Melphi

Melphi — CS2 Stats

NE76561199086789887[U:1:1126524159]Steam profile ↗✓ No bans

1,596Tracked matches53%Win rate2021Tracked since
4,712Hours in CS8Hrs last 2 wks
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating25,004Top 25% of 29,473 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#6354 of 55105 tracked
FaceitLevel 8 · 1,520 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.3%47.0%48.5%3.2% short
Shot accuracy10.0%12.7%13.3%3.2% short
Kill/death ratio0.951.071.070.12 short
Match win rate45.6%46.4%47.0%1.4% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMelphiFACEITLevel 8 · 1,520 ELOSTANDINGTop 31.2% of rankedPREMIER25,004 · Red bandcsdb.gg/stats

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Performance scores

Aim82
Positioning53
Utility32

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.0
Utility3.2
Positioning5.3
Opening Duels3.3
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.3
Utility3.2
Mechanics7.5
Opening Duels3.3
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

110,656Lifetime kills
0.95K/D
6,929Matches
45.6%Match win rate
45.3%Headshot %
10.0%Shot accuracy
20,690MVPs
2,271Hours (in match)
7,371Bombs planted
1,348Bombs defused

Most-used weapons

AK-4733,779
AWP7,664
MP96,562
MAC-104,423
FAMAS3,716

Lifetime map wins

8,924nuke
4,326dust2
4,035inferno
2,830vertigo
1,645cbble
1,253train
709office
291lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,543Matches
49%Win rate
1.06Avg K/D
79.4ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage38650%1.0515.7
Anubis33251%1.0816.5
Ancient26250%1.0716.7
Dust216551%1.0616.2
Nuke10143%1.0115.5
Inferno6445%0.9614.5
Train3459%1.1016.4
Cache2744%0.9513.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
40.6%Accuracy (enemy spotted)
45.5%Spray accuracy
83.6%Counter-strafing
9.3°Preaim
653msReaction time
38.7%T opening success
48.1%CT opening success
0.45Enemies flashed / flash
5.9%Flash assists
8.44HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4495 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7367% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →