Vegeta

Vegeta — CS2 Stats

76561198822821386[U:1:862555658]Steam profile ↗✓ No bans

1,415Tracked matches54%Win rate2020Tracked since
1,320Hours in CS
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating28,061Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.5% of ranked players (population est.)
CSDB Leaderboard#458 of 22730 tracked
FaceitLevel 9 · 1,960 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate62.3%49.0%52.0%above
Shot accuracy16.4%13.1%13.7%above
Kill/death ratio1.451.081.08above
Match win rate48.2%46.9%48.8%meets

Across every metric we can compare, this profile already matches the typical Level 10 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGVegetaFACEITLevel 9 · 1,960 ELOSTANDINGTop 20.7% of rankedPREMIER28,061 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning64
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY59338Last 10059%Win rateLLWLLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression9.0
Utility4.0
Positioning6.4
Opening Duels3.6
Clutch4.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.4
Utility4.0
Mechanics7.3
Opening Duels3.6
Win Impact6.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time613ms−41ms
first ⅓ avg 653ms → last ⅓ avg 613ms
Headshot accuracy25.0%−2.6%
first ⅓ avg 27.6% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.47Best rating — dust2 4–0
130Biggest win — cache
6Longest win streak
L2Current streak
63In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 79% over 19mirageWeakest map · 41% over 27
MapGradePlayedRecordWin rateAvg rating
dust2S37271073%0.08
mirageC27111641%0.05
cacheS1915479%0.05
infernoC125742%0.05
nuke21150%0.06
overpass1010%0.01
anubis1010%-0.03
train1010%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,288Lifetime kills
1.45K/D · Top 10% of Level 9 players
2,164Matches
48.2%Match win rate · Top 50% of Level 9 players
62.3%Headshot % · Top 10% of Level 9 players
16.4%Shot accuracy · Top 25% of Level 9 players
6,508MVPs
1,320Hours (in match)
1,302Bombs planted
901Bombs defused

Most-used weapons

Lifetime map wins

5,344dust2
5,078inferno
1,303nuke
742vertigo
626train
9lake
1italy
1cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

300Matches
55%Win rate
1.18Avg K/D
80.0ADR
50%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1650%1.1215.3
Ancient580%1.5218.6
Dust2580%1.5016.2
Inferno450%1.0317.8
Anubis450%1.8218.0
Overpass333%1.0622.0
Nuke250%0.8319.0
Cache1100%0.676.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
39.6%Accuracy (enemy spotted)
47.9%Spray accuracy
82.9%Counter-strafing
7.7°Preaim
627msReaction time
34.2%T opening success
54.9%CT opening success
0.50Enemies flashed / flash
3.8%Flash assists
8.58HE damage / grenade
4.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4966 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.1951% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0431%22 Jun
mirage9–13-0.0525%22 Jun
mirage13–110.1626%21 Jun
overpass7–130.0130%21 Jun
anubis1–13-0.0324%21 Jun
mirage0–7-0.0529%21 Jun
mirage13–60.0618%21 Jun
dust213–6-0.0132%21 Jun
cache13–110.1032%20 Jun
inferno9–10.1534%20 Jun
mirage13–110.1529%20 Jun
mirage13–70.1035%20 Jun
inferno8–130.0420%20 Jun
mirage3–13-0.1014%15 Jun
dust27–13-0.0516%14 Jun
inferno5–13-0.0226%14 Jun
mirage11–13-0.0024%14 Jun
mirage9–130.0321%14 Jun
train12–120.0824%14 Jun
nuke10–130.0219%14 Jun
dust213–50.1526%14 Jun
dust213–30.0938%14 Jun
dust212–120.0920%13 Jun
mirage13–50.1727%13 Jun
cache13–60.2024%12 Jun
dust213–20.1320%12 Jun
dust213–50.0828%12 Jun
mirage10–130.0629%12 Jun
cache13–80.0523%12 Jun
dust213–100.0226%12 Jun
mirage2–130.0129%12 Jun
mirage0–8-0.050%10 Jun
mirage13–60.0828%10 Jun
inferno16–120.0519%10 Jun
dust26–10.0517%9 Jun
dust213–80.0726%9 Jun
mirage9–130.0229%9 Jun
dust213–110.1226%9 Jun
dust213–40.1025%9 Jun
inferno13–70.2534%8 Jun
dust26–130.0133%8 Jun
mirage10–130.1037%8 Jun
dust213–50.0748%7 Jun
mirage6–13-0.0219%7 Jun
cache13–70.0923%6 Jun
mirage13–10.2044%6 Jun
dust213–90.1732%6 Jun
nuke13–60.1022%5 Jun
inferno11–130.0117%5 Jun
dust213–70.0625%4 Jun
mirage13–100.0626%4 Jun
inferno5–13-0.0115%4 Jun
dust213–60.0326%3 Jun
mirage12–120.0930%3 Jun
inferno13–110.1536%3 Jun
dust24–00.4758%1 Jun
cache13–30.0928%1 Jun
dust213–80.0324%31 May
dust213–100.0233%31 May
cache13–40.0933%31 May
dust212–120.1526%31 May
dust213–30.0933%31 May
inferno5–130.0535%31 May
mirage13–70.0633%31 May
inferno0–100.0018%30 May
mirage7–130.0721%30 May
dust22–13-0.1020%30 May
dust213–60.0853%22 May
mirage7–130.0125%22 May
dust212–120.0340%22 May
mirage13–30.0619%21 May
dust213–100.0631%20 May
inferno9–13-0.0323%20 May
mirage13–60.0925%20 May
dust213–100.0828%19 May
mirage10–13-0.0033%19 May
cache12–120.0227%19 May
cache13–7-0.0319%19 May
cache13–0-0.0031%19 May
cache13–10.2042%19 May
cache13–90.0722%19 May
inferno13–10-0.0229%18 May
dust213–110.0526%18 May
mirage8–130.0221%18 May
dust212–120.0429%18 May
dust212–120.0221%18 May
dust213–90.1734%17 May
dust213–20.0626%17 May
dust213–90.1519%16 May
cache13–100.1230%16 May
dust27–130.1730%12 May
cache13–6-0.0129%12 May
dust213–50.0130%12 May
cache5–13-0.0415%12 May
cache13–40.1030%11 May
cache0–2-0.090%11 May
dust25–13-0.0346%11 May
dust213–20.0725%11 May
cache13–70.0629%10 May
cache13–6-0.0226%10 May

Match data via Leetify.

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →