— CS2 Stats

76561198808454070[U:1:848188342]

692Tracked matches66%Win rate2021Tracked since
1,024Hours in CS27Hrs last 2 wks
CSDB Rating4.2 Developing
Premier CS Rating16,669Purple band · top ~21.8% of ranked players (population est.)
CSDB Leaderboard#18771 of 33407 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.6%42.1%42.1%5.5% short
Shot accuracy10.6%12.9%12.1%1.4% short
Kill/death ratio1.051.000.99above
Match win rate41.4%42.9%43.9%2.5% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER16,669 · Purple bandcsdb.gg/stats

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Performance scores

Aim47
Positioning43
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY582715Last 10058%Win rateLWLWLWLWWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.7
Aggression4.2
Utility1.3
Positioning4.3
Opening Duels0.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning4.3
Utility1.3
Mechanics4.4
Opening Duels0.9
Win Impact10.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.02
Reaction time614ms+12ms
first ⅓ avg 603ms → last ⅓ avg 614ms
Headshot accuracy13.4%+0.2%
first ⅓ avg 13.2% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–4
130Biggest win — mirage
7Longest win streak
44In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 71% over 7nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA31191261%0.01
cacheS2013765%0.01
dust2B179853%0.00
ancientS96367%-0.01
infernoS75271%0.03
nukeD61517%-0.01
anubisB63350%0.00
warden2020%-0.00
office110100%0.04
overpass110100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,765Lifetime kills
1.05K/D · Top 50% of Level 2 players
1,608Matches
41.4%Match win rate
36.6%Headshot %
10.6%Shot accuracy
3,076MVPs
575Hours (in match)
1,670Bombs planted
423Bombs defused

Most-used weapons

Lifetime map wins

3,047dust2
1,342inferno
1,103nuke
455vertigo
162office
52train
19lake
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

43Matches
37%Win rate
0.74Avg K/D
71.9ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1747%0.8114.0
Vertigo862%0.7512.0
Nuke540%0.7412.8
Inferno425%0.6411.3
Anubis20%0.7211.0
Dust210%0.9417.0
Overpass10%0.7512.0
Ancient10%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.4%Spray accuracy
69.7%Counter-strafing
10.5°Preaim
609msReaction time
27.5%T opening success
37.1%CT opening success
0.24Enemies flashed / flash
1.6%Flash assists
7.84HE damage / grenade
1.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6438% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2405 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4996% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0314%29 Aug
mirage13–6-0.0312%29 Aug
ancient9–13-0.0211%29 Aug
inferno13–10-0.0111%29 Aug
mirage9–13-0.0410%29 Aug
ancient13–90.0112%29 Aug
nuke4–13-0.0712%29 Aug
mirage13–80.0712%29 Aug
ancient13–110.028%28 Aug
dust213–100.0217%28 Aug
ancient13–10.0111%28 Aug
ancient13–60.0023%28 Aug
mirage13–70.027%28 Aug
dust216–13-0.0423%28 Aug
mirage11–13-0.0611%28 Aug
cache13–11-0.094%28 Aug
dust213–7-0.0018%28 Aug
mirage15–15-0.0318%28 Aug
dust27–13-0.0413%22 Aug
cache13–90.039%22 Aug
ancient13–11-0.048%22 Aug
cache1–13-0.0518%22 Aug
mirage16–13-0.0114%22 Aug
mirage16–12-0.0320%22 Aug
mirage13–9-0.0710%22 Aug
cache16–12-0.0513%22 Aug
nuke3–13-0.0316%21 Aug
cache13–40.0824%21 Aug
mirage2–13-0.0312%21 Aug
dust21–13-0.1017%21 Aug
dust213–10-0.0211%21 Aug
cache13–6-0.0211%20 Aug
anubis7–130.0211%20 Aug
mirage13–6-0.028%20 Aug
mirage13–80.0118%20 Aug
ancient16–13-0.0412%20 Aug
cache13–50.0419%20 Aug
nuke16–140.0116%20 Aug
mirage10–13-0.0318%15 Aug
cache12–120.0216%18 Jun
mirage12–12-0.0317%10 Jun
mirage0–13-0.055%10 Jun
nuke11–130.0212%10 Jun
dust212–12-0.018%10 Jun
cache9–130.0013%5 Jun
inferno12–120.009%5 Jun
cache13–70.018%3 Jun
mirage13–90.0817%3 Jun
warden1–130.0510%3 Jun
mirage12–120.108%3 Jun
dust213–90.0826%3 Jun
dust213–70.0523%2 Jun
mirage13–30.0820%2 Jun
cache13–10-0.0316%2 Jun
mirage13–6-0.0210%2 Jun
mirage13–60.0614%2 Jun
inferno13–40.0421%2 Jun
dust210–13-0.0717%1 Jun
dust213–30.0420%1 Jun
office13–50.0425%1 Jun
mirage12–120.0415%1 Jun
cache13–6-0.0216%1 Jun
anubis6–13-0.0221%1 Jun
dust28–130.0016%31 May
anubis13–8-0.0216%31 May
cache7–130.0621%31 May
ancient7–13-0.0111%31 May
mirage9–20.0114%31 May
inferno13–50.013%26 May
cache12–120.0713%26 May
dust27–13-0.0429%26 May
mirage13–8-0.0618%26 May
dust213–60.0512%26 May
cache11–130.0211%25 May
cache13–10-0.0115%25 May
cache13–70.0914%25 May
mirage12–120.0313%25 May
anubis13–60.004%25 May
inferno13–6-0.035%25 May
nuke12–120.0316%24 May
dust213–50.0623%24 May
overpass13–50.0418%24 May
inferno13–40.1210%24 May
warden12–12-0.0511%24 May
cache13–7-0.019%24 May
mirage13–30.057%24 May
dust28–130.0726%24 May
mirage13–80.0410%23 May
nuke12–120.0013%23 May
cache13–50.0716%23 May
anubis12–12-0.017%23 May
mirage10–130.0511%23 May
mirage11–130.069%23 May
dust21–13-0.017%23 May
mirage13–00.1015%23 May
cache12–12-0.0316%22 May
anubis13–70.039%22 May
mirage5–00.1020%22 May
mirage13–80.0215%22 May
inferno12–120.0719%22 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →