PATITI PATATA V2.9F

PATITI PATATA V2.9F — CS2 Stats

76561198870359345[U:1:910093617]Steam profile ↗✓ No bans

249Tracked matches55%Win rate2025Tracked since
296Hours in CS
CSDB Rating5.6 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim77
Positioning42
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLWWLLLLWW

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression5.0
Utility1.6
Positioning4.2
Opening Duels0.9

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.2
Utility1.6
Mechanics9.9
Opening Duels0.9
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time681ms+23ms
first ⅓ avg 658ms → last ⅓ avg 681ms
Headshot accuracy22.9%+0.5%
first ⅓ avg 22.4% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — office 8–13
131Biggest win — anubis
7Longest win streak
L2Current streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 75% over 20ancientWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA2112957%0.01
mirageS2015575%0.01
dust2A169756%0.02
ancientD1641225%-0.01
infernoA117464%0.02
anubis43175%-0.00
office3030%0.05
train3030%-0.04
vertigo31233%-0.01
cache2020%-0.04
overpass110100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,098Lifetime kills
1.04K/D · Top 50% of tracked players
838Matches
44.2%Match win rate
40.6%Headshot %
6.6%Shot accuracy
1,517MVPs
296Hours (in match)
605Bombs planted
214Bombs defused

Most-used weapons

Lifetime map wins

2,152dust2
1,119nuke
723inferno
84vertigo
74train
67office
35cbble
15bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
35.5%Accuracy (enemy spotted)
34.5%Spray accuracy
94.7%Counter-strafing
9.8°Preaim
683msReaction time
35.8%T opening success
31.6%CT opening success
0.31Enemies flashed / flash
2.3%Flash assists
3.32HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3061 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7522% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0324%1 Aug
dust211–13-0.0122%1 Aug
nuke13–60.0625%9 Jul
inferno9–2-0.0329%9 Jul
mirage7–130.0022%9 Jul
office8–130.1334%8 Jul
ancient11–130.0425%8 Jul
train9–13-0.0425%8 Jul
inferno13–3-0.0129%8 Jul
overpass13–9-0.0321%7 Jul
nuke13–60.0718%7 Jul
inferno9–13-0.0441%5 Jul
mirage13–20.0815%5 Jul
ancient8–130.0027%5 Jul
mirage13–6-0.0317%25 Jun
nuke13–60.0418%22 Jun
dust213–10-0.0325%21 Jun
inferno13–110.0918%20 Jun
nuke10–130.0220%20 Jun
nuke10–7-0.0524%20 Jun
mirage13–40.0822%19 Jun
dust28–30.0523%19 Jun
nuke13–9-0.0322%18 Jun
train10–13-0.0521%18 Jun
dust213–100.0512%18 Jun
ancient8–13-0.0322%12 Jun
dust23–130.0328%11 Jun
anubis13–10.0038%10 Jun
ancient15–15-0.0026%10 Jun
ancient2–13-0.0313%10 Jun
inferno15–150.0126%9 Jun
ancient15–15-0.0613%8 Jun
nuke13–10-0.0713%8 Jun
vertigo5–130.0023%8 Jun
ancient3–13-0.087%8 Jun
nuke13–110.0317%8 Jun
inferno13–40.1024%8 Jun
mirage13–40.0316%7 Jun
nuke13–50.0316%7 Jun
dust213–100.0522%6 Jun
ancient13–30.0121%6 Jun
dust213–60.1120%6 Jun
nuke2–13-0.0536%5 Jun
mirage6–130.0523%5 Jun
inferno13–7-0.0330%5 Jun
mirage13–6-0.0314%5 Jun
ancient11–13-0.0521%4 Jun
nuke13–160.1018%4 Jun
dust211–130.0229%3 Jun
nuke13–70.0417%3 Jun
dust213–10.1127%3 Jun
mirage8–13-0.0620%1 Jun
train11–13-0.0315%1 Jun
mirage1–13-0.0723%1 Jun
mirage13–4-0.0015%1 Jun
vertigo11–13-0.0520%1 Jun
nuke9–13-0.0329%1 Jun
ancient13–9-0.0116%1 Jun
inferno13–30.0417%1 Jun
mirage13–110.0230%31 May
anubis13–7-0.0916%31 May
mirage13–10-0.0415%31 May
ancient10–13-0.0412%31 May
mirage13–3-0.0121%31 May
vertigo13–90.0216%30 May
mirage13–3-0.0125%30 May
inferno13–80.0439%29 May
mirage13–40.0129%29 May
nuke4–13-0.0617%28 May
mirage13–50.0530%28 May
nuke7–13-0.0426%28 May
ancient1–13-0.0719%28 May
mirage8–7-0.0726%26 May
nuke8–130.0432%26 May
mirage13–40.0829%24 May
nuke7–130.0330%24 May
nuke13–11-0.0327%24 May
dust213–80.0722%23 May
anubis13–50.0129%23 May
inferno8–130.0320%23 May
mirage13–40.0921%23 May
nuke13–40.0617%23 May
ancient13–11-0.0014%23 May
dust23–13-0.0819%23 May
ancient7–130.0336%23 May
dust23–13-0.0222%23 May
ancient13–60.1313%22 May
dust27–13-0.0311%22 May
ancient3–13-0.0215%21 May
inferno10–130.0723%21 May
dust213–50.0318%21 May
dust211–130.0618%21 May
nuke13–60.0719%21 May
mirage13–90.0920%21 May
dust213–10-0.0132%21 May
cache10–13-0.0610%19 May
office7–13-0.0326%19 May
office12–120.0423%18 May
nuke15–15-0.0325%18 May
anubis11–130.0720%18 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →