bmw enjoyer

bmw enjoyer — CS2 Stats

US76561199069707412[U:1:1109441684]Steam profile ↗✓ No bans

198Tracked matches50%Win rate2020Tracked since
260Hours in CS
CSDB Rating7.0 StrongEntry Fragger
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim87
Positioning68
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY523612Last 10052%Win rateWWTLLWWLLL

Last 10 vs previous 10: -20pp win rate · -0.06 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility3.5
Positioning6.8
Opening Duels6.1

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.8
Utility3.5
Mechanics9.4
Opening Duels6.1
Win Impact5.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time708ms+22ms
first ⅓ avg 686ms → last ⅓ avg 708ms
Headshot accuracy21.2%+6.1%
first ⅓ avg 15.2% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — nuke 9–1
131Biggest win — mirage
6Longest win streak
W2Current streak
36In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 67% over 21overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B21111052%0.02
mirageS2114767%0.04
nukeA149564%0.06
cacheD1331023%0.06
infernoA116555%-0.00
overpassD51420%-0.01
trainA53260%0.09
vertigo42250%0.13
office31233%0.07
anubis21150%0.00
ancient110100%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,396Lifetime kills
1.37K/D · Top 10% of tracked players
791Matches
50.9%Match win rate · Top 25% of tracked players
37.9%Headshot %
18.8%Shot accuracy · Top 10% of tracked players
1,668MVPs
260Hours (in match)
583Bombs planted
155Bombs defused

Most-used weapons

Lifetime map wins

1,365dust2
1,077nuke
805inferno
176lake
103vertigo
78train
52cbble
10stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.05Avg K/D
ADR
26%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
43.7%Accuracy (enemy spotted)
42.4%Spray accuracy
92.2%Counter-strafing
8.5°Preaim
702msReaction time
50.6%T opening success
58.5%CT opening success
0.48Enemies flashed / flash
4.4%Flash assists
11.68HE damage / grenade
5.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.0358ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4828 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0424%23 Jun
vertigo13–90.1417%23 Jun
mirage12–120.0519%23 Jun
overpass11–13-0.0120%21 Jun
dust27–130.0518%19 Jun
train13–50.078%19 Jun
train13–50.0718%19 Jun
train1–13-0.055%17 Jun
dust27–13-0.0540%11 Jun
dust29–13-0.0115%11 Jun
nuke13–70.0125%11 Jun
nuke13–20.0811%9 Jun
mirage13–70.1515%9 Jun
cache12–120.0423%7 Jun
vertigo13–60.1928%7 Jun
vertigo4–130.1528%5 Jun
vertigo12–120.0518%5 Jun
anubis13–110.1018%28 May
cache13–90.0615%25 May
inferno7–13-0.0824%25 May
mirage4–130.1235%25 May
dust27–13-0.0017%25 May
mirage11–40.1033%25 May
inferno9–50.0123%24 May
nuke9–50.1725%24 May
nuke9–10.2316%24 May
mirage13–10.1414%23 May
dust21–100.0033%19 May
dust210–130.0117%19 May
nuke13–30.1531%18 May
inferno0–130.0121%18 May
dust212–120.0526%18 May
cache4–130.0817%17 May
mirage13–7-0.069%17 May
overpass2–13-0.028%17 May
dust213–40.0720%16 May
mirage9–130.0222%16 May
mirage11–13-0.0518%16 May
mirage12–120.0920%16 May
inferno13–70.0319%16 May
nuke11–20.1118%16 May
cache10–130.0925%16 May
inferno8–8-0.0322%16 May
mirage13–80.0619%15 May
mirage13–80.0620%15 May
dust213–20.1523%15 May
mirage13–90.0432%14 May
cache7–13-0.0312%14 May
overpass11–13-0.0411%14 May
nuke8–13-0.0515%14 May
office13–40.1218%14 May
office6–130.0215%14 May
office11–130.0814%14 May
inferno15–15-0.077%14 May
mirage13–11-0.019%14 May
dust213–40.0133%14 May
dust213–8-0.0220%14 May
overpass13–90.0329%12 May
mirage13–100.0714%12 May
mirage13–80.007%11 May
cache12–120.0419%11 May
cache13–70.0321%10 May
cache2–130.1119%10 May
cache12–120.0717%5 May
anubis15–15-0.1015%5 May
inferno13–80.0314%1 May
cache12–120.149%1 May
dust213–40.0619%1 May
nuke13–60.0811%1 May
cache10–130.0811%30 Apr
dust213–50.1026%30 Apr
cache13–70.1115%30 Apr
cache11–130.0215%30 Apr
dust212–12-0.0125%27 Apr
inferno12–160.0219%27 Apr
dust213–5-0.0213%27 Apr
train9–130.1519%25 Apr
train13–60.1918%25 Apr
inferno13–20.0224%19 Apr
nuke2–13-0.0220%19 Apr
nuke9–130.008%19 Apr
mirage13–80.014%19 Apr
dust210–13-0.0519%19 Apr
dust213–70.0416%19 Apr
nuke13–9-0.0611%19 Apr
mirage13–50.0112%19 Apr
nuke13–100.1018%19 Apr
dust213–50.0910%19 Apr
inferno13–7-0.0318%19 Apr
mirage10–13-0.0217%17 Apr
mirage16–130.0014%17 Apr
dust213–80.0310%17 Apr
inferno13–100.0712%17 Apr
nuke10–130.0315%17 Apr
nuke5–130.028%17 Apr
overpass8–13-0.0315%17 Apr
mirage13–70.0615%16 Apr
mirage14–16-0.086%16 Apr
ancient13–90.0520%16 Apr
dust213–16-0.0517%16 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →