Puppilovr — CS2 Stats

76561198778885460[U:1:818619732]✓ No bans

1,063Tracked matches33%Win rate2025Tracked since
1,039Hours in CS40Hrs last 2 wks
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating12,162Blue band · top ~43.4% of ranked players (population est.)
CSDB Leaderboard#11333 of 16008 tracked
Ladder ranks via Leetify

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CSDB.GGPuppilovrPREMIER12,162 · Blue bandcsdb.gg/stats

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Performance scores

Aim80
Positioning59
Utility27

0–100 skill scores via Leetify.

Recent form

COLD385012Last 10038%Win rateWLLLLLLLLL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression7.5
Utility2.7
Positioning5.9
Opening Duels3.8

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.9
Utility2.7
Mechanics9.6
Opening Duels3.8
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time654ms−60ms
first ⅓ avg 714ms → last ⅓ avg 654ms
Headshot accuracy21.5%−1.0%
first ⅓ avg 22.5% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–3
121Biggest win — anubis
4Longest win streak
27In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 67% over 12mirageWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D2351822%0.00
anubisA148657%-0.00
ancientS128467%0.01
infernoD113827%-0.01
mirageD112918%0.01
nukeC104640%-0.00
vertigoA95456%-0.01
cacheD51420%-0.00
office21150%-0.07
train110100%0.07
overpass1010%-0.05
boulder1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,106Lifetime kills
0.73K/D
1,429Matches
42.9%Match win rate
51.2%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
3,232MVPs
819Hours (in match)
530Bombs planted
346Bombs defused

Most-used weapons

Lifetime map wins

3,756dust2
1,593nuke
821inferno
345vertigo
292train
77office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.1%Accuracy (enemy spotted)
32.3%Spray accuracy
93.3%Counter-strafing
6.9°Preaim
655msReaction time
30.6%T opening success
60.0%CT opening success
0.44Enemies flashed / flash
7.6%Flash assists
8.59HE damage / grenade
1.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4395 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5534% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0014%28 Aug
dust211–130.0727%28 Aug
dust24–13-0.0828%27 Aug
anubis7–13-0.0821%27 Aug
ancient11–13-0.0823%27 Aug
nuke7–13-0.0328%26 Aug
dust27–13-0.0222%25 Aug
inferno3–130.0916%25 Aug
dust27–13-0.0318%25 Aug
inferno9–13-0.0319%24 Aug
dust210–130.0218%24 Aug
dust26–130.0421%23 Aug
dust213–30.1123%23 Aug
dust213–50.0612%23 Aug
dust25–13-0.0921%23 Aug
ancient10–13-0.0319%23 Aug
mirage13–70.0925%20 Aug
mirage8–13-0.036%20 Aug
nuke6–13-0.0128%19 Aug
dust210–13-0.069%19 Aug
mirage12–12-0.0529%19 Aug
inferno12–120.0218%19 Aug
train13–90.0719%18 Aug
cache13–60.0521%18 Aug
nuke13–50.0231%18 Aug
dust215–15-0.0320%16 Aug
ancient13–90.0122%16 Aug
dust27–130.0322%16 Aug
dust25–13-0.0723%16 Aug
anubis13–60.0027%16 Aug
mirage10–130.0230%15 Aug
dust212–120.1024%15 Aug
ancient13–70.0228%13 Aug
nuke13–90.0829%13 Aug
anubis13–90.0740%13 Aug
anubis8–13-0.0623%13 Aug
anubis10–130.0226%13 Aug
inferno10–13-0.0323%13 Aug
mirage13–60.0928%13 Aug
dust24–13-0.1122%13 Aug
dust26–13-0.0019%12 Aug
inferno5–13-0.0625%12 Aug
nuke13–100.0342%12 Aug
inferno11–13-0.0328%12 Aug
vertigo13–100.0216%12 Aug
inferno5–13-0.0618%11 Aug
anubis3–13-0.080%11 Aug
anubis13–50.0215%10 Aug
anubis9–4-0.089%10 Aug
cache6–13-0.0618%10 Aug
inferno13–11-0.0821%10 Aug
vertigo13–70.0623%9 Aug
anubis12–10.0830%9 Aug
vertigo12–12-0.0519%9 Aug
anubis13–90.0123%9 Aug
vertigo8–130.0723%9 Aug
nuke13–6-0.046%9 Aug
anubis13–90.0319%8 Aug
vertigo0–13-0.0616%8 Aug
anubis13–2-0.0118%8 Aug
vertigo12–12-0.0567%8 Aug
anubis3–130.0323%8 Aug
mirage13–16-0.0233%7 Aug
ancient13–60.0219%7 Aug
office12–12-0.0238%7 Aug
overpass1–13-0.0522%6 Aug
inferno13–40.0229%6 Aug
cache7–130.0112%6 Aug
dust210–130.0224%6 Aug
boulder4–13-0.045%6 Aug
nuke1–13-0.0429%6 Aug
ancient13–10-0.0019%5 Aug
ancient11–130.0221%5 Aug
dust213–50.0631%5 Aug
ancient13–110.0327%4 Aug
ancient13–10-0.0019%4 Aug
ancient12–2-0.0111%4 Aug
mirage11–130.0122%2 Aug
ancient7–130.0722%2 Aug
mirage4–130.0848%1 Aug
vertigo13–50.0134%1 Aug
mirage12–12-0.0441%31 Jul
dust213–90.0711%31 Jul
cache12–120.0014%31 Jul
vertigo13–2-0.0513%30 Jul
dust28–13-0.0610%30 Jul
mirage7–13-0.0323%30 Jul
dust212–12-0.0122%30 Jul
ancient13–100.0529%30 Jul
inferno7–90.0429%30 Jul
mirage2–130.0137%30 Jul
anubis10–130.0120%30 Jul
nuke12–12-0.0421%30 Jul
dust213–90.1025%30 Jul
vertigo13–7-0.0430%29 Jul
nuke11–13-0.0713%29 Jul
office13–6-0.1220%29 Jul
dust210–13-0.1113%29 Jul
cache12–12-0.0222%29 Jul
nuke5–130.0725%24 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →