Drank n' purp

Drank n' purp — CS2 Stats

76561199094316316[U:1:1134050588]Steam profile ↗

400Tracked matches47%Win rate2020Tracked since
1,128Hours in CS1Hrs last 2 wks
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating7,811Light Blue band · top ~65.4% of ranked players (population est.)
CSDB Leaderboard#17209 of 22859 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate48.7%42.1%42.1%above
Shot accuracy14.1%12.9%12.1%above
Kill/death ratio0.821.000.990.17 short
Match win rate43.0%42.9%43.9%0.9% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDrank n' purpFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER7,811 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning38
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWLLLLWLWWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression4.6
Utility2.6
Positioning3.8
Opening Duels1.5
Clutch0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 728ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.8
Utility2.6
Mechanics9.6
Opening Duels1.5
Win Impact3.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time732ms+50ms
first ⅓ avg 683ms → last ⅓ avg 732ms
Headshot accuracy26.2%−0.6%
first ⅓ avg 26.9% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 7–13
130Biggest win — anubis
5Longest win streak
83In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 57% over 14infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%-0.00
dust2B189950%-0.00
nukeB179853%-0.03
cacheA148657%-0.00
infernoD134931%0.01
anubisC73443%-0.02
ancientD62433%-0.03
overpass42250%-0.00
vertigo110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,228Lifetime kills
0.82K/D
912Matches
43.0%Match win rate · Top 50% of Level 2 players
48.7%Headshot % · Top 25% of Level 2 players
14.1%Shot accuracy · Top 50% of Level 2 players
2,248MVPs
563Hours (in match)
695Bombs planted
209Bombs defused

Most-used weapons

Lifetime map wins

1,307dust2
1,148inferno
674nuke
496vertigo
159train
67cbble
1ar_monastery

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

64Matches
38%Win rate
0.64Avg K/D
62.4ADR
46%Headshot %

Clutches & streaks

19%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient922%0.8314.8
Dust2933%0.689.8
Mirage743%0.6810.7
Cache633%0.6211.2
Inferno667%0.8012.8
Nuke540%0.7013.8
Anubis475%0.6611.8
Overpass10%0.5511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.5%Spray accuracy
93.2%Counter-strafing
10.8°Preaim
728msReaction time
31.7%T opening success
39.9%CT opening success
0.42Enemies flashed / flash
2.0%Flash assists
4.49HE damage / grenade
3.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 727.9838ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4184 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.7407% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–10.0529%18 Aug
mirage9–13-0.0341%24 Jul
mirage9–13-0.0427%23 Jul
cache8–13-0.0325%23 Jul
dust29–13-0.0114%22 Jul
inferno13–80.0714%22 Jul
ancient9–13-0.0531%22 Jul
dust216–12-0.0331%21 Jul
cache13–5-0.0210%20 Jul
anubis7–130.0543%20 Jul
nuke8–13-0.0822%16 Jul
cache13–30.0840%16 Jul
cache13–11-0.0132%16 Jul
dust213–10.0532%16 Jul
dust28–130.0326%15 Jul
anubis13–11-0.0534%14 Jul
inferno13–50.0524%14 Jul
mirage16–14-0.0038%14 Jul
inferno6–130.0318%14 Jul
ancient14–160.0423%13 Jul
anubis13–00.0439%13 Jul
anubis6–13-0.0823%13 Jul
cache5–130.0218%13 Jul
dust27–130.1926%13 Jul
ancient13–5-0.0513%13 Jul
nuke13–7-0.0116%13 Jul
nuke13–60.0224%13 Jul
cache9–13-0.0419%12 Jul
cache11–13-0.0620%12 Jul
mirage13–10.0922%12 Jul
mirage10–13-0.0225%12 Jul
nuke8–13-0.0021%12 Jul
mirage13–2-0.0745%11 Jul
cache13–7-0.0341%11 Jul
dust213–110.0125%11 Jul
cache13–70.0132%11 Jul
anubis13–9-0.1011%11 Jul
nuke5–130.0222%10 Jul
mirage10–13-0.0623%10 Jul
mirage10–130.0517%10 Jul
cache5–13-0.0222%10 Jul
mirage7–130.0218%10 Jul
anubis4–130.0111%10 Jul
cache13–11-0.0136%9 Jul
cache13–16-0.0219%9 Jul
cache13–80.0519%9 Jul
mirage13–9-0.0133%6 Jul
overpass13–11-0.0320%6 Jul
nuke6–13-0.0229%6 Jul
inferno8–00.1228%6 Jul
nuke9–13-0.0725%6 Jul
nuke8–13-0.0823%5 Jul
mirage13–7-0.0041%2 Jul
cache13–11-0.008%2 Jul
overpass15–150.0422%2 Jul
dust29–13-0.0316%2 Jul
nuke13–60.0134%2 Jul
mirage7–13-0.0857%1 Jul
mirage13–70.0829%1 Jul
inferno9–13-0.0430%1 Jul
dust213–8-0.0723%1 Jul
dust28–13-0.0711%30 Jun
dust213–100.0038%30 Jun
inferno8–13-0.0810%30 Jun
dust213–10.0421%30 Jun
mirage6–13-0.0123%30 Jun
inferno11–130.0123%30 Jun
ancient13–110.0637%30 Jun
nuke13–6-0.0625%29 Jun
dust29–13-0.0221%29 Jun
dust213–50.0124%26 Jun
mirage8–13-0.0724%26 Jun
nuke13–80.0220%26 Jun
mirage13–10-0.0132%26 Jun
mirage13–40.0537%25 Jun
mirage16–120.0721%25 Jun
overpass13–60.0444%25 Jun
overpass10–13-0.0511%25 Jun
mirage6–13-0.0517%24 Jun
nuke7–13-0.0122%24 Jun
inferno9–13-0.0334%24 Jun
dust26–13-0.0332%24 Jun
ancient4–13-0.0919%24 Jun
anubis5–13-0.0247%23 Jun
vertigo13–6-0.0333%23 Jun
nuke13–6-0.0429%23 Jun
dust213–9-0.0650%23 Jun
nuke13–4-0.0312%22 Jun
ancient0–11-0.070%22 Jun
inferno6–13-0.0114%22 Jun
dust213–70.038%22 Jun
inferno15–15-0.0016%19 Jun
inferno8–13-0.0322%19 Jun
mirage13–3-0.0039%18 Jun
inferno10–130.0332%18 Jun
nuke13–5-0.0820%18 Jun
nuke13–16-0.0631%18 Jun
dust28–13-0.0243%17 Jun
dust28–13-0.0527%17 Jun
nuke13–8-0.0642%17 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →