830ms
Headshot accuracy9.0%+0.4%
first ⅓ avg 8.6% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 9–1
131Biggest win — cache
4Longest win streak
W2Current streak
92In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 60% over 5mirageWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%-0.07
mirageC2391439%-0.06
infernoB21101148%-0.05
nukeB189950%-0.04
cacheA53260%-0.04
overpass31233%-0.06
ancient2020%-0.03
anubis1010%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,324Lifetime kills
0.58K/D
441Matches
36.3%Match win rate
33.5%Headshot %
8.1%Shot accuracy · Top 50% of Light Blue band
563MVPs
128Hours (in match)
186Bombs planted
43Bombs defused

Most-used weapons

Lifetime map wins

748dust2
531inferno
377nuke
105vertigo
91cbble
7office
6train
3lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.0%Headshot accuracy
26.2%Accuracy (enemy spotted)
26.9%Spray accuracy
71.1%Counter-strafing
9.8°Preaim
819msReaction time
25.1%T opening success
20.6%CT opening success
0.29Enemies flashed / flash
2.5%Flash assists
6.43HE damage / grenade
0.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.9853% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 819.3845ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2857 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–4-0.004%10 Aug
nuke13–8-0.077%10 Aug
mirage7–13-0.0710%10 Aug
dust25–13-0.096%27 May
cache13–80.0210%14 May
nuke13–60.0412%14 May
inferno9–7-0.0016%12 May
inferno13–80.0215%6 May
overpass4–13-0.094%4 May
cache5–13-0.095%4 May
inferno2–13-0.0714%4 May
cache13–1-0.0312%1 May
cache10–13-0.115%1 May
nuke3–9-0.159%1 May
inferno6–9-0.098%1 May
cache13–4-0.004%29 Apr
inferno4–13-0.0610%29 Apr
mirage7–13-0.0312%28 Apr
inferno6–9-0.0911%28 Apr
inferno9–70.0210%28 Apr
inferno9–30.0513%28 Apr
inferno8–8-0.094%28 Apr
inferno3–9-0.0619%28 Apr
inferno9–7-0.037%28 Apr
nuke13–50.128%27 Apr
dust213–6-0.0816%27 Apr
nuke13–5-0.058%24 Apr
dust25–13-0.0811%23 Apr
inferno1–13-0.090%22 Apr
dust213–5-0.120%22 Apr
dust24–13-0.0910%21 Apr
mirage13–5-0.0910%21 Apr
dust29–13-0.0513%15 Apr
dust213–11-0.058%15 Apr
ancient8–13-0.002%14 Apr
dust22–8-0.090%14 Apr
inferno13–7-0.0814%8 Apr
dust27–13-0.098%31 Mar
inferno0–9-0.246%31 Mar
inferno9–4-0.110%31 Mar
nuke9–5-0.098%31 Mar
overpass6–13-0.060%28 Mar
mirage10–13-0.093%26 Mar
nuke16–12-0.055%26 Mar
mirage13–11-0.0711%25 Mar
dust212–8-0.0517%25 Mar
mirage13–11-0.089%24 Mar
inferno7–9-0.0316%24 Mar
nuke11–13-0.058%23 Mar
nuke7–13-0.0716%23 Mar
nuke4–13-0.096%22 Mar
nuke10–13-0.074%22 Mar
dust213–10-0.018%21 Mar
dust213–10-0.0917%21 Mar
dust21–13-0.100%20 Mar
dust213–11-0.0116%20 Mar
dust25–13-0.0811%19 Mar
inferno9–6-0.150%19 Mar
anubis1–13-0.070%17 Mar
dust213–9-0.163%17 Mar
nuke13–11-0.097%16 Mar
dust213–16-0.0214%16 Mar
mirage1–9-0.110%15 Mar
nuke2–130.0211%15 Mar
dust213–9-0.0413%14 Mar
mirage9–13-0.124%14 Mar
nuke13–60.0011%14 Mar
inferno3–9-0.137%13 Mar
inferno9–10.223%13 Mar
mirage13–6-0.0714%12 Mar
dust215–15-0.096%11 Mar
mirage1–130.000%11 Mar
dust213–5-0.110%11 Mar
mirage5–13-0.066%10 Mar
ancient3–13-0.0710%10 Mar
dust215–15-0.0516%10 Mar
mirage10–13-0.039%9 Mar
nuke9–13-0.0210%9 Mar
dust213–6-0.078%9 Mar
nuke13–8-0.0310%9 Mar
nuke5–130.0410%8 Mar
mirage5–13-0.0612%8 Mar
mirage3–13-0.0910%8 Mar
mirage8–13-0.090%5 Mar
overpass13–2-0.0313%5 Mar
mirage13–5-0.025%5 Mar
mirage2–13-0.0712%5 Mar
mirage13–11-0.036%2 Mar
mirage13–8-0.009%2 Mar
dust29–13-0.1112%25 Feb
nuke3–13-0.150%22 Feb
dust216–13-0.079%19 Feb
mirage13–40.0413%16 Feb
mirage13–2-0.0410%16 Feb
mirage7–13-0.048%14 Feb
inferno10–13-0.1013%14 Feb
dust216–12-0.0310%13 Feb
dust25–13-0.1012%11 Feb
mirage8–13-0.1023%9 Feb
dust28–13-0.083%6 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →