goona-san

goona-san — CS2 Stats

CN76561198792941191[U:1:832675463]Steam profile ↗

264Tracked matches56%Win rate2026Tracked since
976Hours in CS16Hrs last 2 wks
CSDB Rating6.0 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim84
Positioning65
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY572914Last 10057%Win rateWWLTWLTLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression9.7
Utility1.8
Positioning6.5
Opening Duels5.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.5
Utility1.8
Mechanics4.2
Opening Duels5.7
Win Impact7.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time428ms−89ms
first ⅓ avg 516ms → last ⅓ avg 428ms
Headshot accuracy15.4%−1.7%
first ⅓ avg 17.1% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 12–12
132Biggest win — nuke
7Longest win streak
W2Current streak
45In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 83% over 6ancientWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA64372758%0.05
infernoA95456%0.02
ancientB84450%0.04
mirageS65183%0.02
train3030%0.00
dust231233%0.04
office21150%-0.06
vertigo110100%-0.01
anubis110100%0.15
fachwerk110100%0.05
cache110100%0.04
overpass1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,951Lifetime kills
1.07K/D · Top 50% of tracked players
1,015Matches
47.2%Match win rate · Top 50% of tracked players
26.3%Headshot %
0.0%Shot accuracy
1,348MVPs
403Hours (in match)
604Bombs planted
93Bombs defused

Most-used weapons

Lifetime map wins

1,783nuke
1,737italy
1,459office
439inferno
243dust2
135vertigo
54train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
36.7%Accuracy (enemy spotted)
35.2%Spray accuracy
68.7%Counter-strafing
5.2°Preaim
431msReaction time
44.6%T opening success
61.2%CT opening success
0.30Enemies flashed / flash
3.7%Flash assists
9.78HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.85% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3005 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
nuke13–20.0523%27 Aug
inferno13–9-0.0112%27 Aug
nuke11–130.0916%26 Aug
nuke12–120.0112%25 Aug
nuke13–100.0312%23 Aug
nuke8–130.098%22 Aug
nuke12–120.2419%22 Aug
nuke10–130.0523%20 Aug
nuke13–60.0216%19 Aug
mirage16–130.0015%18 Aug
train6–13-0.046%18 Aug
nuke13–110.0111%17 Aug
mirage6–13-0.0710%15 Aug
dust213–80.0113%15 Aug
nuke9–130.078%15 Aug
nuke13–60.0616%14 Aug
nuke13–80.1213%14 Aug
nuke13–30.1212%14 Aug
ancient11–130.0326%13 Aug
train12–120.0617%12 Aug
inferno12–120.0815%11 Aug
train12–12-0.0113%10 Aug
nuke13–30.0311%10 Aug
nuke7–13-0.0410%9 Aug
nuke2–6-0.0829%9 Aug
inferno13–50.0720%8 Aug
nuke13–100.0614%8 Aug
ancient13–100.0614%7 Aug
nuke11–130.0411%7 Aug
nuke9–13-0.0529%6 Aug
nuke7–13-0.0115%5 Aug
ancient9–13-0.0124%5 Aug
nuke13–80.0319%5 Aug
vertigo13–11-0.0116%4 Aug
dust23–13-0.0621%3 Aug
nuke7–130.0325%2 Aug
nuke8–10.0517%1 Aug
nuke1–70.0911%1 Aug
nuke13–50.1117%31 Jul
nuke13–100.0111%30 Jul
nuke13–80.1014%30 Jul
nuke13–100.1120%29 Jul
nuke4–13-0.0019%29 Jul
anubis13–20.1523%28 Jul
nuke13–60.0531%28 Jul
mirage16–130.0110%28 Jul
nuke13–60.0824%28 Jul
nuke13–80.0115%27 Jul
ancient13–4-0.0531%27 Jul
mirage13–30.1727%27 Jul
nuke7–130.0116%27 Jul
nuke13–70.0313%26 Jul
nuke13–100.0710%26 Jul
nuke13–100.038%26 Jul
nuke13–80.1723%25 Jul
inferno13–90.0920%25 Jul
nuke12–12-0.0022%25 Jul
nuke12–120.0910%24 Jul
nuke13–70.0512%21 Jul
mirage13–80.059%20 Jul
nuke12–120.075%20 Jul
nuke13–5-0.0217%19 Jul
nuke12–120.078%18 Jul
nuke13–40.1011%18 Jul
nuke13–20.0617%17 Jul
nuke13–70.0417%17 Jul
ancient5–130.026%17 Jul
inferno15–15-0.0016%16 Jul
mirage13–10-0.064%16 Jul
dust211–130.1613%15 Jul
nuke7–130.1335%15 Jul
nuke13–10-0.0015%14 Jul
nuke13–110.0829%13 Jul
ancient13–90.0418%11 Jul
nuke10–130.0613%11 Jul
nuke12–120.0215%10 Jul
fachwerk13–60.0524%10 Jul
nuke5–130.0421%10 Jul
inferno12–12-0.066%9 Jul
nuke10–13-0.0716%9 Jul
office13–11-0.0614%9 Jul
nuke13–90.0311%8 Jul
inferno3–130.018%8 Jul
inferno13–70.0320%8 Jul
nuke11–13-0.0013%7 Jul
nuke13–80.0618%6 Jul
nuke12–120.0425%6 Jul
inferno13–90.0214%5 Jul
ancient6–130.0817%5 Jul
cache13–90.0419%5 Jul
nuke13–80.1015%4 Jul
overpass8–13-0.0122%4 Jul
nuke13–6-0.047%4 Jul
nuke13–50.0710%3 Jul
nuke13–70.008%2 Jul
ancient13–80.1229%2 Jul
nuke12–120.0411%1 Jul
office8–13-0.0735%1 Jul
nuke13–9-0.0221%1 Jul
nuke8–20.0722%1 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →