sonder

sonder — CS2 Stats

US76561198861725134[U:1:901459406]Steam profile ↗

1,580Tracked matches55%Win rate2020Tracked since
1,077Hours in CS
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#8529 of 19741 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

20,000Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 20,000
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGsonderFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateLLWLWLWWLL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression6.7
Utility6.0
Positioning5.6
Opening Duels3.3
Clutch0.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.6
Utility6.0
Mechanics6.0
Opening Duels3.3
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time570ms−3ms
first ⅓ avg 573ms → last ⅓ avg 570ms
Headshot accuracy16.7%+1.4%
first ⅓ avg 15.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 8–8
133Biggest win — mirage
5Longest win streak
L2Current streak
108In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 67% over 15infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2011955%-0.01
cacheB178947%0.00
infernoC1761135%-0.00
mirageS1510567%-0.01
nukeA116555%0.00
anubisA106460%-0.02
ancientA95456%-0.00
office110100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,542Lifetime kills
1.06K/D
3,390Matches
46.0%Match win rate
44.2%Headshot %
11.5%Shot accuracy
8,153MVPs
1,077Hours (in match)
3,744Bombs planted
684Bombs defused

Most-used weapons

Lifetime map wins

5,535dust2
3,395inferno
2,057vertigo
1,924office
1,841nuke
206lake
156train
117cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

101Matches
57%Win rate
0.96Avg K/D
75.4ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1958%0.9915.3
Ancient1656%0.8713.1
Vertigo1471%1.1215.8
Inferno1060%1.0615.0
Anubis667%0.8112.2
Dust220%1.0721.0
Overpass1100%1.2117.0
Nuke10%1.1218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
36.8%Accuracy (enemy spotted)
40.7%Spray accuracy
77.1%Counter-strafing
9.3°Preaim
563msReaction time
33.9%T opening success
52.3%CT opening success
0.78Enemies flashed / flash
6.1%Flash assists
8.83HE damage / grenade
12.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8542% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0111%26 Aug
dust24–13-0.1016%22 Aug
office13–50.0212%22 Aug
dust29–13-0.0523%22 Aug
mirage16–130.0022%21 Aug
inferno6–90.1043%21 Aug
dust213–4-0.0628%21 Aug
dust213–8-0.0112%21 Aug
inferno9–130.0530%21 Aug
inferno9–13-0.0623%21 Aug
inferno13–70.0014%20 Aug
anubis11–13-0.0615%20 Aug
mirage13–9-0.019%20 Aug
mirage13–40.0122%20 Aug
inferno9–40.0923%20 Aug
dust27–13-0.036%20 Aug
dust216–140.0717%19 Aug
mirage3–13-0.036%19 Aug
inferno8–13-0.0611%17 Aug
mirage10–13-0.0723%16 Aug
ancient11–13-0.0416%16 Aug
cache13–70.0816%16 Aug
dust213–10-0.0210%16 Aug
ancient16–140.033%16 Aug
dust210–130.0020%16 Aug
dust213–110.0125%16 Aug
nuke2–13-0.0521%16 Aug
nuke13–5-0.0319%16 Aug
mirage13–9-0.0510%16 Aug
anubis13–10-0.049%15 Aug
mirage13–3-0.093%15 Aug
dust215–150.0014%15 Aug
ancient12–16-0.0320%15 Aug
nuke13–110.0113%15 Aug
mirage13–10-0.0321%15 Aug
cache5–130.0213%15 Aug
anubis11–13-0.0510%14 Aug
nuke13–100.0318%13 Aug
dust22–13-0.0726%13 Aug
inferno11–13-0.0015%12 Aug
nuke6–13-0.0120%12 Aug
cache1–13-0.110%11 Aug
dust24–30.0719%11 Aug
inferno7–130.0431%11 Aug
dust24–13-0.0223%11 Aug
cache6–13-0.0624%10 Aug
cache4–13-0.0415%9 Aug
mirage13–9-0.0015%9 Aug
ancient15–150.0113%9 Aug
anubis13–9-0.0213%9 Aug
dust213–50.0824%9 Aug
inferno8–80.1123%9 Aug
mirage13–10-0.0821%9 Aug
ancient13–5-0.0320%9 Aug
anubis13–100.0328%9 Aug
cache1–13-0.0813%9 Aug
cache13–8-0.0423%8 Aug
cache13–80.1115%8 Aug
mirage6–13-0.0318%8 Aug
inferno13–80.0014%8 Aug
dust26–13-0.015%8 Aug
anubis13–7-0.0316%8 Aug
ancient16–120.0312%7 Aug
cache13–60.088%7 Aug
inferno10–13-0.0216%7 Aug
nuke13–160.0114%7 Aug
inferno13–9-0.0716%6 Aug
mirage13–30.0618%6 Aug
cache13–30.0317%6 Aug
dust29–13-0.0112%6 Aug
inferno2–9-0.1920%6 Aug
dust213–110.0313%5 Aug
cache16–140.0420%5 Aug
ancient13–11-0.059%5 Aug
dust213–11-0.0412%5 Aug
cache11–13-0.0511%5 Aug
anubis13–6-0.0520%5 Aug
dust216–14-0.0417%4 Aug
nuke13–40.0920%4 Aug
inferno13–90.027%4 Aug
cache10–13-0.017%4 Aug
inferno5–13-0.0417%4 Aug
mirage8–130.0211%4 Aug
nuke11–130.017%4 Aug
mirage8–130.0117%4 Aug
cache11–13-0.0114%3 Aug
nuke16–12-0.0013%3 Aug
mirage13–60.0914%3 Aug
nuke13–50.039%3 Aug
dust213–40.0432%3 Aug
anubis13–9-0.0119%3 Aug
inferno8–13-0.0123%3 Aug
anubis7–130.0311%3 Aug
ancient5–13-0.029%1 Aug
ancient13–40.0810%1 Aug
anubis11–13-0.0117%1 Aug
cache13–40.0131%1 Aug
cache13–40.0515%1 Aug
nuke3–13-0.0415%31 Jul
inferno9–60.0220%31 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →