localmethhead

localmethhead — CS2 Stats

CC76561198795683683[U:1:835417955]Steam profile ↗✓ No bans

288Tracked matches72%Win rate2020Tracked since
399Hours in CS
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating14,690Blue band · top ~30% of ranked players (population est.)
CSDB Leaderboard#33220 of 53951 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.2%41.4%44.2%meets
Shot accuracy14.7%9.0%11.6%above
Kill/death ratio0.920.971.030.11 short
Match win rate36.5%43.7%45.2%8.7% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGlocalmethheadPREMIER14,690 · Blue bandcsdb.gg/stats

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Performance scores

Aim92
Positioning61
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY73243Last 10073%Win rateWWWWWWLLLW

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression9.9
Utility2.9
Positioning6.1
Opening Duels4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.1
Utility2.9
Mechanics6.0
Opening Duels4.2
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time551ms−66ms
first ⅓ avg 617ms → last ⅓ avg 551ms
Headshot accuracy22.1%+5.8%
first ⅓ avg 16.4% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — mirage 13–5
130Biggest win — cache
10Longest win streak
W6Current streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 100% over 12infernoWeakest map · 60% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS3324973%0.05
dust2S2215768%0.01
ancientS12120100%0.07
infernoA106460%0.01
nukeS96367%0.03
cache42250%0.05
office21150%-0.00
anubis220100%-0.00
train21150%0.04
fachwerk110100%0.01
warden110100%0.06
vertigo110100%0.11
overpass110100%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (60% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,023Lifetime kills
0.92K/D
935Matches
36.5%Match win rate
44.2%Headshot % · Top 50% of Blue band
14.7%Shot accuracy · Top 25% of Blue band
1,483MVPs
399Hours (in match)
786Bombs planted
113Bombs defused

Most-used weapons

Lifetime map wins

2,194dust2
644inferno
207nuke
54train
41vertigo
36office
7lake
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
44.9%Accuracy (enemy spotted)
47.5%Spray accuracy
76.8%Counter-strafing
8.4°Preaim
555msReaction time
42.6%T opening success
51.1%CT opening success
0.45Enemies flashed / flash
1.8%Flash assists
8.02HE damage / grenade
5.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4485 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
ancient13–70.1322%9 Aug
ancient13–100.0814%8 Aug
mirage13–50.2328%7 Aug
nuke13–70.1426%7 Aug
mirage8–00.2124%7 Aug
ancient13–60.0514%18 Jul
mirage0–30.0117%18 Jul
cache2–11-0.0320%17 Jul
inferno5–13-0.0832%17 Jul
mirage13–50.0145%17 Jul
dust213–60.0333%17 Jul
cache13–50.1229%17 Jul
dust213–60.0627%17 Jul
mirage13–100.0625%12 Jul
mirage13–90.0321%12 Jul
fachwerk13–30.0116%12 Jul
nuke13–60.0114%12 Jul
mirage13–20.038%12 Jul
office12–120.0032%10 Jul
cache10–130.0621%10 Jul
dust213–6-0.0714%10 Jul
anubis13–40.0225%10 Jul
dust211–13-0.0212%10 Jul
dust213–40.0722%10 Jul
nuke11–13-0.0323%10 Jul
office13–9-0.0020%9 Jul
mirage9–13-0.0316%9 Jul
ancient13–5-0.0718%9 Jul
nuke8–130.0222%8 Jul
ancient13–80.1927%5 Jul
inferno11–130.0322%5 Jul
mirage13–10.2221%5 Jul
mirage9–130.1022%5 Jul
dust213–90.1223%5 Jul
cache13–00.0425%5 Jul
ancient13–100.1218%5 Jul
inferno13–7-0.0211%5 Jul
warden13–10.0631%5 Jul
ancient13–4-0.0135%5 Jul
vertigo13–40.1122%5 Jul
inferno13–60.0222%5 Jul
mirage10–13-0.0711%4 Jul
ancient13–40.1321%4 Jul
ancient13–110.0920%3 Jul
train12–120.0625%3 Jul
dust213–5-0.0221%3 Jul
dust213–100.0729%3 Jul
mirage13–20.1521%3 Jul
mirage11–130.0232%3 Jul
dust212–12-0.0122%2 Jul
mirage13–80.0923%2 Jul
nuke13–30.1133%2 Jul
mirage8–130.0024%2 Jul
mirage13–2-0.0123%2 Jul
inferno13–110.0422%2 Jul
dust29–13-0.0220%26 Jun
dust213–11-0.1114%26 Jun
dust213–6-0.0619%25 Jun
dust211–70.1028%25 Jun
inferno13–8-0.0016%25 Jun
dust213–20.0939%25 Jun
mirage13–10-0.0132%25 Jun
dust213–7-0.0226%25 Jun
mirage7–130.0528%25 Jun
nuke13–20.0516%25 Jun
dust216–140.0024%25 Jun
inferno8–13-0.0641%25 Jun
dust29–130.0224%25 Jun
mirage13–110.0625%24 Jun
dust29–13-0.0230%24 Jun
dust28–13-0.0714%24 Jun
dust213–16-0.0716%24 Jun
mirage13–80.0428%24 Jun
mirage13–110.0327%22 Jun
inferno9–130.0516%21 Jun
ancient13–20.0329%21 Jun
mirage13–110.0722%21 Jun
train13–60.0221%21 Jun
mirage13–100.0321%21 Jun
ancient11–00.0417%20 Jun
nuke13–10-0.009%20 Jun
mirage13–90.0610%20 Jun
mirage13–60.1117%20 Jun
anubis13–7-0.0211%20 Jun
mirage13–110.0713%20 Jun
mirage14–160.0231%19 Jun
dust213–10.1319%19 Jun
ancient13–80.023%18 Jun
mirage13–70.008%18 Jun
inferno13–6-0.028%18 Jun
mirage13–100.0022%16 Jun
mirage13–7-0.067%16 Jun
dust213–80.049%15 Jun
mirage16–120.1013%14 Jun
nuke13–50.048%14 Jun
nuke3–13-0.057%14 Jun
mirage13–90.0612%14 Jun
inferno13–40.1017%14 Jun
mirage1–13-0.0715%14 Jun
overpass12–40.0910%14 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →