xyra

xyra — CS2 Stats

EE76561198806983733[U:1:846718005]Steam profile ↗✓ No bans

366Tracked matches36%Win rate2020Tracked since
417Hours in CS2Hrs last 2 wks
CSDB Rating3.3 LearningHybrid Rifler
Premier CS Rating3,902Grey band · top ~83.5% of ranked players (population est.)
CSDB Leaderboard#13805 of 17894 tracked
WingmanSilver Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGxyraPREMIER3,902 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning41
Utility4

0–100 skill scores via Leetify.

Recent form

COLD26677Last 10026%Win rateLLLLTTLWWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression5.1
Utility0.4
Positioning4.1
Opening Duels2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.1
Utility0.4
Mechanics4.2
Opening Duels2.4
Win Impact0.2

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time597ms−86ms
first ⅓ avg 683ms → last ⅓ avg 597ms
Headshot accuracy22.5%−2.3%
first ⅓ avg 24.8% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 2–8
132Biggest win — ancient
2Longest win streak
L4Current streak
44In matches decided by ≤2 rounds
6Overtime games

Map breakdown

trainBest map · 50% over 8cacheWeakest map · 16% over 19
MapGradePlayedRecordWin rateAvg rating
cacheD1931616%-0.04
anubisD1441029%-0.06
ancientD1331023%-0.05
nukeD113827%-0.05
infernoD103730%-0.07
mirageD102820%-0.02
trainB84450%-0.01
dust2C83538%-0.05
vertigo41325%-0.06
overpass1010%-0.04
shelter1010%-0.11
office1010%-0.04

Across the last 100 tracked matches.

Lifetime stats

8,750Lifetime kills
0.66K/D
775Matches
31.4%Match win rate
56.5%Headshot % · Top 25% of tracked players
8.5%Shot accuracy
1,091MVPs
231Hours (in match)
469Bombs planted
60Bombs defused

Most-used weapons

Lifetime map wins

620nuke
546dust2
543inferno
488train
439vertigo
226office
19bank
18lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.8%Spray accuracy
69.1%Counter-strafing
10.2°Preaim
601msReaction time
30.8%T opening success
48.1%CT opening success
0.17Enemies flashed / flash
0.0%Flash assists
0.21HE damage / grenade
0.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1661 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8322% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

16% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache11–130.0124%27 Aug
nuke7–13-0.0917%27 Aug
inferno3–9-0.0923%16 Aug
cache10–13-0.0814%14 Aug
inferno15–15-0.1019%14 Aug
train12–12-0.0134%13 Aug
train1–13-0.0617%13 Aug
train13–70.0516%13 Aug
inferno9–2-0.030%13 Aug
inferno6–9-0.1229%12 Aug
dust27–130.0243%12 Aug
train13–9-0.0333%12 Aug
train13–5-0.0431%12 Aug
ancient14–16-0.0722%11 Aug
nuke2–80.0848%11 Aug
mirage6–13-0.0829%11 Aug
overpass3–13-0.0419%9 Aug
inferno13–5-0.0721%9 Aug
inferno3–13-0.0811%9 Aug
ancient4–13-0.0714%8 Aug
cache13–11-0.0337%8 Aug
ancient4–13-0.0814%8 Aug
ancient16–14-0.037%8 Aug
anubis8–13-0.0418%8 Aug
inferno13–40.0716%8 Aug
nuke16–12-0.0718%8 Aug
nuke0–11-0.0317%3 Aug
mirage8–130.0753%3 Aug
ancient11–13-0.0420%3 Aug
nuke13–9-0.0823%3 Aug
ancient3–13-0.0827%3 Aug
vertigo13–10-0.0613%3 Aug
inferno5–13-0.1414%1 Aug
vertigo8–13-0.0522%1 Aug
nuke11–13-0.0423%1 Aug
ancient10–13-0.0426%1 Aug
cache12–16-0.0313%1 Aug
vertigo10–13-0.1018%30 Jul
cache10–13-0.113%28 Jul
ancient7–13-0.0814%28 Jul
ancient16–13-0.0227%28 Jul
cache7–13-0.0917%27 Jul
anubis13–6-0.0030%27 Jul
anubis0–7-0.1214%25 Jul
anubis9–13-0.0722%23 Jul
anubis5–8-0.0215%23 Jul
cache10–13-0.0327%21 Jul
anubis6–4-0.0514%21 Jul
anubis2–13-0.0921%17 Jul
nuke9–0-0.0117%17 Jul
mirage13–7-0.0014%17 Jul
nuke10–13-0.0725%16 Jul
anubis9–13-0.1033%16 Jul
cache13–6-0.039%16 Jul
ancient2–13-0.0833%16 Jul
shelter2–13-0.1129%16 Jul
ancient2–13-0.0324%6 Jul
cache9–13-0.0327%6 Jul
cache9–13-0.1315%6 Jul
cache12–12-0.0816%24 Jun
train6–13-0.0623%19 Jun
mirage8–13-0.1239%13 Jun
cache5–13-0.0920%13 Jun
anubis7–13-0.0615%12 Jun
dust23–13-0.0933%12 Jun
nuke2–13-0.0836%12 Jun
cache6–130.0320%12 Jun
ancient9–13-0.1031%6 Jun
cache13–60.0227%2 Jun
mirage13–80.0433%2 Jun
dust25–13-0.0533%2 Jun
cache12–12-0.0720%2 Jun
cache10–13-0.0127%29 May
office9–13-0.0419%19 May
inferno9–13-0.0729%19 May
cache4–13-0.0324%19 May
dust28–6-0.0036%19 May
mirage6–13-0.0531%19 May
anubis12–12-0.0512%4 May
mirage4–13-0.0718%3 May
cache10–13-0.0524%30 Apr
cache10–13-0.0226%29 Apr
train13–7-0.0237%26 Apr
anubis4–13-0.1120%25 Apr
train6–130.0518%23 Apr
inferno2–13-0.0731%17 Apr
anubis13–6-0.0417%7 Apr
nuke6–13-0.1014%7 Apr
anubis3–13-0.0922%7 Apr
anubis12–12-0.0713%7 Apr
ancient13–20.0734%31 Mar
mirage8–13-0.0116%31 Mar
dust22–13-0.1726%30 Mar
nuke7–13-0.0532%30 Mar
vertigo12–12-0.0417%30 Mar
mirage3–13-0.0230%30 Mar
dust213–4-0.0127%29 Mar
mirage2–13-0.0121%29 Mar
dust29–13-0.0719%29 Mar
dust213–9-0.0334%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →