NIKO

NIKO — CS2 Stats

76561198982004677[U:1:1021738949]Steam profile ↗✓ No bans

600Tracked matches47%Win rate2025Tracked since
874Hours in CS16Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating25,039Top 25% of 819 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#2807 of 19635 tracked
FaceitLevel 9 · 2,031 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate55.5%52.8%above
Shot accuracy0.8%13.7%13.0% short
Kill/death ratio1.171.08above
Match win rate56.1%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNIKOFACEITLevel 9 · 2,031 ELOSTANDINGTop 20.7% of rankedPREMIER25,039 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning68
Utility28

0–100 skill scores via Leetify.

Recent form

COLD42553Last 10042%Win rateLLLLLLLWLW

Last 10 vs previous 10: -40pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression9.5
Utility2.8
Positioning6.8
Opening Duels4.8
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.8
Utility2.8
Mechanics7.0
Opening Duels4.8
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time569ms−23ms
first ⅓ avg 592ms → last ⅓ avg 569ms
Headshot accuracy24.8%−2.3%
first ⅓ avg 27.1% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — vertigo 13–3
132Biggest win — anubis
4Longest win streak
L7Current streak
89In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 42% over 26infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%-0.00
dust2C26111542%0.02
ancientC156940%0.02
infernoC135838%0.00
anubisC83538%-0.01
nuke31233%0.01
cache32167%0.04
overpass110100%0.08
vertigo110100%0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,732Lifetime kills
1.17K/D · Top 50% of tracked players
1,297Matches
56.1%Match win rate · Top 5% of tracked players
55.5%Headshot % · Top 25% of tracked players
0.8%Shot accuracy
4,642MVPs
571Hours (in match)
1,106Bombs planted
499Bombs defused

Most-used weapons

Lifetime map wins

3,716dust2
1,675inferno
1,122nuke
400train
282vertigo
10ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

375Matches
51%Win rate
1.24Avg K/D
87.8ADR
56%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14454%1.2018.7
Dust29147%1.2118.9
Ancient4450%1.2618.9
Inferno3047%1.3418.0
Nuke2446%1.4920.3
Anubis2050%1.0416.2
Overpass1173%1.2419.6
Train1070%1.5120.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
36.3%Accuracy (enemy spotted)
37.2%Spray accuracy
81.5%Counter-strafing
8.9°Preaim
570msReaction time
38.9%T opening success
59.5%CT opening success
0.40Enemies flashed / flash
5.6%Flash assists
4.62HE damage / grenade
3.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.395 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9105% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.1124%4 Jun
inferno7–13-0.0133%30 May
inferno8–13-0.0728%27 May
anubis10–130.0020%26 May
ancient11–130.0022%26 May
dust214–160.0133%25 May
ancient5–13-0.0218%25 May
anubis13–70.0212%25 May
ancient10–130.0815%25 May
inferno13–60.0644%25 May
anubis5–13-0.0427%25 May
anubis13–3-0.0116%25 May
mirage19–220.0117%24 May
mirage13–90.0123%24 May
anubis13–2-0.0433%24 May
dust212–16-0.0128%24 May
mirage13–80.0428%24 May
mirage13–8-0.0214%23 May
mirage9–13-0.0822%23 May
mirage13–80.0217%23 May
dust211–13-0.0120%23 May
ancient13–70.0330%23 May
mirage22–200.0217%23 May
dust213–90.0725%22 May
mirage13–20.0441%22 May
anubis5–13-0.0224%22 May
dust213–100.0828%21 May
mirage9–13-0.0331%21 May
ancient8–130.0621%20 May
dust213–90.0638%20 May
dust26–13-0.0427%20 May
dust211–13-0.0331%19 May
mirage13–80.0113%18 May
dust213–4-0.0433%18 May
nuke7–13-0.0025%18 May
mirage13–70.0322%18 May
inferno11–13-0.0214%18 May
dust213–8-0.0524%18 May
dust26–13-0.0636%18 May
anubis9–130.0116%18 May
ancient10–13-0.0723%18 May
nuke14–160.0117%17 May
dust212–160.0323%17 May
mirage13–110.1023%17 May
mirage6–130.0020%16 May
inferno13–60.0319%16 May
nuke16–130.0319%14 May
mirage15–150.0421%14 May
ancient4–13-0.0022%13 May
inferno10–130.0325%13 May
mirage6–13-0.0613%12 May
inferno13–100.0122%12 May
ancient13–100.0417%12 May
mirage5–130.0112%12 May
mirage11–13-0.0628%11 May
ancient13–3-0.0142%11 May
dust20–3-0.010%11 May
dust213–110.0127%11 May
ancient9–130.0220%11 May
dust213–50.0717%11 May
cache17–190.0030%10 May
mirage7–13-0.0218%10 May
dust213–90.0333%9 May
dust215–150.0217%9 May
anubis6–13-0.0226%9 May
dust25–130.1034%9 May
inferno15–150.0628%2 May
dust24–13-0.0415%2 May
cache13–10-0.0239%2 May
inferno7–13-0.0416%2 May
ancient16–140.0327%1 May
mirage16–140.0234%1 May
dust213–80.0328%1 May
mirage13–7-0.0067%1 May
mirage9–130.0029%1 May
cache13–80.1230%1 May
mirage4–13-0.0817%26 Apr
mirage9–13-0.019%26 Apr
ancient6–130.0329%26 Apr
mirage4–13-0.0216%26 Apr
mirage10–130.0229%26 Apr
mirage9–13-0.0520%25 Apr
mirage2–13-0.0733%25 Apr
inferno4–11-0.0623%25 Apr
dust210–130.0525%25 Apr
mirage13–11-0.0025%25 Apr
inferno13–7-0.0321%25 Apr
mirage8–130.0332%25 Apr
dust26–130.0619%21 Apr
ancient16–140.0523%21 Apr
ancient13–110.0028%21 Apr
ancient4–130.0329%21 Apr
mirage11–13-0.0231%21 Apr
dust213–100.0229%20 Apr
dust213–40.0031%20 Apr
dust29–130.0829%19 Apr
overpass13–50.0833%19 Apr
inferno8–130.0326%19 Apr
vertigo13–30.1728%19 Apr
inferno13–50.0428%19 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →