JefersonTT — CS2 Stats
US76561198803432348[U:1:843166620]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 8 median | Level 9 median | vs Level 9 |
|---|---|---|---|---|
| Headshot rate | 42.0% | 47.2% | 49.0% | 7.0% short |
| Shot accuracy | 16.6% | 12.3% | 13.1% | above |
| Kill/death ratio | 1.05 | 1.07 | 1.08 | 0.03 short |
| Match win rate | 45.6% | 46.3% | 46.9% | 1.4% short |
This profile matches the typical Level 9 player on 1 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Strong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 90% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 52% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 173 | 56% | 1.03 | 14.9 |
| Inferno | 93 | 58% | 1.11 | 16.5 |
| Dust2 | 63 | 48% | 1.00 | 15.3 |
| Ancient | 61 | 56% | 1.00 | 16.3 |
| Anubis | 32 | 47% | 1.13 | 17.7 |
| Overpass | 23 | 61% | 1.10 | 16.5 |
| Vertigo | 14 | 57% | 1.06 | 16.4 |
| Nuke | 14 | 36% | 0.93 | 14.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 28.5138% — below the 40% mark we flag