JAREBEARE — CS2 Stats

76561198845204106[U:1:884938378]

81Tracked matches62%Win rate2020Tracked since
203Hours in CS5Hrs last 2 wks
CSDB Rating4.3 Developing
Premier CS Rating12,168Blue band · top ~43.4% of ranked players (population est.)
CSDB Leaderboard#11057 of 15628 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGJAREBEAREPREMIER12,168 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning53
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY42381Last 8152%Win rateWWWLLWLLWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim3.7
Aggression5.5
Utility3.0
Positioning5.3
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.3
Utility3.0
Mechanics5.4
Opening Duels2.4
Win Impact9.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time611ms−119ms
first ⅓ avg 730ms → last ⅓ avg 611ms
Headshot accuracy14.6%−2.8%
first ⅓ avg 17.4% → last ⅓ avg 14.6%

Rolling 5-match average across the last 81 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 13–1
162Biggest win — dust2
5Longest win streak
W3Current streak
86In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 80% over 10nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A1911858%-0.02
infernoA127558%-0.01
nukeD123925%-0.03
ancientS108280%0.01
mirageA95456%-0.01
anubisB84450%-0.02
cacheD62433%-0.00
overpass41325%-0.05
vertigo110100%0.01

Across the last 81 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,671Lifetime kills
0.97K/D
391Matches
44.2%Match win rate
47.7%Headshot % · Top 50% of tracked players
6.9%Shot accuracy
735MVPs
128Hours (in match)
306Bombs planted
66Bombs defused

Most-used weapons

Lifetime map wins

873dust2
427inferno
394nuke
105train
104vertigo
71lake
64office
32militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
27.2%Accuracy (enemy spotted)
25.6%Spray accuracy
74.5%Counter-strafing
10.6°Preaim
603msReaction time
28.7%T opening success
48.9%CT opening success
0.33Enemies flashed / flash
9.5%Flash assists
10.21HE damage / grenade
2.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9983% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.331 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7284% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–110.0212%21 Aug
dust213–5-0.0614%21 Aug
ancient13–11-0.0513%21 Aug
inferno10–13-0.0527%21 Aug
dust26–13-0.0613%21 Aug
dust216–14-0.0414%21 Aug
cache4–130.0323%16 Aug
ancient14–16-0.0220%14 Aug
inferno13–11-0.038%14 Aug
inferno13–9-0.0513%13 Aug
ancient13–70.0110%13 Aug
mirage13–7-0.057%13 Aug
nuke9–13-0.083%13 Aug
anubis9–13-0.069%13 Aug
anubis4–13-0.119%13 Aug
anubis16–130.0317%12 Aug
ancient13–90.0012%12 Aug
anubis11–13-0.0613%11 Aug
cache13–50.0315%11 Aug
ancient13–90.0316%11 Aug
mirage16–120.1111%10 Aug
cache10–13-0.0217%9 Aug
anubis13–60.0820%9 Aug
dust27–13-0.0831%30 Jul
inferno7–13-0.067%19 Jul
dust213–2-0.0317%22 Jun
vertigo13–90.0123%10 Jun
dust212–12-0.0118%10 Jun
inferno13–10.2019%10 Jun
dust213–90.0121%8 Jun
anubis7–13-0.0319%7 Jun
cache10–13-0.0410%31 May
anubis13–5-0.0313%27 May
cache1–6-0.050%24 May
nuke9–130.0624%23 May
ancient13–40.0217%23 May
overpass9–13-0.0715%21 May
nuke10–13-0.0815%21 May
mirage7–13-0.0717%21 May
ancient13–30.0726%21 May
anubis13–11-0.0117%21 May
ancient13–11-0.0412%20 May
ancient13–70.0216%20 May
nuke9–13-0.0217%20 May
ancient11–130.0522%20 May
nuke5–13-0.0810%20 May
inferno8–130.0229%20 May
inferno13–50.0616%18 May
nuke13–110.0014%17 May
nuke13–70.0110%16 May
nuke13–16-0.0236%14 May
overpass13–8-0.0618%12 May
mirage13–100.0221%12 May
mirage13–40.0114%12 May
dust26–130.0020%12 May
nuke10–13-0.0418%12 May
inferno6–13-0.0819%12 May
inferno9–13-0.0414%11 May
dust28–13-0.0114%11 May
nuke14–16-0.0218%11 May
cache13–90.0214%11 May
dust213–11-0.0417%11 May
mirage3–13-0.0922%11 May
dust211–13-0.0219%10 May
mirage13–6-0.0318%10 May
dust211–13-0.0121%10 May
inferno13–6-0.0822%10 May
overpass1–10-0.0919%10 May
nuke13–80.0225%10 May
nuke4–13-0.1011%5 May
dust213–9-0.0117%5 May
inferno13–10-0.0232%5 May
overpass4–160.0024%1 Jun
mirage1–100.0027%20 May
dust212–160.0021%17 Dec
mirage8–120.005%24 Nov
dust216–100.0025%24 Nov
dust216–30.007%22 Nov
dust216–20.0014%20 Nov
dust214–30.007%17 Nov
dust211–10.000%17 Nov

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →