AlphaMonster10 — CS2 Stats

76561198799191812[U:1:838926084]

424Tracked matches50%Win rate2021Tracked since
1,137Hours in CS11Hrs last 2 wks
CSDB Rating5.4 DevelopingPassive Rifler
Premier CS Rating16,917Purple band · top ~20.8% of ranked players (population est.)
CSDB Leaderboard#19167 of 34908 tracked
FaceitLevel 4 · 902 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate34.1%42.5%44.2%10.1% short
Shot accuracy11.8%10.9%11.2%above
Kill/death ratio1.030.991.04meets
Match win rate29.4%44.2%45.3%15.9% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlphaMonster10FACEITLevel 4 · 902 ELOSTANDINGTop 81.0% of rankedPREMIER16,917 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning53
Utility30

0–100 skill scores via Leetify.

Recent form

COLD40546Last 10040%Win rateLLWLLWWLLT

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression4.4
Utility3.0
Positioning5.3
Opening Duels0.9
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility3.0
Mechanics6.7
Opening Duels1.5
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time575ms−56ms
first ⅓ avg 631ms → last ⅓ avg 575ms
Headshot accuracy14.3%+0.4%
first ⅓ avg 13.8% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — inferno 9–3
132Biggest win — cache
5Longest win streak
L2Current streak
43In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 69% over 13ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC2381535%0.00
infernoC2081240%0.00
dust2C1871139%0.02
cacheC146843%0.00
nukeS139469%0.02
vertigoD51420%-0.04
ancientD5050%0.01
eldorado110100%-0.07
overpass1010%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,828Lifetime kills
1.03K/D · Top 50% of Level 4 players
2,012Matches
29.4%Match win rate
34.1%Headshot %
11.8%Shot accuracy · Top 50% of Level 4 players
2,207MVPs
794Hours (in match)
831Bombs planted
332Bombs defused

Most-used weapons

Lifetime map wins

1,958dust2
1,819inferno
823nuke
548vertigo
60train
47lake
37assault
28cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
33%Win rate
0.68Avg K/D
65.5ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.457.0
Dust2250%0.7415.0
Overpass1100%1.0016.0
Ancient10%1.6221.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
42.1%Spray accuracy
80.2%Counter-strafing
10.3°Preaim
580msReaction time
24.9%T opening success
42.0%CT opening success
0.36Enemies flashed / flash
5.4%Flash assists
7.65HE damage / grenade
4.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1604% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3633 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.915% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0519%28 Aug
inferno7–13-0.0411%28 Aug
mirage13–9-0.0412%26 Aug
inferno4–9-0.0513%24 Aug
mirage9–130.093%22 Aug
nuke6–6-0.069%22 Aug
dust213–110.0212%22 Aug
mirage2–13-0.0818%15 Aug
nuke4–13-0.0724%15 Aug
cache12–120.0420%15 Aug
cache4–13-0.0810%15 Aug
inferno4–9-0.1018%14 Aug
inferno9–30.0612%14 Aug
cache10–20.036%14 Aug
nuke13–50.0815%14 Aug
cache13–50.0327%14 Aug
cache13–60.0219%14 Aug
mirage13–16-0.0210%14 Aug
nuke13–8-0.0327%14 Aug
vertigo12–120.008%12 Aug
inferno13–70.0614%12 Aug
dust213–60.016%12 Aug
nuke13–10-0.046%12 Aug
mirage4–130.0122%12 Aug
dust212–5-0.0214%9 Aug
inferno13–9-0.0324%9 Aug
vertigo6–13-0.015%9 Aug
mirage13–80.0613%9 Aug
dust27–13-0.0110%9 Aug
dust25–130.0426%9 Aug
mirage2–130.0213%8 Aug
dust210–130.1211%8 Aug
ancient6–130.0816%8 Aug
nuke12–70.0920%8 Aug
dust22–11-0.0014%8 Aug
nuke4–130.0416%6 Aug
mirage13–40.116%2 Aug
inferno6–13-0.0633%2 Aug
nuke7–130.0910%2 Aug
ancient7–130.0416%2 Aug
dust210–130.0615%2 Aug
nuke13–80.0220%31 Jul
mirage11–130.1112%31 Jul
vertigo4–13-0.048%31 Jul
dust213–100.0110%31 Jul
ancient7–13-0.057%31 Jul
inferno13–50.0316%31 Jul
inferno5–9-0.0414%31 Jul
mirage3–7-0.140%26 Jul
mirage11–3-0.018%25 Jul
nuke13–70.0913%25 Jul
cache3–13-0.038%25 Jul
mirage6–130.0213%24 Jul
mirage13–5-0.0121%22 Jul
inferno13–70.0226%22 Jul
nuke13–30.0213%22 Jul
mirage13–60.0513%20 Jul
inferno10–130.0415%20 Jul
inferno13–70.0912%20 Jul
mirage6–13-0.088%19 Jul
inferno3–12-0.0618%17 Jul
nuke13–110.0214%17 Jul
mirage11–130.0212%17 Jul
eldorado9–5-0.0724%17 Jul
dust213–70.009%17 Jul
inferno3–9-0.1711%15 Jul
vertigo6–13-0.0918%15 Jul
inferno9–30.2322%15 Jul
inferno6–90.0111%1 Jul
cache13–4-0.007%1 Jul
mirage12–120.0313%1 Jul
nuke12–120.0121%1 Jul
ancient1–13-0.0121%21 Jun
dust213–40.0811%21 Jun
mirage11–13-0.0511%14 Jun
dust29–13-0.0115%14 Jun
mirage13–90.039%12 Jun
dust29–130.0217%12 Jun
mirage13–60.034%4 Jun
ancient3–13-0.0313%4 Jun
vertigo4–2-0.049%4 Jun
cache12–12-0.077%4 Jun
inferno13–80.0121%4 Jun
mirage1–13-0.096%3 Jun
mirage10–130.017%29 May
dust213–90.0817%29 May
cache13–20.1213%29 May
inferno7–130.0224%28 May
cache13–60.0313%27 May
mirage4–130.0219%25 May
dust28–130.0320%25 May
cache9–13-0.035%21 May
overpass10–130.0412%21 May
dust24–13-0.0812%21 May
dust29–130.0312%21 May
inferno8–80.0621%14 May
cache10–13-0.0515%14 May
inferno9–130.0124%14 May
cache8–130.0818%13 May
cache3–13-0.085%10 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →