Batrilel — CS2 Stats

76561198876603539[U:1:916337811]✓ No bans

1,090Tracked matches62%Win rate2023Tracked since
2,257Hours in CS7Hrs last 2 wks
CSDB Rating5.4 DevelopingPassive Rifler
Premier CS Rating21,669Pink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#4467 of 12608 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate52.8%48.1%
Shot accuracy4.4%12.9%
Kill/death ratio1.081.08
Match win rate47.1%46.5%

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CSDB.GGBatrilelPREMIER21,669 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning43
Utility44

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression3.6
Utility4.4
Positioning4.3
Opening Duels0.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.3
Utility4.4
Mechanics5.1
Opening Duels1.0
Win Impact8.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

52,072Lifetime kills
1.08K/D
3,249Matches
47.1%Match win rate · Top 50% of Pink band
52.8%Headshot % · Top 50% of Pink band
4.4%Shot accuracy
9,269MVPs
943Hours (in match)
2,162Bombs planted
728Bombs defused

Most-used weapons

AK-4715,889
MAC-103,216
MP92,823
AWP1,750
FAMAS1,466

Lifetime map wins

6,266inferno
3,491dust2
3,034nuke
1,774vertigo
486train
39lake
35cbble
16safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

68Matches
44%Win rate
1.21Avg K/D
96.4ADR
52%Headshot %

Clutches & streaks

15%1v1 clutch win
42%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2748%1.3318.8
Dust21145%1.1321.0
Ancient944%1.3120.3
Anubis617%0.7711.8
Inferno450%0.9818.0
Nuke450%1.0416.5
Overpass333%1.4127.3
Vertigo250%1.9721.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.0%Spray accuracy
73.1%Counter-strafing
9.5°Preaim
635msReaction time
29.5%T opening success
37.8%CT opening success
0.45Enemies flashed / flash
3.3%Flash assists
9.47HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4512 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.509% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →