武士 — CS2 Stats

76561198814295287[U:1:854029559]

944Tracked matches57%Win rate2020Tracked since
698Hours in CS
CSDB Rating5.0 Developing
Premier CS Rating20,424Pink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#6752 of 15987 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate40.7%48.1%
Shot accuracy18.2%12.9%
Kill/death ratio1.131.08
Match win rate51.8%46.5%

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CSDB.GG武士PREMIER20,424 · Pink bandcsdb.gg/stats

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Performance scores

Aim54
Positioning43
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateWLWWLWLWLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim5.4
Aggression5.3
Utility6.4
Positioning4.3
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.3
Utility6.4
Mechanics4.2
Opening Duels1.4
Win Impact7.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time579ms+10ms
first ⅓ avg 569ms → last ⅓ avg 579ms
Headshot accuracy16.4%+2.7%
first ⅓ avg 13.6% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–8
130Biggest win — nuke
6Longest win streak
77In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 70% over 10mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA28171161%0.00
ancientA1710759%-0.02
nukeS1510567%0.01
mirageC156940%-0.02
dust2S107370%-0.01
train42250%-0.01
anubis41325%-0.00
cache31233%-0.03
vertigo330100%0.06
overpass110100%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,689Lifetime kills
1.13K/D · Top 50% of Pink band
1,497Matches
51.8%Match win rate · Top 25% of Pink band
40.7%Headshot %
18.2%Shot accuracy · Top 25% of Pink band
3,656MVPs
698Hours (in match)
2,199Bombs planted
446Bombs defused

Most-used weapons

Lifetime map wins

4,089inferno
2,999nuke
1,565vertigo
1,101train
898dust2
109cbble
16assault
10lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
32.9%Accuracy (enemy spotted)
33.9%Spray accuracy
69.0%Counter-strafing
10.5°Preaim
579msReaction time
25.8%T opening success
41.0%CT opening success
0.63Enemies flashed / flash
5.0%Flash assists
11.01HE damage / grenade
12.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7993% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0523%19 Jul
mirage2–13-0.0525%19 Jul
ancient13–9-0.0312%18 Jul
mirage13–90.0218%18 Jul
ancient8–13-0.0923%18 Jul
cache13–5-0.0614%18 Jul
dust29–13-0.0712%17 Jul
mirage13–9-0.0122%17 Jul
cache4–13-0.0522%17 Jul
inferno14–16-0.0112%17 Jul
nuke13–10-0.0216%17 Jul
ancient3–13-0.0911%17 Jul
dust213–70.0025%15 Jul
inferno13–90.0218%15 Jul
nuke9–13-0.0422%15 Jul
inferno2–13-0.0917%15 Jul
inferno13–80.1020%13 Jul
inferno13–60.0420%13 Jul
ancient16–13-0.0119%12 Jul
inferno6–13-0.067%12 Jul
dust213–20.0214%12 Jul
mirage13–80.0323%12 Jul
cache13–160.0021%12 Jul
dust213–110.0211%12 Jul
inferno13–6-0.0414%12 Jul
inferno13–60.0319%10 Jul
mirage6–13-0.0810%16 May
dust210–13-0.029%7 May
ancient13–40.0320%6 May
nuke10–13-0.039%6 May
inferno4–130.0110%6 May
ancient7–13-0.0211%6 May
mirage13–11-0.0211%4 May
dust213–8-0.055%4 May
inferno13–60.0515%4 May
ancient5–13-0.0516%4 May
dust213–90.0818%4 May
mirage14–16-0.048%2 May
inferno15–15-0.0314%2 May
ancient2–13-0.036%2 May
mirage13–40.0018%1 May
mirage4–13-0.0311%1 May
nuke13–10.0514%1 May
mirage10–130.0213%1 May
inferno16–12-0.005%26 Apr
nuke11–13-0.0518%26 Apr
mirage11–13-0.0411%26 Apr
mirage8–130.0124%26 Apr
inferno13–90.0215%26 Apr
train16–14-0.027%19 Apr
ancient13–7-0.048%19 Apr
inferno13–3-0.0011%19 Apr
dust213–90.0029%19 Apr
train13–90.0115%19 Apr
mirage10–130.0214%19 Apr
inferno13–50.0411%19 Apr
nuke13–00.0410%19 Apr
ancient13–11-0.0413%19 Apr
ancient6–13-0.0211%17 Apr
nuke13–90.0011%17 Apr
anubis13–80.0210%17 Apr
inferno4–13-0.0710%17 Apr
nuke13–80.095%17 Apr
inferno11–20.0711%17 Apr
dust213–8-0.0312%17 Apr
inferno11–130.0111%17 Apr
anubis11–130.008%15 Apr
ancient13–10-0.0210%15 Apr
nuke13–90.009%13 Apr
train10–13-0.088%13 Apr
inferno8–13-0.0527%17 Feb
train15–150.0518%14 Feb
ancient6–130.0012%14 Feb
inferno13–9-0.0211%12 Oct
mirage7–13-0.0413%12 Oct
inferno10–130.0012%12 Oct
dust24–13-0.0819%12 Oct
vertigo13–100.057%5 Oct
nuke13–8-0.0210%1 Oct
ancient13–30.0022%1 Oct
nuke5–13-0.0213%4 May
nuke13–40.0315%4 May
vertigo13–10.0927%4 May
inferno1–13-0.0816%4 May
ancient13–20.0815%4 May
inferno13–110.066%4 May
inferno11–13-0.0117%29 Mar
nuke12–120.0118%6 Mar
inferno13–90.029%6 Mar
mirage13–10-0.027%5 Mar
overpass13–110.0811%3 Mar
nuke13–80.0419%3 Mar
ancient13–7-0.069%18 Feb
anubis9–13-0.0818%31 Jan
inferno6–00.079%31 Jan
vertigo13–100.0313%31 Jan
inferno13–70.0511%31 Jan
inferno16–13-0.0212%24 Jan
ancient16–14-0.0014%24 Jan
anubis7–130.0412%24 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →