GregoireMachine

GregoireMachine — CS2 Stats

EE76561199063670000[U:1:1103404272]Steam profile ↗✓ No bans

3,011Tracked matches47%Win rate2020Tracked since
5,714Hours in CS24Hrs last 2 wks
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating20,032Top 50% of 29,473 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#17493 of 45674 tracked
FaceitLevel 8 · 1,894 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.0%47.0%48.5%4.5% short
Shot accuracy9.2%12.7%13.3%4.0% short
Kill/death ratio1.011.071.070.06 short
Match win rate48.5%46.4%47.0%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGregoireMachineFACEITLevel 8 · 1,894 ELOSTANDINGTop 31.2% of rankedPREMIER20,032 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning42
Utility60

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression4.9
Utility6.0
Positioning4.2
Opening Duels0.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.2
Utility6.0
Mechanics5.0
Opening Duels0.5
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

118,912Lifetime kills
1.01K/D
6,319Matches
48.5%Match win rate · Top 50% of Level 8 players
44.0%Headshot %
9.2%Shot accuracy
18,636MVPs
2,756Hours (in match)
7,586Bombs planted
2,006Bombs defused

Most-used weapons

AK-4742,012
AWP19,023
SSG 082,268
FAMAS2,240
MAC-102,135

Lifetime map wins

7,169dust2
2,926vertigo
2,569inferno
2,124nuke
951train
534cbble
114office
22italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

596Matches
52%Win rate
0.97Avg K/D
72.5ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20557%1.0315.3
Dust29051%0.8813.4
Ancient7449%0.9114.7
Anubis4856%0.9413.8
Vertigo2540%0.9515.0
Inferno1753%1.0915.8
Overpass1450%0.9112.6
Nuke1250%0.8814.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.1%Spray accuracy
72.6%Counter-strafing
8.4°Preaim
543msReaction time
31.2%T opening success
32.8%CT opening success
0.47Enemies flashed / flash
7.0%Flash assists
10.26HE damage / grenade
15.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4664 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1675% — below the 40% mark we flag

Milestones

1,000 Matches
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