z1fty

z1fty — CS2 Stats

76561198975139359[U:1:1014873631]Steam profile ↗✓ No bans

590Tracked matches56%Win rate2020Tracked since
2,189Hours in CS8Hrs last 2 wks
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#10553 of 25236 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate47.5%44.9%46.2%above
Shot accuracy13.9%11.8%12.5%above
Kill/death ratio1.121.041.06above
Match win rate44.4%45.3%45.9%1.5% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGz1ftyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning65
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY504010Last 10050%Win rateWWTLWTTWWL

Last 10 vs previous 10: -20pp win rate · -0.12 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression10.0
Utility4.1
Positioning6.5
Opening Duels4.5
Clutch7.4

Sharp aimerStrong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility4.1
Mechanics7.5
Opening Duels4.5
Win Impact7.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time653ms+57ms
first ⅓ avg 596ms → last ⅓ avg 653ms
Headshot accuracy26.6%+3.6%
first ⅓ avg 23.1% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.57Best rating — dust2 3–8
130Biggest win — dust2
5Longest win streak
W2Current streak
36In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 70% over 10mirageWeakest map · 35% over 34
MapGradePlayedRecordWin rateAvg rating
mirageC34122235%0.04
dust2B24121250%0.04
nukeS107370%0.03
infernoA95456%-0.01
anubisA85363%0.01
ancientC73443%0.03
cache43175%0.05
train220100%0.14
overpass21150%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 34). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,998Lifetime kills
1.12K/D · Top 50% of Level 6 players
3,465Matches
44.4%Match win rate
47.5%Headshot % · Top 50% of Level 6 players
13.9%Shot accuracy · Top 50% of Level 6 players
10,825MVPs
1,439Hours (in match)
2,251Bombs planted
1,425Bombs defused

Most-used weapons

AWP19,473
AK-4718,698
SSG 083,947
Knife1,696
SG 5531,420
P2501,074

Lifetime map wins

2,692dust2
1,491inferno
1,181nuke
811vertigo
755train
274office
209lake
182safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
72%Win rate
1.50Avg K/D
88.3ADR
54%Headshot %

Clutches & streaks

57%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1173%1.6518.6
Dust2888%1.6622.5
Anubis475%1.4018.0
Ancient2100%1.1815.0
Nuke250%0.9211.5
Inferno20%1.1017.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
34.6%Spray accuracy
83.9%Counter-strafing
6.3°Preaim
602msReaction time
32.5%T opening success
63.3%CT opening success
0.49Enemies flashed / flash
6.8%Flash assists
8.10HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4881 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5373% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.0220%28 Aug
anubis13–9-0.0116%28 Aug
mirage12–120.0826%28 Aug
dust24–130.0330%28 Aug
dust213–7-0.0025%28 Aug
mirage12–120.1025%27 Aug
mirage12–12-0.0419%27 Aug
anubis13–9-0.013%15 Aug
cache13–9-0.0018%15 Aug
mirage10–130.0424%15 Aug
mirage12–12-0.0118%15 Aug
mirage12–12-0.0220%15 Aug
anubis13–10.0822%14 Aug
dust213–00.0750%14 Aug
dust23–80.5767%14 Aug
mirage13–70.2234%14 Aug
mirage10–00.1643%14 Aug
train13–40.2357%14 Aug
train13–00.0429%14 Aug
nuke9–50.0339%14 Aug
mirage2–130.0228%10 Aug
inferno9–50.0115%10 Aug
dust29–13-0.0214%10 Aug
mirage12–16-0.0126%9 Aug
mirage7–130.0829%9 Aug
anubis10–13-0.0023%9 Aug
nuke13–40.0311%9 Aug
nuke11–130.0126%4 Aug
mirage13–11-0.0221%4 Aug
inferno0–13-0.0438%4 Aug
mirage1–8-0.0411%4 Aug
dust213–40.1033%2 Aug
mirage9–13-0.0223%2 Aug
anubis5–13-0.0433%2 Aug
mirage13–110.0538%1 Aug
dust210–13-0.0121%1 Aug
mirage9–13-0.0538%1 Aug
mirage9–13-0.0520%14 Jul
cache15–15-0.0118%13 Jul
nuke16–130.0120%13 Jul
mirage8–130.0024%13 Jul
anubis2–13-0.0450%13 Jul
dust210–130.0222%12 Jul
inferno8–13-0.0124%12 Jul
cache16–130.0121%12 Jul
dust213–60.0133%12 Jul
nuke13–90.0131%12 Jul
dust213–60.0417%12 Jul
inferno8–13-0.0910%12 Jul
nuke8–130.0328%12 Jul
mirage13–4-0.0042%12 Jul
anubis13–70.0732%10 Jul
inferno13–7-0.0517%10 Jul
mirage8–13-0.0145%10 Jul
dust213–80.1240%9 Jul
mirage13–70.0521%7 Jul
mirage12–120.0317%7 Jul
mirage13–40.1642%7 Jul
mirage9–130.0427%7 Jul
mirage12–120.0017%5 Jul
dust29–130.0522%5 Jul
inferno13–90.0538%4 Jul
nuke9–50.1320%14 May
mirage5–13-0.0412%14 May
mirage7–130.0432%14 May
ancient7–130.0719%14 May
cache13–100.1923%14 May
dust216–13-0.0122%28 Apr
mirage13–70.0448%28 Apr
dust213–30.0341%28 Apr
ancient8–13-0.0312%28 Apr
dust213–9-0.0125%27 Apr
dust21–13-0.0041%27 Apr
overpass15–15-0.0126%27 Apr
inferno13–70.0419%26 Apr
inferno0–20.000%26 Apr
dust25–13-0.0621%25 Apr
dust211–130.0224%25 Apr
nuke13–80.0724%25 Apr
overpass13–30.0528%25 Apr
anubis13–6-0.0114%25 Apr
mirage13–70.1619%25 Apr
mirage10–130.0716%24 Apr
mirage13–90.0720%24 Apr
ancient7–13-0.0620%24 Apr
nuke13–11-0.0212%24 Apr
dust213–40.0524%24 Apr
mirage14–16-0.0220%23 Apr
dust213–00.0221%23 Apr
ancient13–40.0322%23 Apr
ancient7–13-0.0343%22 Apr
mirage13–10.1424%22 Apr
dust213–10-0.0819%22 Apr
nuke15–150.0029%22 Apr
dust211–130.0726%22 Apr
dust211–130.0927%22 Apr
dust212–16-0.0415%22 Apr
inferno13–60.0215%22 Apr
ancient13–60.0826%22 Apr
ancient13–50.1218%21 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →