BOT Chemisry

BOT Chemisry — CS2 Stats

ZA76561198832630924[U:1:872365196]Steam profile ↗✓ No bans

96Tracked matches33%Win rate2026Tracked since
401Hours in CS21Hrs last 2 wks
CSDB Rating2.2 Learning
Premier CS Rating2,926Grey band · top ~87.6% of ranked players (population est.)
CSDB Leaderboard#11102 of 14418 tracked
Ladder ranks via Leetify

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CSDB.GGBOT ChemisryPREMIER2,926 · Grey bandcsdb.gg/stats

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Performance scores

Aim32
Positioning34
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY32631Last 9633%Win rateLWWLWLLLLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim3.2
Aggression5.6
Utility1.1
Positioning3.4
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 715ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.4
Utility1.1
Mechanics3.9
Opening Duels1.0
Win Impact0.0

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time734ms+10ms
first ⅓ avg 724ms → last ⅓ avg 734ms
Headshot accuracy19.8%+6.3%
first ⅓ avg 13.5% → last ⅓ avg 19.8%

Rolling 5-match average across the last 96 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–3
130Biggest win — inferno
4Longest win streak
3Overtime games

Map breakdown

infernoBest map · 50% over 8nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C33122136%-0.04
mirageD2161529%-0.06
cacheD1541127%-0.07
nukeD92722%-0.07
infernoB84450%-0.05
anubis41325%-0.07
overpass32167%-0.01
train1010%0.06
office110100%-0.05
ancient1010%-0.12

Across the last 96 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,893Lifetime kills
0.72K/D
426Matches
43.9%Match win rate
42.0%Headshot %
2.2%Shot accuracy
503MVPs
110Hours (in match)
104Bombs planted
80Bombs defused

Most-used weapons

Lifetime map wins

826dust2
228nuke
124inferno
31vertigo
30train
23office
15italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
29.1%Accuracy (enemy spotted)
22.4%Spray accuracy
67.4%Counter-strafing
9.2°Preaim
715msReaction time
28.5%T opening success
37.8%CT opening success
0.29Enemies flashed / flash
0.0%Flash assists
2.16HE damage / grenade
0.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 715.3932ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.286 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4696% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0924%28 Aug
dust213–100.0519%22 Aug
dust213–30.1517%22 Aug
anubis2–13-0.0811%22 Aug
dust213–9-0.0721%21 Aug
anubis10–13-0.0615%17 Aug
dust23–13-0.0540%16 Aug
anubis7–13-0.087%12 Aug
cache0–13-0.1415%12 Aug
dust213–7-0.0315%11 Aug
dust210–13-0.0512%10 Aug
mirage0–13-0.0812%9 Aug
dust28–13-0.0919%9 Aug
inferno13–00.0442%9 Aug
dust213–10-0.0714%9 Aug
nuke6–13-0.0810%2 Aug
mirage0–10-0.1117%2 Aug
inferno13–70.0411%2 Aug
cache4–13-0.1315%2 Aug
dust213–11-0.0129%2 Aug
cache4–13-0.0530%1 Aug
mirage6–13-0.0422%1 Aug
dust29–13-0.0335%31 Jul
dust25–13-0.0925%28 Jul
dust29–13-0.0517%26 Jul
mirage5–13-0.0413%26 Jul
inferno3–13-0.0622%26 Jul
mirage13–9-0.0924%26 Jul
dust213–110.0018%26 Jul
mirage1–13-0.0721%26 Jul
mirage4–13-0.0915%25 Jul
dust27–13-0.0530%23 Jul
dust214–16-0.0918%19 Jul
dust24–13-0.110%15 Jul
mirage13–7-0.0317%15 Jul
dust215–15-0.0626%14 Jul
nuke13–5-0.0216%1 Jul
mirage13–5-0.025%1 Jul
mirage13–5-0.0323%30 Jun
mirage2–13-0.0616%21 Jun
mirage4–13-0.1025%16 Jun
overpass2–13-0.0615%16 Jun
overpass13–20.0317%10 Jun
overpass13–3-0.015%10 Jun
dust213–40.0034%10 Jun
mirage13–40.0312%10 Jun
nuke6–13-0.0618%10 Jun
dust213–4-0.0525%10 Jun
mirage9–13-0.0626%9 Jun
inferno2–13-0.1115%9 Jun
inferno13–2-0.0522%9 Jun
mirage6–130.0228%9 Jun
dust28–13-0.0714%9 Jun
nuke13–4-0.0523%9 Jun
mirage0–13-0.1110%9 Jun
mirage0–13-0.090%8 Jun
nuke12–160.0026%8 Jun
nuke2–13-0.0922%8 Jun
nuke5–13-0.1115%7 Jun
nuke3–13-0.0815%7 Jun
mirage9–13-0.0813%7 Jun
dust213–3-0.0217%7 Jun
mirage13–4-0.0820%6 Jun
anubis13–9-0.0814%6 Jun
nuke8–13-0.1115%6 Jun
dust23–13-0.0913%6 Jun
dust213–8-0.0315%6 Jun
train1–130.0626%5 Jun
dust25–13-0.1020%4 Jun
inferno13–9-0.0820%4 Jun
dust211–130.0428%3 Jun
mirage5–13-0.0717%3 Jun
cache10–13-0.0617%3 Jun
dust24–13-0.108%27 May
cache13–7-0.049%27 May
cache6–13-0.058%26 May
cache1–13-0.0610%26 May
mirage2–13-0.106%26 May
dust22–13-0.0115%17 May
cache2–13-0.1115%17 May
dust25–130.0430%17 May
office13–10-0.056%14 May
cache4–13-0.070%10 May
cache3–13-0.107%9 May
dust22–13-0.0622%9 May
inferno5–13-0.099%8 May
cache13–9-0.0821%6 May
cache7–13-0.049%6 May
cache13–7-0.028%4 May
dust213–7-0.0210%3 May
dust22–13-0.069%3 May
cache13–6-0.0616%3 May
ancient7–13-0.125%3 May
inferno5–13-0.0911%3 May
dust26–13-0.1017%3 May
cache1–4-0.019%1 May

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →