Cornelius Caulk

Cornelius Caulk — CS2 Stats

76561199439395581[U:1:1479129853]Steam profile ↗

722Tracked matches70%Win rate2023Tracked since
CSDB Rating4.2 Developing
Premier CS Rating12,079Blue band · top ~43.9% of ranked players (population est.)
CSDB Leaderboard#12063 of 17030 tracked
FaceitLevel 5 · 853 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCornelius CaulkFACEITLevel 5 · 853 ELOSTANDINGTop 67.6% of rankedPREMIER12,079 · Blue bandcsdb.gg/stats

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Performance scores

Aim31
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

HOT48475Last 10048%Win rateWLWWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Aim3.1
Aggression5.8
Utility4.5
Positioning4.6
Opening Duels3.1
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.6
Utility4.5
Mechanics3.7
Opening Duels3.1
Win Impact10.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time680ms+16ms
first ⅓ avg 663ms → last ⅓ avg 680ms
Headshot accuracy16.7%+1.5%
first ⅓ avg 15.2% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — inferno 6–9
130Biggest win — mirage
7Longest win streak
1011In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 69% over 13ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
ancientD1751229%-0.01
infernoD1651131%-0.03
cacheC145936%-0.01
dust2A149564%-0.02
mirageS139469%-0.00
anubisA127558%-0.02
nukeA117464%-0.02
vertigo31233%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

334Matches
51%Win rate
0.88Avg K/D
76.9ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust25358%0.8813.8
Ancient5139%0.8414.0
Anubis4547%0.9314.2
Mirage4551%0.8713.4
Inferno4058%0.8613.8
Nuke4050%0.8414.3
Overpass2548%0.8813.6
Cache2560%0.9615.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
28.6%Accuracy (enemy spotted)
30.6%Spray accuracy
66.6%Counter-strafing
11.2°Preaim
651msReaction time
36.0%T opening success
49.2%CT opening success
0.40Enemies flashed / flash
5.1%Flash assists
6.74HE damage / grenade
13.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3967 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.99% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–9-0.0112%26 Aug
inferno14–16-0.0324%26 Aug
cache13–9-0.0111%26 Aug
mirage13–00.0518%26 Aug
inferno6–90.0826%26 Aug
nuke13–70.0022%24 Aug
ancient13–11-0.0510%24 Aug
dust216–120.0125%21 Aug
ancient7–13-0.0624%19 Aug
nuke13–60.0113%19 Aug
inferno13–10-0.0220%19 Aug
nuke6–13-0.0517%19 Aug
dust213–100.0125%19 Aug
cache11–2-0.0410%19 Aug
dust213–2-0.037%19 Aug
cache10–13-0.076%19 Aug
ancient9–13-0.0115%19 Aug
inferno6–9-0.0535%19 Aug
nuke16–14-0.066%15 Aug
inferno13–9-0.086%15 Aug
anubis13–5-0.0411%15 Aug
cache15–19-0.0117%15 Aug
mirage13–60.0315%15 Aug
nuke16–14-0.047%11 Aug
dust213–5-0.0127%11 Aug
vertigo13–100.0229%9 Aug
dust213–8-0.0013%7 Aug
anubis13–10-0.0310%7 Aug
ancient13–110.0810%7 Aug
cache2–13-0.0614%5 Aug
dust21–13-0.0320%5 Aug
inferno9–13-0.0321%5 Aug
mirage13–4-0.0426%5 Aug
cache11–130.0116%5 Aug
anubis11–20.0313%5 Aug
nuke13–16-0.0525%5 Aug
dust213–6-0.0323%4 Aug
inferno5–13-0.0616%4 Aug
inferno5–13-0.0211%3 Aug
anubis5–13-0.066%3 Aug
mirage13–11-0.049%3 Aug
dust25–13-0.107%3 Aug
cache9–13-0.053%3 Aug
mirage13–110.0110%3 Aug
ancient14–160.0514%3 Aug
mirage13–9-0.0121%3 Aug
nuke13–11-0.0323%3 Aug
ancient4–13-0.029%3 Aug
ancient4–13-0.068%3 Aug
nuke13–90.0016%3 Aug
cache15–150.0317%3 Aug
mirage13–40.0618%3 Aug
dust211–13-0.0319%3 Aug
inferno6–13-0.0410%1 Aug
cache13–90.0413%1 Aug
vertigo11–13-0.0011%29 Jul
vertigo2–13-0.047%29 Jul
mirage13–16-0.0318%29 Jul
anubis16–12-0.0019%29 Jul
ancient9–130.0216%28 Jul
cache11–13-0.0517%28 Jul
nuke13–30.0316%28 Jul
inferno1–13-0.0710%28 Jul
ancient11–13-0.028%28 Jul
inferno13–10-0.0716%26 Jul
mirage13–2-0.0822%26 Jul
ancient1–13-0.100%26 Jul
anubis13–5-0.0217%26 Jul
mirage12–160.0318%26 Jul
cache14–16-0.0218%26 Jul
dust24–4-0.025%26 Jul
nuke11–13-0.0515%25 Jul
anubis1–13-0.1350%25 Jul
mirage1–13-0.0712%25 Jul
dust210–13-0.1110%25 Jul
inferno13–11-0.087%25 Jul
nuke7–130.0311%22 Jul
inferno8–13-0.0226%22 Jul
anubis9–13-0.0617%22 Jul
cache13–60.0314%22 Jul
ancient15–150.0116%22 Jul
anubis13–40.087%22 Jul
cache13–50.0221%22 Jul
dust213–3-0.0515%22 Jul
inferno13–80.0013%22 Jul
anubis15–15-0.0211%21 Jul
ancient13–11-0.0112%21 Jul
mirage13–90.0113%21 Jul
inferno10–13-0.028%21 Jul
dust213–80.0014%21 Jul
ancient13–10-0.0115%20 Jul
mirage11–130.0710%20 Jul
inferno15–150.0514%20 Jul
ancient11–13-0.0126%20 Jul
anubis3–11-0.0413%18 Jul
ancient8–130.0319%18 Jul
ancient5–13-0.0414%18 Jul
cache10–130.0118%17 Jul
dust215–150.0513%17 Jul
anubis13–70.089%17 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →