Cheemaii — CS2 Stats

76561198855694206[U:1:895428478]

462Tracked matches55%Win rate2024Tracked since
630Hours in CS
CSDB Rating5.1 DevelopingAggressive Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim70
Positioning58
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY504010Last 10050%Win rateLLLLTLWWWW

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression7.6
Utility0.9
Positioning5.8
Opening Duels2.8

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 49% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.8
Utility0.9
Mechanics5.0
Opening Duels2.8
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time547ms−45ms
first ⅓ avg 592ms → last ⅓ avg 547ms
Headshot accuracy10.4%−10.7%
first ⅓ avg 21.0% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — nuke 9–4
132Biggest win — nuke
5Longest win streak
L4Current streak
136In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 67% over 12vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB35191654%0.02
ancientD1551033%-0.01
mirageB147750%-0.01
dust2S128467%0.04
infernoB126650%0.00
vertigoD51420%-0.01
overpass31233%0.02
anubis330100%0.08
train1010%-0.05

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,718Lifetime kills
1.33K/D · Top 10% of tracked players
1,141Matches
48.6%Match win rate · Top 50% of tracked players
34.3%Headshot %
8.4%Shot accuracy
2,839MVPs
630Hours (in match)
563Bombs planted
248Bombs defused

Most-used weapons

AWP7,379
AK-474,071
MP9617
P250390
Knife311

Lifetime map wins

2,258nuke
1,903dust2
1,039inferno
593vertigo
183train
26office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
41.9%Accuracy (enemy spotted)
46.8%Spray accuracy
72.5%Counter-strafing
11.6°Preaim
551msReaction time
49.4%T opening success
32.9%CT opening success
0.25Enemies flashed / flash
0.0%Flash assists
5.26HE damage / grenade
0.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2098% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2476 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.8502% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0512%15 Jul
mirage10–13-0.049%14 Jul
mirage11–13-0.010%9 Jul
nuke7–9-0.1210%7 Jul
ancient15–150.012%6 Jul
ancient11–130.0210%6 Jul
overpass13–90.0710%6 Jul
nuke13–2-0.0315%6 Jul
anubis13–80.0419%6 Jul
mirage13–7-0.044%6 Jul
ancient11–13-0.096%6 Jul
ancient13–8-0.0313%6 Jul
mirage7–13-0.103%6 Jul
dust213–90.0716%6 Jul
mirage13–11-0.0114%6 Jul
mirage13–11-0.0711%6 Jul
dust210–130.057%6 Jul
mirage13–100.0319%6 Jul
ancient13–70.074%6 Jul
mirage13–4-0.075%6 Jul
dust213–90.0613%6 Jul
dust26–13-0.015%6 Jul
mirage10–13-0.0113%6 Jul
dust213–100.0411%6 Jul
inferno13–20.059%6 Jul
ancient5–130.0611%6 Jul
anubis13–100.089%6 Jul
anubis13–40.138%6 Jul
nuke3–130.0218%6 Jul
inferno1–9-0.257%4 Jul
nuke6–130.0116%3 Mar
inferno6–130.0121%2 Mar
ancient3–13-0.0813%2 Mar
inferno13–40.0318%28 Feb
nuke9–60.0518%15 Feb
nuke13–110.0523%8 Jan
mirage13–9-0.0334%4 Jan
ancient13–10-0.0317%4 Jan
inferno15–15-0.008%4 Jan
nuke13–40.054%4 Jan
ancient6–13-0.0319%1 Jan
mirage4–130.0415%19 Dec
mirage11–130.0715%19 Dec
inferno4–13-0.0715%12 Dec
dust213–11-0.019%9 Dec
dust213–50.0529%9 Dec
inferno11–130.016%5 Dec
ancient8–13-0.0111%2 Dec
overpass15–15-0.0111%2 Dec
nuke13–11-0.0011%1 Dec
inferno13–60.0330%1 Dec
dust215–150.0619%29 Nov
dust25–13-0.0619%28 Nov
mirage13–60.047%27 Nov
dust216–140.0711%26 Nov
dust213–50.0415%26 Nov
nuke3–9-0.090%26 Nov
nuke1–9-0.059%26 Nov
nuke8–80.015%25 Nov
nuke9–5-0.054%28 Sept
nuke9–60.2225%27 Sept
nuke9–70.1325%27 Sept
nuke8–80.0513%27 Sept
mirage6–130.0340%18 Sept
nuke9–60.1617%14 Sept
nuke9–70.0225%14 Sept
vertigo2–9-0.0411%13 Sept
nuke8–80.0215%11 Sept
nuke5–9-0.046%11 Sept
nuke5–9-0.0418%11 Sept
vertigo6–90.0329%9 Sept
nuke9–60.1215%9 Sept
nuke9–70.029%9 Sept
ancient15–150.0011%9 Sept
ancient13–30.0330%8 Sept
vertigo5–9-0.1140%8 Sept
inferno13–70.0416%7 Sept
dust213–70.1319%6 Sept
nuke9–70.119%6 Sept
nuke6–13-0.0113%6 Sept
nuke8–8-0.0128%6 Sept
nuke1–9-0.1416%6 Sept
inferno13–11-0.0025%5 Sept
nuke9–130.0024%5 Sept
nuke13–70.0320%5 Sept
ancient9–13-0.0112%5 Sept
ancient13–11-0.0222%5 Sept
nuke1–5-0.2340%3 Sept
nuke6–9-0.0616%2 Sept
nuke9–70.1330%2 Sept
inferno9–130.1023%1 Sept
inferno13–30.0523%1 Sept
train0–4-0.0550%1 Sept
nuke13–60.0426%1 Sept
nuke9–60.0925%1 Sept
vertigo9–50.0723%1 Sept
nuke9–60.0830%31 Aug
vertigo8–80.029%28 Aug
overpass4–130.0113%24 Aug
nuke9–40.2710%23 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →