Julian — CS2 Stats
AL76561198821285927[U:1:861020199]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 48.3% | 52.8% | 4.5% short |
| Shot accuracy | 12.5% | 13.7% | 1.2% short |
| Kill/death ratio | 0.91 | 1.08 | 0.17 short |
| Match win rate | 45.3% | 49.2% | 3.9% short |
This profile sits below the typical Level 10 player on every metric we can compare.
Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +10pp win rate · -0.00 avg rating
Player DNA
Primary style: Passive Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 82% playstyle similarity
Most alike: utility contribution, opening-fight frequency.
Where you differ: lower positioning profile; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 22 | 8–14 | 36% | -0.02 | |
| B | 17 | 8–9 | 47% | -0.01 | |
| S | 15 | 11–4 | 73% | -0.01 | |
| B | 14 | 7–7 | 50% | -0.00 | |
| D | 9 | 1–8 | 11% | -0.02 | |
| B | 8 | 4–4 | 50% | 0.01 | |
| D | 6 | 2–4 | 33% | -0.01 | |
| — | 4 | 2–2 | 50% | -0.02 | |
| — | 2 | 2–0 | 100% | 0.05 | |
| office | — | 2 | 2–0 | 100% | 0.06 |
| — | 1 | 0–1 | 0% | -0.02 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Anubis | 405 | 54% | 0.99 | 14.4 |
| Mirage | 284 | 48% | 0.95 | 14.4 |
| Nuke | 263 | 51% | 0.91 | 13.8 |
| Ancient | 225 | 49% | 0.92 | 13.4 |
| Inferno | 146 | 45% | 0.94 | 14.4 |
| Vertigo | 108 | 62% | 0.98 | 14.4 |
| Dust2 | 98 | 43% | 0.85 | 13.2 |
| Train | 65 | 46% | 0.97 | 13.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 28.7312% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 5–13 | -0.07 | 15% | 27 Aug → | ||
| 14–16 | -0.02 | 21% | 27 Aug → | ||
| 10–13 | -0.01 | 20% | 26 Aug → | ||
| 19–16 | 0.04 | 16% | 20 Aug → | ||
| 16–13 | 0.04 | 21% | 10 Aug → | ||
| 1–13 | -0.10 | 25% | 6 Aug → | ||
| 11–13 | -0.01 | 27% | 6 Aug → | ||
| 16–13 | -0.04 | 23% | 6 Aug → | ||
| 13–6 | 0.00 | 26% | 6 Aug → | ||
| 13–5 | 0.07 | 24% | 6 Aug → | ||
| 9–13 | -0.07 | 22% | 5 Aug → | ||
| 10–13 | 0.05 | 15% | 21 Jul → | ||
| 5–13 | -0.03 | 18% | 13 Jul → | ||
| 11–13 | 0.01 | 25% | 30 Jun → | ||
| 4–13 | -0.03 | 23% | 24 Jun → | ||
| 13–9 | 0.02 | 15% | 16 Jun → | ||
| 13–9 | 0.06 | 22% | 16 May → | ||
| 13–11 | -0.06 | 12% | 12 May → | ||
| 10–13 | -0.07 | 24% | 7 May → | ||
| 13–11 | 0.03 | 12% | 6 May → | ||
| 7–13 | -0.09 | 22% | 4 May → | ||
| 13–4 | 0.01 | 24% | 30 Apr → | ||
| 7–13 | -0.07 | 23% | 28 Apr → | ||
| 6–13 | -0.03 | 19% | 26 Apr → | ||
| 13–5 | 0.05 | 21% | 25 Apr → | ||
| 13–10 | -0.00 | 14% | 23 Apr → | ||
| 13–7 | -0.08 | 32% | 23 Apr → | ||
| 4–13 | -0.00 | 25% | 23 Apr → | ||
| 1–13 | -0.05 | 40% | 19 Apr → | ||
| 13–2 | 0.03 | 28% | 16 Apr → | ||
