Я не NwM

Я не NwM — CS2 Stats

RU76561199001218642[U:1:1040952914]Steam profile ↗

2,890Tracked matches41%Win rate2020Tracked since
10,575Hours in CS56Hrs last 2 wks
CSDB Rating4.9 Developing
CSDB Leaderboard#4994 of 5352 tracked
FaceitLevel 8 · 1,889 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

1,889Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,889
  • Next: Level 10 at 2,001 112 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGЯ не NwMFACEITLevel 8 · 1,889 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,889csdb.gg/stats

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Performance scores

Aim58
Positioning61
Utility49

0–100 skill scores via Leetify.

Player DNA

Aim5.8
Aggression9.8
Utility4.9
Positioning6.1
Opening Duels5.4
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.1
Utility4.9
Mechanics4.9
Opening Duels5.4
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

300,104Lifetime kills
0.78K/D
8,270Matches
41.3%Match win rate
52.0%Headshot % · Top 50% of tracked players
10.2%Shot accuracy
23,695MVPs
8,318Hours (in match)
7,295Bombs planted
2,666Bombs defused

Most-used weapons

AK-47143,438
AWP41,630
Molotov12,763
MP98,303
Knife6,405
MAC-104,825

Lifetime map wins

13,899inferno
10,674dust2
8,167nuke
6,987vertigo
4,931train
1,229office
100dust
64italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5,472Matches
52%Win rate
0.91Avg K/D
72.0ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient37950%0.8913.9
Mirage33855%0.9213.5
Anubis33651%0.8813.9
Nuke31654%0.9414.4
Inferno20652%0.8613.5
Vertigo16447%0.8614.0
Dust213446%0.8212.8
Train8659%0.9214.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.8%Spray accuracy
71.9%Counter-strafing
11.2°Preaim
568msReaction time
40.9%T opening success
62.1%CT opening success
0.48Enemies flashed / flash
6.1%Flash assists
6.88HE damage / grenade
12.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4825 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →