SeppukuSpeedrun (Commend me)

SeppukuSpeedrun (Commend me) — CS2 Stats

NP76561198840772638[U:1:880506910]Steam profile ↗✓ No bans

378Tracked matches38%Win rate2022Tracked since
672Hours in CS18Hrs last 2 wks
CSDB Rating3.5 Learning
Ladder ranks via Leetify

Performance scores

Aim28
Positioning61
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateLLLLLWLWWW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Aim2.8
Aggression10.0
Utility2.6
Positioning6.1
Opening Duels4.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 734ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning6.1
Utility2.6
Mechanics2.9
Opening Duels4.9
Win Impact1.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time740ms+14ms
first ⅓ avg 726ms → last ⅓ avg 740ms
Headshot accuracy17.3%−2.7%
first ⅓ avg 20.0% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–6
132Biggest win — nuke
4Longest win streak
L5Current streak
45In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 80% over 5dust2Weakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC42172540%-0.01
dust2D2051525%-0.02
mirageB20101050%-0.02
officeB84450%-0.00
infernoS54180%-0.05
cache42250%-0.06
ancient110100%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,618Lifetime kills
0.80K/D
1,062Matches
38.2%Match win rate
40.5%Headshot %
6.1%Shot accuracy
1,682MVPs
329Hours (in match)
655Bombs planted
154Bombs defused

Most-used weapons

Lifetime map wins

2,026nuke
1,371dust2
819office
558inferno
213vertigo
201italy
115train
28cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
33.9%Accuracy (enemy spotted)
42.2%Spray accuracy
62.9%Counter-strafing
15.6°Preaim
734msReaction time
49.3%T opening success
49.7%CT opening success
0.31Enemies flashed / flash
3.0%Flash assists
6.89HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.6281° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 733.7096ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3149 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–13-0.1213%26 Aug
dust23–13-0.0542%26 Aug
nuke4–13-0.0131%26 Aug
nuke5–9-0.0212%26 Aug
nuke10–13-0.0116%25 Aug
nuke13–6-0.0219%23 Aug
nuke5–13-0.0737%23 Aug
nuke13–6-0.029%22 Aug
nuke13–30.0311%22 Aug
nuke13–4-0.0115%22 Aug
nuke9–13-0.0015%22 Aug
nuke13–20.0310%22 Aug
nuke7–130.0120%22 Aug
nuke13–110.0115%22 Aug
nuke10–130.0119%22 Aug
nuke6–13-0.0915%22 Aug
nuke3–100.0212%22 Aug
nuke4–00.0413%22 Aug
nuke13–90.0619%22 Aug
nuke1–13-0.0612%22 Aug
nuke13–5-0.0013%22 Aug
nuke9–13-0.0518%21 Aug
nuke2–13-0.0413%21 Aug
nuke5–130.0112%21 Aug
nuke12–12-0.0519%20 Aug
nuke11–130.0624%20 Aug
mirage6–13-0.1116%20 Aug
nuke13–60.1026%20 Aug
mirage6–13-0.0913%15 Aug
dust213–10-0.0527%15 Aug
nuke2–13-0.0214%15 Aug
mirage13–10-0.0514%13 Aug
nuke4–10-0.0613%13 Aug
mirage3–130.039%12 Aug
nuke13–9-0.0617%5 Aug
office2–13-0.059%5 Aug
office13–11-0.037%4 Aug
dust29–13-0.016%4 Aug
mirage13–7-0.079%2 Aug
ancient13–8-0.036%2 Aug
mirage5–13-0.0411%2 Aug
mirage4–13-0.0614%1 Aug
dust23–13-0.049%1 Aug
dust213–90.0116%31 Jul
dust210–13-0.0113%31 Jul
dust212–12-0.0423%29 Jul
office6–130.0422%28 Jul
nuke10–13-0.0613%28 Jul
dust213–110.068%27 Jul
mirage13–20.0620%27 Jul
mirage13–70.0614%27 Jul
inferno16–140.0510%26 Jul
nuke11–130.0219%26 Jul
mirage13–40.0319%26 Jul
office3–13-0.0712%26 Jul
office13–7-0.0223%26 Jul
mirage6–13-0.0718%26 Jul
office9–130.0614%25 Jul
nuke13–5-0.0122%25 Jul
inferno1–9-0.2510%25 Jul
nuke13–8-0.0814%23 Jul
nuke8–130.0222%23 Jul
office13–80.0712%23 Jul
dust21–130.0450%23 Jul
dust212–12-0.037%23 Jul
mirage13–70.0212%22 Jul
dust26–130.038%22 Jul
mirage3–13-0.088%18 Jul
nuke3–13-0.0919%18 Jul
nuke7–13-0.0136%14 Jul
cache13–6-0.0527%14 Jul
dust211–13-0.0429%28 Jun
cache7–13-0.0919%28 Jun
dust28–13-0.0530%22 May
nuke8–80.0723%22 May
dust211–130.0821%22 May
inferno13–30.0319%22 May
mirage1–6-0.090%22 May
mirage9–13-0.0719%21 May
nuke13–80.0029%20 May
mirage13–60.1331%20 May
cache2–13-0.0819%20 May
nuke13–50.0132%20 May
nuke9–6-0.0123%20 May
dust211–13-0.0223%19 May
dust22–13-0.0516%18 May
dust213–80.0214%18 May
mirage10–13-0.059%18 May
mirage13–10-0.009%18 May
nuke13–30.0217%17 May
mirage13–4-0.0217%17 May
dust28–130.0016%16 May
mirage13–8-0.0314%16 May
inferno13–3-0.0619%16 May
dust210–3-0.0610%16 May
nuke3–9-0.2317%15 May
inferno13–7-0.0116%13 May
nuke12–120.0824%13 May
office13–8-0.0139%13 May
cache6–3-0.0218%13 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →