𓆉MaMMaSkiLPad𓆉 — CS2 Stats

76561198826708539[U:1:866442811]

2,291Tracked matches57%Win rate2020Tracked since
4,756Hours in CS5Hrs last 2 wks
CSDB Rating3.2 Learning
Premier CS Rating3,932Grey band · top ~83.3% of ranked players (population est.)
CSDB Leaderboard#7252 of 9541 tracked
Ladder ranks via Leetify

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CSDB.GG𓆉MaMMaSkiLPad𓆉PREMIER3,932 · Grey bandcsdb.gg/stats

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Performance scores

Aim16
Positioning28
Utility56

0–100 skill scores via Leetify.

Recent form

HOT43534Last 10043%Win rateWLWLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Aim1.6
Aggression3.1
Utility5.6
Positioning2.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 808ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.8
Utility5.6
Mechanics6.2
Opening Duels0.1
Win Impact7.2

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time812ms−17ms
first ⅓ avg 829ms → last ⅓ avg 812ms
Headshot accuracy12.7%−0.0%
first ⅓ avg 12.8% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–3
130Biggest win — mirage
7Longest win streak
56In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 67% over 6nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B35171849%-0.01
mirageC28111739%-0.00
infernoC1771041%-0.04
cacheS64267%-0.02
nukeD61517%-0.02
ancient32167%0.04
anubis3030%-0.03
overpass21150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,468Lifetime kills
0.84K/D
7,135Matches
32.6%Match win rate
33.2%Headshot %
13.8%Shot accuracy · Top 50% of tracked players
7,795MVPs
2,486Hours (in match)
4,363Bombs planted
906Bombs defused

Most-used weapons

AK-4719,408
AWP15,858
P909,157
SG 5537,030
MP76,215
AUG5,193

Lifetime map wins

20,474dust2
6,462inferno
2,542nuke
1,893vertigo
449train
186office
162cbble
89lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
25.1%Accuracy (enemy spotted)
27.4%Spray accuracy
77.7%Counter-strafing
11.8°Preaim
808msReaction time
23.7%T opening success
30.6%CT opening success
0.76Enemies flashed / flash
7.9%Flash assists
15.37HE damage / grenade
3.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.659% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 808.3371ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0032 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0116%20 Aug
dust210–130.0111%20 Aug
cache13–50.0411%19 Aug
inferno10–13-0.0713%18 Aug
mirage13–40.065%15 Aug
dust216–13-0.0219%13 Aug
dust213–2-0.0212%13 Aug
mirage13–60.0418%12 Aug
inferno13–10-0.0112%12 Aug
mirage13–10.0319%11 Aug
dust213–30.107%11 Aug
mirage8–13-0.064%11 Aug
dust216–12-0.068%10 Aug
mirage5–13-0.027%10 Aug
mirage13–8-0.0114%10 Aug
mirage16–120.055%9 Aug
inferno4–13-0.107%7 Aug
cache11–13-0.0610%23 Jul
cache13–11-0.1030%22 Jul
cache13–110.0212%15 Jul
nuke9–130.0411%15 Jul
dust28–13-0.0510%12 Jul
mirage8–130.0311%12 Jul
ancient13–8-0.0020%11 Jul
dust211–13-0.0520%11 Jul
dust25–13-0.0610%10 Jul
nuke10–13-0.019%10 Jul
dust213–30.038%10 Jul
cache13–10.079%10 Jul
inferno9–130.0020%10 Jul
dust213–90.0716%10 Jul
dust24–13-0.0224%8 Jul
mirage2–13-0.038%8 Jul
mirage13–160.059%1 Jul
dust213–6-0.0515%1 Jul
mirage13–20.054%1 Jul
dust213–80.0413%30 Jun
inferno10–130.0116%29 Jun
dust213–6-0.0311%29 Jun
anubis9–13-0.0310%29 Jun
ancient10–13-0.0719%25 Jun
inferno8–13-0.1114%25 Jun
nuke13–4-0.025%18 Jun
dust216–140.068%18 Jun
dust213–11-0.0122%10 Jun
mirage9–130.0319%10 Jun
dust25–13-0.1213%6 Jun
dust213–8-0.0419%4 Jun
mirage2–13-0.1121%3 Jun
mirage13–9-0.0514%3 Jun
inferno16–130.0012%3 Jun
mirage13–00.1231%30 May
overpass13–90.0113%23 May
dust210–130.0513%23 May
inferno2–13-0.1210%23 May
mirage7–13-0.057%23 May
dust215–15-0.0316%21 May
inferno13–80.0113%21 May
dust29–13-0.0410%21 May
dust213–100.0332%18 May
nuke11–13-0.0119%18 May
anubis6–13-0.065%17 May
ancient13–30.1821%17 May
inferno6–130.0118%16 May
mirage4–13-0.0214%12 May
anubis12–120.0111%12 May
dust24–13-0.0519%11 May
dust214–16-0.0215%10 May
inferno8–13-0.019%10 May
dust28–13-0.0221%10 May
mirage8–130.0315%10 May
inferno13–11-0.069%10 May
dust213–80.0820%10 May
mirage3–13-0.086%10 May
inferno7–13-0.0814%9 May
mirage8–130.0116%9 May
nuke8–13-0.0224%9 May
dust25–13-0.0413%9 May
inferno13–5-0.113%9 May
nuke11–13-0.0815%9 May
mirage13–10-0.0312%9 May
mirage10–13-0.0214%9 May
cache1–13-0.078%8 May
mirage9–13-0.047%8 May
mirage8–13-0.0516%7 May
overpass3–13-0.056%7 May
dust211–130.0415%7 May
dust27–13-0.0410%5 May
mirage4–13-0.028%5 May
mirage6–130.038%5 May
dust213–9-0.0311%5 May
inferno13–5-0.0417%4 May
dust215–15-0.0215%4 May
dust215–15-0.0115%3 May
inferno13–30.0518%3 May
inferno8–13-0.0215%2 May
dust27–13-0.077%2 May
dust213–30.1016%2 May
dust213–90.0810%2 May
mirage13–7-0.0313%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →