maximilius — CS2 Stats

76561198977218846[U:1:1016953118]

350Tracked matches63%Win rate2020Tracked since
781Hours in CS51Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating19,919Purple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#10751 of 24881 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.2%44.1%47.2%9.0% short
Shot accuracy11.9%11.4%12.7%0.8% short
Kill/death ratio1.101.031.09meets
Match win rate47.1%45.2%46.6%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGmaximiliusPREMIER19,919 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning62
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateWWWLLWLWLL

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression8.7
Utility2.0
Positioning6.2
Opening Duels4.7

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.2
Utility2.0
Mechanics8.6
Opening Duels4.7
Win Impact9.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time603ms−66ms
first ⅓ avg 669ms → last ⅓ avg 603ms
Headshot accuracy13.8%−0.1%
first ⅓ avg 13.9% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–9
132Biggest win — dust2
7Longest win streak
W3Current streak
113In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 73% over 11infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2012860%0.02
dust2B1910953%-0.00
mirageA169756%0.01
cacheB147750%-0.01
ancientS118373%-0.00
infernoD103730%0.00
overpass330100%-0.03
anubis2020%-0.05
train21150%0.00
vertigo21150%-0.00
jura1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,266Lifetime kills
1.10K/D · Top 50% of Purple band
811Matches
47.1%Match win rate · Top 50% of Purple band
38.2%Headshot %
11.9%Shot accuracy · Top 50% of Purple band
1,671MVPs
276Hours (in match)
518Bombs planted
132Bombs defused

Most-used weapons

Lifetime map wins

1,533nuke
971dust2
681inferno
498vertigo
333office
84train
12lake
10stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
40.1%Accuracy (enemy spotted)
38.6%Spray accuracy
88.6%Counter-strafing
10.0°Preaim
603msReaction time
35.7%T opening success
61.6%CT opening success
0.30Enemies flashed / flash
1.4%Flash assists
7.87HE damage / grenade
3.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3242% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2979 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7318% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0226%28 Aug
cache13–30.037%28 Aug
nuke13–6-0.0526%28 Aug
cache5–130.0623%27 Aug
nuke13–16-0.0020%27 Aug
mirage16–12-0.0410%27 Aug
mirage1–130.0214%27 Aug
mirage13–110.0113%26 Aug
cache12–16-0.0317%26 Aug
dust210–130.0522%26 Aug
nuke13–110.0719%26 Aug
dust213–110.0114%26 Aug
ancient16–12-0.0115%26 Aug
nuke13–6-0.0110%26 Aug
cache13–10-0.053%26 Aug
cache2–2-0.140%26 Aug
cache9–40.029%26 Aug
cache5–13-0.048%26 Aug
cache3–13-0.0415%26 Aug
inferno13–100.027%25 Aug
nuke13–40.0214%23 Aug
dust27–13-0.0713%23 Aug
cache7–13-0.037%21 Aug
anubis9–13-0.047%19 Aug
nuke13–90.0311%19 Aug
ancient16–14-0.0328%19 Aug
nuke13–90.009%18 Aug
ancient13–80.008%18 Aug
nuke13–60.0912%18 Aug
cache4–130.0722%18 Aug
cache10–130.0014%17 Aug
dust213–90.0713%15 Aug
inferno16–140.0218%15 Aug
train9–13-0.0018%15 Aug
mirage13–50.049%14 Aug
dust27–13-0.059%14 Aug
cache13–10-0.0315%14 Aug
anubis8–13-0.0616%14 Aug
cache13–40.0418%13 Aug
nuke13–30.1316%13 Aug
inferno10–130.0713%13 Aug
inferno7–13-0.0214%13 Aug
dust27–130.0317%13 Aug
dust25–13-0.0623%13 Aug
nuke13–70.076%13 Aug
dust213–5-0.0212%13 Aug
nuke7–13-0.0613%13 Aug
inferno8–13-0.0611%13 Aug
ancient13–9-0.0212%13 Aug
mirage8–13-0.0113%13 Aug
dust213–100.0327%12 Aug
nuke9–130.0315%12 Aug
mirage6–130.0222%12 Aug
nuke2–130.0130%12 Aug
mirage13–80.1216%12 Aug
mirage9–13-0.0421%12 Aug
nuke13–40.0412%10 Aug
inferno9–13-0.0420%10 Aug
nuke11–13-0.0215%10 Aug
vertigo6–13-0.073%8 Aug
nuke13–6-0.0041%27 Jun
vertigo13–80.0623%27 Jun
cache13–110.0412%27 Jun
overpass16–140.0117%16 Apr
dust213–5-0.0111%28 Mar
nuke1–13-0.040%28 Mar
dust213–60.039%27 Mar
inferno13–9-0.0811%27 Mar
nuke8–120.0550%27 Mar
ancient4–130.087%27 Mar
inferno5–130.1021%27 Mar
jura4–13-0.0124%5 Aug
mirage13–90.1314%28 Jul
mirage13–50.0920%28 Jul
mirage13–5-0.0115%28 Jul
dust29–13-0.072%28 Jul
ancient5–13-0.048%28 Jul
mirage7–130.0523%27 Jul
inferno11–130.0117%27 Jul
nuke13–100.0216%27 Jul
dust213–20.1012%27 Jul
dust213–90.1126%27 Jul
mirage13–11-0.084%25 Jul
mirage12–12-0.0322%25 Jul
nuke11–13-0.046%24 Jul
overpass13–8-0.0814%24 Jul
inferno13–16-0.0114%24 Jul
ancient13–30.0112%24 Jul
dust210–13-0.087%23 Jul
ancient4–13-0.0210%23 Jul
dust26–13-0.043%23 Jul
ancient13–70.0514%23 Jul
mirage10–13-0.0912%20 Jul
dust216–14-0.0610%20 Jul
dust213–8-0.0113%19 Jul
overpass13–8-0.0415%19 Jul
ancient13–11-0.054%19 Jul
train13–90.0111%19 Jul
mirage16–120.0011%19 Jul
dust210–13-0.0411%19 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →