Anime Enjoyer — CS2 Stats

76561198852442957[U:1:892177229]

188Tracked matches47%Win rate2023Tracked since
104Hours in CS
CSDB Rating6.5 SolidEntry Fragger
Premier CS Rating18,627Purple band · top ~14% of ranked players (population est.)
CSDB Leaderboard#13723 of 28170 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.8%44.1%47.2%11.5% short
Shot accuracy0.0%11.4%12.7%12.7% short
Kill/death ratio1.161.031.09above
Match win rate53.5%45.2%46.6%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAnime EnjoyerPREMIER18,627 · Purple bandcsdb.gg/stats

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Performance scores

Aim94
Positioning61
Utility33

0–100 skill scores via Leetify.

Recent form

COLD60373Last 10060%Win rateLWLLLWLLLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.4
Aggression10.0
Utility3.3
Positioning6.1
Opening Duels7.5

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.1
Utility3.3
Mechanics5.3
Opening Duels7.5
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.05
Reaction time412ms−18ms
first ⅓ avg 430ms → last ⅓ avg 412ms
Headshot accuracy20.0%+7.1%
first ⅓ avg 12.9% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — nuke 13–7
131Biggest win — mirage
9Longest win streak
99In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 78% over 9ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B22111150%0.06
cacheB179853%0.04
mirageS1713476%0.08
ancientC125742%0.05
nukeS118373%0.08
infernoS97278%0.10
anubisC73443%0.04
vertigo330100%0.03
overpass21150%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,087Lifetime kills
1.16K/D · Top 25% of Purple band
286Matches
53.5%Match win rate · Top 10% of Purple band
35.8%Headshot %
0.0%Shot accuracy
823MVPs
104Hours (in match)
143Bombs planted
58Bombs defused

Most-used weapons

Lifetime map wins

619dust2
419nuke
311inferno
182vertigo
38office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.1%Accuracy (enemy spotted)
45.4%Spray accuracy
73.7%Counter-strafing
4.8°Preaim
394msReaction time
62.4%T opening success
57.4%CT opening success
0.37Enemies flashed / flash
7.0%Flash assists
15.59HE damage / grenade
5.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3676 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.0328%22 Aug
dust213–9-0.029%22 Aug
cache3–4-0.0129%2 Aug
inferno3–130.1521%1 Aug
mirage9–13-0.0515%1 Aug
anubis13–4-0.0416%1 Aug
cache10–130.0925%1 Aug
inferno10–130.0513%28 Jul
dust26–130.0333%27 Jul
dust214–160.0237%26 Jul
dust26–130.1527%26 Jul
dust25–130.0735%26 Jul
cache7–130.0122%26 Jul
dust27–130.0330%26 Jul
cache13–110.048%26 Jul
nuke10–13-0.0215%26 Jul
ancient13–160.0912%26 Jul
ancient1–5-0.0117%24 Jul
nuke13–40.0732%24 Jul
cache13–60.0229%23 Jul
dust213–60.1115%23 Jul
mirage13–50.0713%23 Jul
ancient4–30.0843%23 Jul
nuke13–70.2914%23 Jul
inferno13–50.0614%23 Jul
cache4–130.0612%22 Jul
anubis13–60.1718%22 Jul
inferno13–60.038%22 Jul
ancient7–10.0213%22 Jul
dust213–30.0621%22 Jul
mirage9–13-0.0013%22 Jul
anubis6–130.058%22 Jul
cache3–20.0318%20 Jul
mirage2–20.1044%20 Jul
ancient8–130.0817%20 Jul
inferno13–40.2118%20 Jul
anubis13–100.058%19 Jul
dust213–70.1820%19 Jul
cache13–100.098%19 Jul
mirage13–20.086%19 Jul
ancient8–130.036%19 Jul
dust211–130.0013%19 Jul
mirage13–70.0511%19 Jul
cache13–40.0528%19 Jul
mirage13–50.0817%18 Jul
cache13–10-0.048%18 Jul
dust213–6-0.0410%17 Jul
dust20–6-0.0622%16 Jul
dust21–130.0326%16 Jul
dust21–13-0.100%16 Jul
cache13–70.0814%15 Jul
nuke13–20.1012%15 Jul
mirage13–90.1115%15 Jul
nuke11–130.079%13 Jul
ancient16–140.0910%13 Jul
anubis5–130.1214%13 Jul
cache11–130.1016%12 Jul
dust213–100.1920%12 Jul
ancient13–80.0412%12 Jul
inferno13–30.0812%12 Jul
nuke13–80.047%12 Jul
dust213–80.0411%12 Jul
nuke3–00.0114%10 Jul
dust213–110.1115%10 Jul
ancient13–80.085%10 Jul
cache13–50.138%10 Jul
nuke9–130.047%9 Jul
cache3–13-0.046%9 Jul
cache15–15-0.0512%9 Jul
ancient11–13-0.0911%9 Jul
vertigo13–100.048%8 Jul
cache13–90.0714%8 Jul
mirage13–10.1114%8 Jul
vertigo13–90.0415%8 Jul
cache12–12-0.0115%8 Jul
vertigo13–110.0213%8 Jul
dust213–50.2118%6 Jul
mirage13–110.0415%6 Jul
mirage13–10.2018%6 Jul
overpass13–60.1413%6 Jul
dust213–70.079%5 Jul
inferno13–20.1013%4 Jul
inferno13–90.123%3 Jul
mirage8–130.0018%3 Jul
anubis3–13-0.036%2 Jul
mirage13–110.0814%2 Jul
dust214–160.0210%1 Jul
ancient11–130.0814%30 Jun
inferno13–20.0711%30 Jun
mirage13–30.2114%30 Jun
mirage9–130.0118%29 Jun
anubis13–16-0.019%29 Jun
nuke13–80.138%29 Jun
overpass15–150.0711%29 Jun
dust213–50.1118%27 Jun
nuke13–80.0525%27 Jun
ancient11–130.1115%27 Jun
mirage13–60.1710%24 Jun
mirage13–90.1119%24 Jun
nuke13–50.0511%22 Jun

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →