Mr. Slippy Fist — CS2 Stats

76561199013049791[U:1:1052784063]

367Tracked matches56%Win rate2026Tracked since
522Hours in CS9Hrs last 2 wks
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating14,221Blue band · top ~32.5% of ranked players (population est.)
CSDB Leaderboard#11206 of 16804 tracked
Ladder ranks via Leetify

Rating over time

14,221Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 14,221
  • Next: Purple band at 15,000 779 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGMr. Slippy FistPREMIER14,221 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning63
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY543412Last 10054%Win rateLWTWWTWWLW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.8
Utility3.2
Positioning6.3
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.3
Utility3.2
Mechanics6.6
Opening Duels3.4
Win Impact6.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time524ms−56ms
first ⅓ avg 580ms → last ⅓ avg 524ms
Headshot accuracy10.7%+2.5%
first ⅓ avg 8.2% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — office 13–9
130Biggest win — vertigo
4Longest win streak
46In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 67% over 27trainWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
vertigoS2718967%0.03
ancientB147750%0.01
officeA138562%0.03
cacheB115645%0.00
nukeA85363%0.03
trainD82625%0.02
overpassD62433%0.02
shelter42250%0.02
dust221150%-0.04
mirage21150%0.01
inferno21150%-0.04
anubis220100%0.08
boulder1010%0.07

Across the last 100 tracked matches.

Lifetime stats

11,487Lifetime kills
1.07K/D · Top 50% of tracked players
693Matches
47.5%Match win rate · Top 50% of tracked players
29.5%Headshot %
3.0%Shot accuracy
1,208MVPs
262Hours (in match)
677Bombs planted
117Bombs defused

Most-used weapons

Lifetime map wins

891dust2
865nuke
731vertigo
199office
187train
140cbble
137inferno

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
38.6%Accuracy (enemy spotted)
39.9%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
524msReaction time
33.1%T opening success
53.7%CT opening success
0.28Enemies flashed / flash
7.5%Flash assists
6.78HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2397% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2829 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1356% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
vertigo0–2-0.100%22 Aug
vertigo13–100.1114%22 Aug
vertigo12–120.0416%22 Aug
vertigo13–110.0313%16 Aug
vertigo13–100.0611%15 Aug
nuke12–120.0214%15 Aug
vertigo13–10.006%15 Aug
office13–70.0820%15 Aug
office5–13-0.0114%14 Aug
vertigo13–90.1712%14 Aug
office13–110.0512%14 Aug
train13–100.004%13 Aug
train1–130.0315%12 Aug
vertigo6–13-0.0414%12 Aug
train13–50.035%12 Aug
overpass7–130.036%11 Aug
shelter9–13-0.0411%11 Aug
ancient11–130.0210%9 Aug
vertigo13–110.0311%9 Aug
cache7–13-0.029%9 Aug
ancient13–10-0.0113%9 Aug
vertigo4–13-0.074%9 Aug
vertigo13–00.074%9 Aug
vertigo13–50.0610%9 Aug
train12–120.039%9 Aug
overpass10–13-0.0113%9 Aug
office6–13-0.0420%9 Aug
vertigo13–90.099%9 Aug
nuke13–70.137%9 Aug
train6–130.0813%8 Aug
vertigo13–10.1114%8 Aug
vertigo13–2-0.004%8 Aug
office13–30.0315%8 Aug
vertigo7–130.015%8 Aug
shelter13–30.0913%8 Aug
overpass11–13-0.015%8 Aug
ancient13–70.049%8 Aug
nuke13–10.0719%8 Aug
dust213–70.008%7 Aug
office13–50.0813%7 Aug
mirage15–150.0116%7 Aug
overpass1–13-0.017%7 Aug
office13–90.1913%7 Aug
vertigo8–13-0.0117%7 Aug
vertigo13–10.1618%7 Aug
vertigo13–70.036%7 Aug
ancient13–10-0.076%7 Aug
ancient12–12-0.007%7 Aug
overpass13–60.045%6 Aug
ancient1–13-0.0313%6 Aug
cache13–80.037%6 Aug
office12–12-0.0017%6 Aug
vertigo11–130.0511%6 Aug
nuke13–80.0414%5 Aug
boulder11–130.076%5 Aug
ancient4–13-0.040%5 Aug
cache5–13-0.046%5 Aug
shelter3–13-0.078%5 Aug
office13–110.0113%5 Aug
train12–120.019%5 Aug
cache10–130.045%4 Aug
ancient12–12-0.026%4 Aug
mirage13–100.0112%4 Aug
office6–13-0.0627%4 Aug
shelter13–60.089%4 Aug
ancient10–130.057%3 Aug
cache12–12-0.0220%3 Aug
ancient13–80.158%3 Aug
overpass13–100.057%3 Aug
cache13–10-0.046%3 Aug
office0–7-0.040%3 Aug
train12–120.018%3 Aug
vertigo13–100.007%3 Aug
office13–4-0.039%3 Aug
vertigo13–7-0.068%3 Aug
train12–12-0.059%3 Aug
vertigo13–40.033%30 Jul
inferno3–13-0.0711%30 Jul
cache13–4-0.0120%30 Jul
office13–80.074%30 Jul
vertigo13–80.019%29 Jul
ancient13–50.024%29 Jul
nuke9–13-0.016%29 Jul
nuke13–80.027%29 Jul
inferno13–5-0.002%29 Jul
ancient13–90.0216%29 Jul
vertigo11–130.017%29 Jul
cache6–13-0.0310%29 Jul
vertigo13–60.078%29 Jul
ancient13–80.0813%29 Jul
vertigo10–130.0320%29 Jul
anubis13–30.079%29 Jul
nuke13–90.009%29 Jul
cache13–100.025%28 Jul
nuke12–12-0.049%28 Jul
cache13–90.036%28 Jul
ancient6–13-0.052%28 Jul
cache9–130.0618%28 Jul
anubis13–100.096%28 Jul
dust24–13-0.075%28 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →