swagmeister — CS2 Stats

76561199001764370[U:1:1041498642]✓ No bans

91Tracked matches40%Win rate2022Tracked since
446Hours in CS
CSDB Rating3.5 Learning
Premier CS Rating13,871Blue band · top ~34.4% of ranked players (population est.)
CSDB Leaderboard#23193 of 35626 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate29.9%41.7%44.1%14.2% short
Shot accuracy19.0%8.8%11.4%above
Kill/death ratio1.010.971.030.02 short
Match win rate33.8%43.8%45.2%11.4% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGswagmeisterPREMIER13,871 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning41
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY43453Last 9147%Win rateLWWWWLLWLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Aim5.6
Aggression5.5
Utility2.0
Positioning4.1
Opening Duels1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.1
Utility2.0
Mechanics3.0
Opening Duels2.5
Win Impact1.7

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time601ms−41ms
first ⅓ avg 642ms → last ⅓ avg 601ms
Headshot accuracy16.2%+2.2%
first ⅓ avg 14.0% → last ⅓ avg 16.2%

Rolling 5-match average across the last 91 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–4
131Biggest win — ancient
7Longest win streak
65In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 56% over 34nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A34191556%-0.01
mirageC33141942%-0.01
ancientC73443%-0.01
nukeD72529%-0.05
infernoB63350%0.02
cache21150%-0.01
train1010%-0.12
overpass110100%-0.02

Across the last 91 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,043Lifetime kills
1.01K/D · Top 50% of Blue band
932Matches
33.8%Match win rate
29.9%Headshot %
19.0%Shot accuracy · Top 5% of Blue band
728MVPs
446Hours (in match)
279Bombs planted
53Bombs defused

Most-used weapons

Lifetime map wins

744dust2
625inferno
412nuke
174train
146office
109militia
81assault
57vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.3%Spray accuracy
63.5%Counter-strafing
9.0°Preaim
597msReaction time
22.8%T opening success
50.1%CT opening success
0.37Enemies flashed / flash
5.0%Flash assists
6.15HE damage / grenade
1.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3683 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.8036% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–130.079%26 Aug
inferno13–70.0630%25 Aug
mirage13–30.0424%24 Aug
mirage13–8-0.0313%23 Aug
mirage13–50.0215%22 Aug
mirage6–13-0.0215%22 Aug
dust27–13-0.027%22 Aug
mirage13–40.0717%22 Aug
nuke4–13-0.0419%22 Aug
dust23–110.0113%22 Aug
cache2–13-0.0113%22 Aug
mirage13–90.0623%21 Aug
mirage6–130.0916%21 Aug
mirage13–40.0320%21 Aug
mirage11–13-0.0316%20 Aug
mirage4–13-0.1013%20 Aug
nuke4–13-0.0814%20 Aug
dust25–130.0321%19 Aug
nuke1–130.0132%19 Aug
mirage13–50.0213%19 Aug
dust26–13-0.0134%19 Aug
mirage8–13-0.029%17 Aug
ancient9–13-0.0318%16 Aug
dust213–10-0.019%16 Aug
dust26–13-0.0718%16 Aug
ancient13–10.0411%16 Aug
mirage1–13-0.0315%16 Aug
nuke7–13-0.139%16 Aug
ancient13–8-0.018%15 Aug
mirage13–9-0.0013%15 Aug
ancient10–13-0.059%15 Aug
dust213–110.0222%15 Aug
dust213–40.0114%15 Aug
dust213–2-0.0215%15 Aug
mirage13–9-0.0416%14 Aug
ancient13–10-0.0510%14 Aug
dust216–13-0.0113%14 Aug
dust213–5-0.0724%14 Aug
dust21–13-0.0725%14 Aug
dust213–7-0.0518%11 Aug
mirage8–13-0.067%9 Aug
mirage11–13-0.0911%9 Aug
cache13–5-0.0128%9 Aug
mirage11–13-0.0319%9 Aug
ancient7–13-0.0112%9 Aug
dust213–11-0.0321%9 Aug
dust212–12-0.0015%8 Aug
mirage13–80.0210%8 Aug
mirage2–13-0.0115%8 Aug
mirage8–13-0.057%8 Aug
mirage13–50.029%8 Aug
dust26–13-0.0915%7 Aug
dust213–3-0.0113%7 Aug
nuke13–70.0015%7 Aug
dust27–13-0.0417%7 Aug
mirage4–13-0.0815%7 Aug
dust210–13-0.0217%5 Aug
dust22–13-0.005%4 Aug
dust213–40.0414%3 Aug
mirage9–130.0713%26 Jul
dust213–40.1018%26 Jul
nuke4–13-0.0218%26 Jul
mirage13–10-0.0111%25 Jul
dust213–11-0.0512%25 Jul
dust213–11-0.0120%25 Jul
nuke13–11-0.0622%24 Jul
dust213–20.0511%24 Jul
dust212–12-0.0132%22 Jul
mirage13–10.0625%21 Jul
dust213–4-0.0511%21 Jul
mirage13–80.0315%17 Jul
dust213–10.095%17 Jul
mirage5–13-0.077%16 Jul
mirage8–13-0.0614%16 Jul
inferno12–12-0.0914%22 Nov
mirage8–13-0.048%22 Nov
inferno13–4-0.0011%22 Nov
train3–13-0.124%22 Nov
inferno13–50.1010%22 Nov
inferno11–13-0.0110%22 Nov
dust213–110.0425%21 Nov
mirage5–13-0.0714%21 Nov
dust25–13-0.0315%21 Nov
overpass13–10-0.022%21 Nov
inferno11–130.0418%21 Nov
mirage10–16-0.0714%30 Apr
dust216–80.0216%21 Apr
mirage1–16-0.0322%19 Apr
dust29–16-0.0410%9 Apr
dust25–13-0.0116%7 Apr
dust216–7-0.108%7 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →