kjwez

kjwez — CS2 Stats

MC76561199005426872[U:1:1045161144]Steam profile ↗✓ No bans

1,541Tracked matches55%Win rate2020Tracked since
2,695Hours in CS6Hrs last 2 wks
CSDB Rating4.5 Developing
FaceitLevel 5 · 1,224 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=2,587), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.7%43.7%44.7%2.9% short
Shot accuracy9.8%11.8%12.1%2.2% short
Kill/death ratio0.691.021.040.35 short
Match win rate40.7%45.0%45.2%4.6% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkjwezFACEITLevel 5 · 1,224 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim47
Positioning57
Utility54

0–100 skill scores via Leetify.

Player DNA

Aim4.7
Aggression8.3
Utility5.4
Positioning5.7
Opening Duels3.8
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.7
Utility5.4
Mechanics4.3
Opening Duels3.8
Win Impact6.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

51,314Lifetime kills
0.69K/D
3,368Matches
40.7%Match win rate
41.7%Headshot %
9.8%Shot accuracy
5,527MVPs
1,537Hours (in match)
2,997Bombs planted
568Bombs defused

Most-used weapons

AK-4714,999
AWP6,541
FAMAS2,945
MAC-101,343
MP91,257

Lifetime map wins

9,360office
5,144dust2
4,536inferno
1,541nuke
600vertigo
315train
157cbble
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

429Matches
50%Win rate
0.88Avg K/D
71.8ADR
42%Headshot %

Clutches & streaks

42%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10150%0.8614.1
Inferno7455%0.9713.8
Dust27149%0.9613.8
Anubis5549%0.8012.8
Ancient5151%0.9714.6
Nuke3946%0.8412.3
Overpass1242%0.7412.3
Train944%0.498.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
31.9%Accuracy (enemy spotted)
37.0%Spray accuracy
69.3%Counter-strafing
10.2°Preaim
636msReaction time
31.1%T opening success
59.1%CT opening success
0.47Enemies flashed / flash
2.5%Flash assists
10.04HE damage / grenade
9.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7138% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4689 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0918% — below the 40% mark we flag

Milestones

1,000 Matches
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