Thor — CS2 Stats

76561198835682013[U:1:875416285]

118Tracked matches54%Win rate2023Tracked since
327Hours in CS6Hrs last 2 wks
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating18,941Purple band · top ~12.7% of ranked players (population est.)
CSDB Leaderboard#8037 of 15915 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate38.1%48.1%10.0% short
Shot accuracy14.4%12.9%above
Kill/death ratio1.021.080.06 short
Match win rate37.7%46.5%8.8% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGThorPREMIER18,941 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning54
Utility34

0–100 skill scores via Leetify.

Recent form

HOT52444Last 10052%Win rateLLWWWWWWWW

Last 10 vs previous 10: +60pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression7.1
Utility3.4
Positioning5.4
Opening Duels2.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility3.4
Mechanics5.2
Opening Duels2.1
Win Impact6.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time516ms−99ms
first ⅓ avg 616ms → last ⅓ avg 516ms
Headshot accuracy20.5%−1.2%
first ⅓ avg 21.7% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–2
120Biggest win — inferno
9Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 75% over 8overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%-0.01
infernoS2619773%0.01
nukeC2291341%0.00
anubisS86275%-0.01
overpassC52340%-0.01
cache4040%-0.07
dust22020%-0.05
ancient1010%-0.00
train1010%-0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,392Lifetime kills
1.02K/D
560Matches
37.7%Match win rate
38.1%Headshot %
14.4%Shot accuracy · Top 50% of tracked players
1,113MVPs
255Hours (in match)
370Bombs planted
84Bombs defused

Most-used weapons

Lifetime map wins

750inferno
510nuke
498dust2
59vertigo
21lake
12train
11safehouse
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.0%Spray accuracy
73.4%Counter-strafing
9.8°Preaim
504msReaction time
33.1%T opening success
44.0%CT opening success
0.44Enemies flashed / flash
2.6%Flash assists
5.79HE damage / grenade
3.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4409 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0732% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0817%21 Aug
inferno10–130.0539%20 Aug
inferno13–3-0.0032%20 Aug
nuke13–90.0328%20 Aug
mirage13–7-0.0024%20 Aug
anubis13–6-0.0515%19 Aug
inferno11–40.0315%19 Aug
mirage13–3-0.0320%19 Aug
mirage13–80.0311%19 Aug
nuke13–80.0324%14 Aug
mirage13–20.1124%14 Aug
nuke4–13-0.0624%13 Aug
mirage4–13-0.0222%13 Aug
nuke6–13-0.0113%12 Aug
mirage6–13-0.0110%12 Aug
mirage13–160.0223%11 Aug
nuke13–60.0527%11 Aug
nuke15–15-0.0513%11 Aug
anubis12–12-0.076%7 Aug
mirage10–13-0.0819%5 Aug
nuke13–80.0931%5 Aug
inferno13–70.0638%5 Aug
mirage8–130.0222%5 Aug
nuke8–130.0116%4 Aug
anubis13–40.0220%4 Aug
inferno13–11-0.0115%4 Aug
nuke6–13-0.0616%3 Aug
inferno9–13-0.0520%3 Aug
cache5–13-0.0916%3 Aug
anubis13–7-0.0018%1 Aug
nuke3–13-0.0426%31 Jul
nuke13–110.0317%31 Jul
inferno13–60.0017%31 Jul
inferno5–13-0.0333%30 Jul
dust211–13-0.0725%29 Jul
nuke9–13-0.0220%29 Jul
cache3–13-0.0720%29 Jul
mirage11–13-0.0321%29 Jul
inferno13–50.0726%29 Jul
cache6–13-0.0413%29 Jul
nuke10–130.0216%28 Jul
mirage13–60.0529%28 Jul
mirage10–13-0.0216%28 Jul
mirage13–11-0.0518%27 Jul
ancient5–13-0.0029%27 Jul
cache5–13-0.096%18 Jul
mirage4–13-0.0042%18 Jul
mirage13–9-0.0229%18 Jul
inferno13–10-0.0013%17 Jul
nuke8–13-0.0516%17 Jul
mirage15–15-0.0317%14 Jul
anubis13–10-0.0124%14 Jul
mirage13–70.0115%24 Jun
nuke9–130.0312%23 Jun
inferno13–60.0131%23 Jun
nuke12–120.0517%23 Jun
overpass11–130.0026%23 Jun
inferno13–70.0323%23 Jun
inferno13–10-0.0421%22 Jun
mirage13–80.0622%22 Jun
mirage13–60.079%22 Jun
mirage8–13-0.098%21 Jun
inferno5–13-0.0711%21 Jun
overpass9–130.0117%20 Jun
mirage13–40.0221%20 Jun
inferno13–90.0620%20 Jun
inferno4–13-0.036%20 Jun
nuke12–16-0.0411%19 Jun
nuke11–130.0327%18 Jun
inferno13–70.0317%18 Jun
inferno9–13-0.0210%18 Jun
nuke13–50.0130%18 Jun
mirage16–13-0.0423%17 Jun
mirage6–13-0.0624%17 Jun
mirage12–16-0.0123%17 Jun
overpass13–9-0.0415%17 Jun
inferno8–13-0.0420%17 Jun
mirage13–11-0.0524%17 Jun
nuke13–80.0619%16 Jun
overpass3–13-0.0440%16 Jun
train4–11-0.0727%15 Jun
inferno13–100.0220%15 Jun
inferno12–00.010%15 Jun
mirage3–13-0.0623%15 Jun
inferno13–110.0523%15 Jun
nuke13–11-0.0326%15 Jun
anubis13–70.0224%14 Jun
mirage8–13-0.0220%14 Jun
nuke13–11-0.0315%14 Jun
inferno13–8-0.0224%13 Jun
inferno4–00.0640%13 Jun
mirage13–50.0238%13 Jun
dust25–13-0.0328%9 Jun
inferno13–70.0315%9 Jun
inferno13–110.0321%8 Jun
mirage13–10.0820%8 Jun
anubis11–13-0.0613%8 Jun
anubis13–110.0618%8 Jun
overpass13–40.0220%4 Jun
mirage13–80.0020%4 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →