Herrin

Herrin — CS2 Stats

76561198838797508[U:1:878531780]Steam profile ↗✓ No bans

1,122Tracked matches52%Win rate2023Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating14,253Blue band · top ~32.4% of ranked players (population est.)
CSDB Leaderboard#10436 of 15632 tracked
FaceitLevel 6 · 1,058 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHerrinFACEITLevel 6 · 1,058 ELOSTANDINGTop 54.0% of rankedPREMIER14,253 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning58
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLLWWLWWWLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression6.2
Utility4.2
Positioning5.8
Opening Duels2.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility4.2
Mechanics7.1
Opening Duels2.5
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time563ms−51ms
first ⅓ avg 615ms → last ⅓ avg 563ms
Headshot accuracy21.2%+1.2%
first ⅓ avg 20.0% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–5
132Biggest win — cache
6Longest win streak
L2Current streak
107In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 58% over 12infernoWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%0.01
cacheC2081240%0.02
nukeA127558%0.02
ancientB115645%0.01
infernoD112918%-0.01
mirageA116555%0.01
anubisC104640%-0.00
vertigo110100%0.08
train1010%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

587Matches
48%Win rate
1.16Avg K/D
81.1ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10443%1.1215.1
Dust29751%1.1116.3
Ancient8144%1.0916.2
Nuke6949%1.0215.9
Inferno6850%1.0816.3
Anubis6652%1.2716.4
Overpass4755%1.5917.5
Cache3650%1.2917.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
36.7%Accuracy (enemy spotted)
41.2%Spray accuracy
82.0%Counter-strafing
10.3°Preaim
557msReaction time
34.3%T opening success
46.0%CT opening success
0.46Enemies flashed / flash
4.5%Flash assists
10.20HE damage / grenade
7.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4623 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2738% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–130.0025%27 Aug
nuke8–130.0529%27 Aug
ancient13–90.0626%26 Aug
cache13–50.0828%25 Aug
dust221–25-0.0321%25 Aug
dust213–30.0323%24 Aug
nuke13–70.0432%24 Aug
ancient13–110.0717%24 Aug
cache9–130.0118%23 Aug
nuke13–60.0914%21 Aug
dust216–120.0015%21 Aug
nuke13–50.0634%20 Aug
inferno11–13-0.0317%19 Aug
cache10–13-0.0427%19 Aug
ancient9–130.018%19 Aug
cache15–19-0.0529%15 Aug
mirage13–60.0952%15 Aug
nuke16–14-0.0016%11 Aug
dust213–50.108%11 Aug
vertigo13–100.0826%9 Aug
cache7–13-0.0520%9 Aug
inferno9–13-0.0710%7 Aug
mirage13–160.0115%6 Aug
anubis8–13-0.0524%5 Aug
dust213–60.0827%4 Aug
inferno5–130.0115%4 Aug
anubis5–13-0.0317%3 Aug
mirage13–110.0122%3 Aug
cache15–15-0.0019%3 Aug
mirage13–40.0215%3 Aug
nuke13–30.0625%28 Jul
inferno1–13-0.0614%28 Jul
ancient11–130.0112%28 Jul
dust28–13-0.0525%27 Jul
inferno9–13-0.0126%27 Jul
cache13–60.0728%27 Jul
cache11–130.0916%27 Jul
ancient13–110.0024%26 Jul
dust213–60.1012%26 Jul
anubis13–30.039%26 Jul
mirage12–16-0.0621%26 Jul
cache14–16-0.0420%26 Jul
dust24–4-0.098%26 Jul
nuke2–13-0.0513%26 Jul
cache7–130.0822%26 Jul
dust211–13-0.0115%25 Jul
mirage1–13-0.0119%25 Jul
dust210–13-0.0215%25 Jul
inferno13–110.0421%25 Jul
dust213–8-0.0215%24 Jul
inferno9–13-0.0325%24 Jul
nuke7–130.0416%24 Jul
dust213–90.0517%24 Jul
dust213–9-0.0218%24 Jul
dust213–16-0.0023%24 Jul
mirage16–140.0325%24 Jul
dust211–130.0017%23 Jul
dust25–13-0.0417%23 Jul
cache5–130.0122%22 Jul
mirage13–11-0.0013%22 Jul
dust212–160.0125%22 Jul
nuke7–13-0.0319%22 Jul
inferno8–13-0.0334%22 Jul
anubis9–13-0.0324%22 Jul
cache13–60.0916%22 Jul
ancient15–15-0.0014%22 Jul
anubis13–40.1013%22 Jul
cache13–50.0923%22 Jul
dust213–30.0616%22 Jul
inferno13–80.0120%22 Jul
ancient13–11-0.0224%21 Jul
mirage13–90.0426%21 Jul
inferno10–130.0626%21 Jul
dust213–80.0527%21 Jul
inferno15–15-0.0322%20 Jul
ancient11–13-0.0214%20 Jul
train6–13-0.0923%19 Jul
nuke6–13-0.0515%19 Jul
anubis3–110.0232%18 Jul
ancient8–13-0.0316%18 Jul
ancient5–130.0217%18 Jul
cache10–130.0222%17 Jul
dust215–150.0821%17 Jul
anubis13–9-0.056%16 Jul
nuke13–70.0418%16 Jul
cache10–13-0.0130%16 Jul
cache13–20.0314%16 Jul
anubis16–13-0.0413%16 Jul
ancient13–10-0.0422%15 Jul
cache13–60.0516%15 Jul
dust213–110.0819%15 Jul
mirage4–13-0.0815%15 Jul
cache13–10-0.028%15 Jul
dust21–13-0.1238%15 Jul
mirage8–130.0418%14 Jul
anubis15–150.0121%14 Jul
dust27–13-0.0720%14 Jul
cache13–40.0118%14 Jul
nuke13–90.0325%14 Jul
cache10–13-0.1117%13 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →