JmanMorris

JmanMorris — CS2 Stats

76561198711098979[U:1:750833251]Steam profile ↗✓ No bans

98Tracked matches57%Win rate2026Tracked since
214Hours in CS66Hrs last 2 wks
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating4,160Grey band · top ~82.4% of ranked players (population est.)
CSDB Leaderboard#19799 of 25567 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianvs Light Blue band
Headshot rate48.4%40.1%above
Shot accuracy0.0%7.6%7.6% short
Kill/death ratio0.860.920.06 short
Match win rate36.8%42.2%5.3% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGJmanMorrisPREMIER4,160 · Grey bandcsdb.gg/stats

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Performance scores

Aim64
Positioning64
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY4652Last 9847%Win rateWLLWLLLLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression9.6
Utility1.2
Positioning6.4
Opening Duels5.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 80% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.4
Utility1.2
Mechanics5.4
Opening Duels5.6
Win Impact7.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.06
first ⅓ avg -0.03 → last ⅓ avg 0.03
Reaction time605ms−162ms
first ⅓ avg 766ms → last ⅓ avg 605ms
Headshot accuracy19.3%+0.5%
first ⅓ avg 18.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 98 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–1
131Biggest win — ancient
6Longest win streak
47In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 86% over 7mirageWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
nukeC2381535%-0.01
mirageD2171433%-0.01
cacheA169756%0.03
dust2B126650%0.01
infernoC104640%0.01
anubisS76186%0.04
ancient43175%0.05
train32167%-0.02
vertigo21150%-0.01

Across the last 98 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,265Lifetime kills
0.86K/D
285Matches
36.8%Match win rate
48.4%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
424MVPs
86Hours (in match)
40Bombs planted
25Bombs defused

Most-used weapons

Lifetime map wins

571nuke
302dust2
138inferno
115train
65vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
35.8%Accuracy (enemy spotted)
34.3%Spray accuracy
74.4%Counter-strafing
10.6°Preaim
595msReaction time
40.8%T opening success
63.9%CT opening success
0.20Enemies flashed / flash
1.6%Flash assists
3.72HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1994 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–70.0721%29 Aug
cache5–130.0410%29 Aug
nuke9–13-0.0320%28 Aug
inferno8–40.0036%28 Aug
inferno6–13-0.0218%28 Aug
mirage0–13-0.0920%28 Aug
inferno7–90.1321%27 Aug
cache6–130.060%26 Aug
anubis13–70.1410%25 Aug
inferno13–90.0215%25 Aug
nuke13–110.0213%25 Aug
inferno3–130.0021%25 Aug
mirage8–13-0.0022%24 Aug
nuke8–13-0.0410%24 Aug
ancient13–10.0422%24 Aug
dust21–13-0.0325%23 Aug
nuke11–130.0118%23 Aug
nuke14–160.0426%23 Aug
anubis13–10-0.0121%23 Aug
cache13–90.0927%23 Aug
cache16–120.0321%23 Aug
nuke13–100.1323%23 Aug
mirage13–30.0623%23 Aug
mirage13–20.0326%23 Aug
nuke6–130.0118%23 Aug
mirage13–60.0115%23 Aug
nuke11–130.0412%22 Aug
dust213–60.0713%22 Aug
mirage6–10.0423%22 Aug
cache13–60.0224%22 Aug
anubis13–100.0420%21 Aug
mirage10–13-0.0126%21 Aug
cache10–130.0014%21 Aug
cache13–100.0927%20 Aug
nuke7–130.0517%20 Aug
cache9–130.0414%20 Aug
inferno13–30.0713%20 Aug
nuke10–13-0.067%19 Aug
anubis13–100.0617%19 Aug
mirage9–130.0220%18 Aug
dust213–90.1214%18 Aug
cache13–60.1518%17 Aug
ancient4–130.0621%17 Aug
mirage9–130.1429%17 Aug
inferno4–13-0.0412%16 Aug
inferno1–13-0.0413%16 Aug
inferno9–10.047%16 Aug
dust213–3-0.0019%16 Aug
dust213–60.0727%15 Aug
nuke7–13-0.018%15 Aug
dust213–30.0213%15 Aug
ancient13–10.0316%15 Aug
nuke8–13-0.0023%15 Aug
cache7–13-0.0118%14 Aug
mirage13–110.0416%14 Aug
cache13–30.0625%14 Aug
train6–13-0.0129%13 Aug
cache13–9-0.0622%13 Aug
nuke10–13-0.1017%13 Aug
nuke13–70.0516%13 Aug
mirage13–40.028%13 Aug
train13–11-0.0614%13 Aug
anubis13–1-0.0217%12 Aug
inferno8–13-0.0521%12 Aug
cache13–10-0.0224%12 Aug
dust211–13-0.0117%12 Aug
mirage9–13-0.029%12 Aug
mirage13–7-0.0612%11 Aug
mirage8–13-0.0712%11 Aug
nuke9–13-0.0519%11 Aug
anubis3–13-0.0615%11 Aug
anubis13–10.1514%11 Aug
nuke13–30.0024%11 Aug
mirage9–13-0.0219%10 Aug
dust21–13-0.0323%10 Aug
mirage10–13-0.0617%10 Aug
mirage3–13-0.0715%10 Aug
nuke13–10-0.0425%10 Aug
mirage3–13-0.089%10 Aug
cache0–13-0.060%9 Aug
mirage3–13-0.0122%7 Aug
dust26–13-0.0420%7 Aug
dust211–13-0.0323%7 Aug
cache9–13-0.0524%7 Aug
nuke13–7-0.0320%6 Aug
cache13–90.0622%6 Aug
dust27–13-0.0724%4 Aug
dust213–90.0018%4 Aug
vertigo13–7-0.0238%4 Aug
nuke9–7-0.0520%3 Aug
mirage7–13-0.0537%3 Aug
mirage0–13-0.095%3 Aug
nuke8–11-0.0333%31 Jul
nuke13–9-0.0314%31 Jul
nuke2–13-0.0422%30 Jul
nuke2–13-0.0913%30 Jul
vertigo11–130.0121%29 Jul
train13–5-0.0015%27 Apr

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →