(Ken Kaneki_PEEK)RUSTRIG16

(Ken Kaneki_PEEK)RUSTRIG16 — CS2 Stats

76561198749861445[U:1:789595717]Steam profile ↗

298Tracked matches47%Win rate2026Tracked since
521Hours in CS10Hrs last 2 wks
CSDB Rating4.4 Developing
Premier CS Rating13,136Blue band · top ~38.3% of ranked players (population est.)
CSDB Leaderboard#8761 of 12697 tracked
Ladder ranks via Leetify

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CSDB.GG(Ken Kaneki_PEEK)RUSTRIG16PREMIER13,136 · Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning55
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLLWWLLLWWL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim4.8
Aggression8.0
Utility2.0
Positioning5.5
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.5
Utility2.0
Mechanics6.8
Opening Duels4.0
Win Impact3.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time699ms+15ms
first ⅓ avg 684ms → last ⅓ avg 699ms
Headshot accuracy19.8%−0.2%
first ⅓ avg 20.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — anubis 13–8
130Biggest win — train
6Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA38241463%0.01
dust2C1981142%0.03
anubisB157847%0.04
nukeB115645%-0.00
infernoD72529%-0.02
cacheS54180%0.02
ancient21150%0.05
train21150%-0.03
overpass110100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,624Lifetime kills
0.91K/D
477Matches
43.6%Match win rate
51.6%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
1,403MVPs
229Hours (in match)
282Bombs planted
161Bombs defused

Most-used weapons

Lifetime map wins

1,096dust2
402inferno
368nuke
112vertigo
75train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
30.3%Accuracy (enemy spotted)
30.7%Spray accuracy
80.5%Counter-strafing
10.8°Preaim
690msReaction time
35.9%T opening success
56.2%CT opening success
0.56Enemies flashed / flash
4.5%Flash assists
5.18HE damage / grenade
2.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7883 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8838% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0615%26 Aug
mirage9–13-0.0428%26 Aug
mirage13–30.1036%25 Aug
mirage13–11-0.0035%19 Aug
inferno4–13-0.0028%19 Aug
mirage9–13-0.0621%19 Aug
mirage3–13-0.0715%16 Aug
anubis13–70.035%16 Aug
cache13–70.0522%12 Aug
nuke6–13-0.0113%12 Aug
dust23–13-0.0317%12 Aug
mirage1–13-0.1111%1 Aug
mirage13–70.0722%12 Jul
mirage13–80.0930%12 Jul
cache13–8-0.0018%12 Jul
mirage13–20.1316%12 Jul
anubis13–100.0212%10 Jul
mirage6–13-0.0619%10 Jul
cache13–1-0.042%10 Jul
nuke13–7-0.0427%10 Jul
inferno13–100.0320%10 Jul
cache10–130.0327%9 Jul
cache13–10.0527%9 Jul
mirage13–5-0.076%7 Jul
mirage2–13-0.0731%2 Jul
dust20–13-0.108%30 Jun
dust27–130.0315%30 Jun
anubis7–130.0213%30 Jun
inferno8–130.0326%29 Jun
dust210–130.0824%29 Jun
dust213–50.1718%29 Jun
inferno10–13-0.0419%28 Jun
mirage13–70.0029%28 Jun
mirage5–13-0.0412%28 Jun
inferno3–13-0.0920%28 Jun
mirage3–13-0.1017%27 Jun
dust27–130.0511%27 Jun
anubis13–110.0110%27 Jun
mirage16–140.0415%27 Jun
mirage13–20.0119%26 Jun
anubis8–13-0.0117%26 Jun
mirage14–16-0.0524%26 Jun
nuke13–100.0223%26 Jun
mirage13–60.0316%26 Jun
dust213–80.0513%26 Jun
mirage13–11-0.0015%26 Jun
dust25–13-0.0226%25 Jun
nuke9–7-0.0810%25 Jun
mirage3–13-0.0214%25 Jun
mirage13–30.1324%25 Jun
dust213–90.0330%25 Jun
mirage13–9-0.0221%25 Jun
anubis13–80.2123%25 Jun
anubis13–70.2119%25 Jun
nuke11–13-0.0318%25 Jun
ancient8–130.036%25 Jun
mirage4–13-0.0514%25 Jun
mirage13–70.0926%25 Jun
mirage13–5-0.0017%25 Jun
dust22–130.0911%24 Jun
mirage13–100.0219%24 Jun
anubis9–130.0511%24 Jun
dust213–110.0321%24 Jun
mirage13–7-0.0222%24 Jun
dust27–130.0320%24 Jun
anubis5–130.0923%23 Jun
train13–0-0.0224%23 Jun
mirage13–30.077%23 Jun
inferno5–13-0.0321%23 Jun
nuke6–13-0.0419%23 Jun
train11–13-0.0412%23 Jun
overpass13–70.0424%23 Jun
dust25–130.0111%23 Jun
mirage13–90.0530%22 Jun
nuke15–150.0517%22 Jun
mirage13–4-0.0038%22 Jun
anubis13–8-0.0113%22 Jun
mirage13–60.1114%22 Jun
anubis14–160.0729%22 Jun
anubis13–30.1218%22 Jun
dust215–150.0118%20 Jun
dust213–9-0.0521%20 Jun
mirage11–130.0316%19 Jun
mirage7–13-0.0216%19 Jun
dust210–13-0.059%19 Jun
mirage16–12-0.0320%19 Jun
mirage13–20.1328%19 Jun
nuke5–130.0413%19 Jun
nuke13–50.0118%19 Jun
dust213–80.0417%19 Jun
dust213–10.1227%18 Jun
ancient13–40.0631%18 Jun
nuke13–20.1417%18 Jun
dust213–20.0933%18 Jun
anubis10–130.0115%18 Jun
mirage4–130.0127%18 Jun
anubis3–13-0.099%18 Jun
nuke6–13-0.0824%17 Jun
mirage13–30.0229%17 Jun
inferno13–8-0.0519%17 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →