Я не NwM — CS2 Stats
RU76561199001218642[U:1:1040952914]Steam profile ↗
Rating over time
Faceit ELO
- At peak — 1,889
- Next: Level 10 at 2,001 — 112 to go
- Reached: Level 9 · Level 8 · Level 7 · Level 6
- Level 9 first seen 2026-08-28
- Level 8 first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 86% playstyle similarity
Most alike: utility contribution, positioning profile.
Where you differ: higher opening-fight frequency; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
T-side openings. Opening success drops from 62% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 379 | 50% | 0.89 | 13.9 |
| Mirage | 338 | 55% | 0.92 | 13.5 |
| Anubis | 336 | 51% | 0.88 | 13.9 |
| Nuke | 316 | 54% | 0.94 | 14.4 |
| Inferno | 206 | 52% | 0.86 | 13.5 |
| Vertigo | 164 | 47% | 0.86 | 14.0 |
| Dust2 | 134 | 46% | 0.82 | 12.8 |
| Train | 86 | 59% | 0.92 | 14.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4825 — below the 0.5 mark we flag