| 13–9 | -0.08 | 19% | 11 Apr → | ||
| 13–11 | -0.04 | 11% | 4 Apr → | ||
| 13–10 | 0.05 | 24% | 2 Apr → | ||
| 8–13 | 0.01 | 30% | 25 Mar → | ||
| office | 13–9 | -0.00 | 23% | 24 Feb → | |
| office | 13–4 | 0.11 | 39% | 24 Feb → | |
| 13–2 | 0.01 | 34% | 7 Feb → | ||
| 12–16 | -0.03 | 21% | 23 Dec → | ||
| 11–13 | 0.02 | 20% | 23 Dec → | ||
| 6–13 | 0.02 | 16% | 16 Dec → | ||
| 11–13 | 0.02 | 19% | 8 Dec → | ||
| 13–7 | 0.08 | 19% | 23 Nov → | ||
| 13–11 | 0.07 | 35% | 21 Nov → | ||
| 3–0 | 0.00 | 0% | 21 Nov → | ||
| 13–9 | -0.04 | 21% | 17 Nov → | ||
| 11–13 | -0.02 | 14% | 12 Nov → | ||
| 14–16 | 0.00 | 16% | 8 Nov → | ||
| 14–16 | -0.02 | 12% | 25 Oct → | ||
| 4–13 | -0.07 | 22% | 25 Oct → | ||
| 1–13 | -0.03 | 11% | 24 Oct → | ||
| 5–13 | -0.03 | 25% | 22 Oct → | ||
| 8–13 | -0.02 | 26% | 19 Oct → | ||
| 13–2 | 0.07 | 19% | 19 Oct → | ||
| 9–13 | -0.08 | 25% | 19 Oct → | ||
| 13–10 | 0.01 | 15% | 18 Oct → | ||
| 7–13 | -0.07 | 20% | 18 Oct → | ||
| 11–13 | -0.00 | 16% | 17 Oct → | ||
| 25–21 | -0.03 | 20% | 16 Oct → | ||
| 13–7 | -0.04 | 20% | 15 Oct → | ||
| 13–8 | -0.03 | 16% | 12 Oct → | ||
| 7–13 | -0.02 | 19% | 12 Oct → | ||
| 13–9 | -0.01 | 19% | 10 Oct → | ||
| 13–3 | 0.02 | 21% | 10 Oct → | ||
| 13–9 | -0.09 | 17% | 10 Oct → | ||
| 13–11 | -0.02 | 22% | 7 Oct → | ||
| 13–11 | -0.05 | 16% | 6 Oct → | ||
| 13–5 | -0.06 | 17% | 6 Oct → | ||
| 3–13 | -0.08 | 23% | 30 Sept → | ||
| 11–13 | -0.06 | 22% | 4 Sept → | ||
| 8–13 | -0.03 | 29% | 30 Jul → | ||
| 8–13 | 0.03 | 13% | 17 Jul → | ||
| 8–13 | -0.02 | 35% | 17 Jul → | ||
| 4–13 | -0.04 | 25% | 10 Jul → | ||
| 13–11 | 0.01 | 11% | 10 Jul → | ||
| 13–11 | 0.01 | 21% | 9 Jul → | ||
| 13–11 | -0.01 | 15% | 4 Jul → | ||
| 13–11 | 0.00 | 22% | 4 Jul → | ||
| 5–13 | -0.03 | 15% | 1 Jul → | ||
| 13–16 | -0.06 | 22% | 1 Jul → | ||
| 9–13 | 0.03 | 38% | 23 Jun → | ||
| 13–9 | 0.09 | 31% | 23 Jun → | ||
| 5–13 | 0.05 | 19% | 23 Jun → | ||
| 13–4 | 0.07 | 21% | 22 Jun → | ||
| 13–11 | 0.11 | 29% | 22 Jun → | ||
| 6–13 | 0.01 | 37% | 17 Jun → | ||
| 13–9 | -0.01 | 9% | 9 Jun → | ||
| 11–13 | -0.04 | 30% | 2 Jun → | ||
| 10–13 | -0.03 | 21% | 29 May → | ||
| 4–13 | -0.12 | 24% | 27 May → | ||
| 11–13 | -0.04 | 6% | 26 May → | ||
| 11–13 | -0.02 | 21% | 20 May → | ||
| 11–13 | 0.02 | 21% | 19 May → | ||
| 11–13 | -0.11 | 8% | 14 May → | ||
| 13–5 | 0.15 | 20% | 12 May → | ||
| 10–13 | -0.02 | 18% | 11 May → | ||
| 9–13 | 0.04 | 21% | 7 May → | ||
| 14–16 | -0.01 | 15% | 27 Apr → | ||
| 13–11 | -0.04 | 13% | 25 Apr → | ||
| 13–7 | 0.02 | 15% | 25 Apr → | ||
| 22–19 | -0.01 | 16% | 25 Apr → |
Match data via Leetify.
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