IRONMAN

IRONMAN — CS2 Stats

AQ76561198703985040[U:1:743719312]Steam profile ↗✓ No bans

127Tracked matches48%Win rate2026Tracked since
114Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidEntry Fragger
Premier CS Rating7,571Light Blue band · top ~66.5% of ranked players (population est.)
CSDB Leaderboard#43984 of 58925 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=1,554), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.1%39.9%41.5%2.4% short
Shot accuracy0.0%6.3%9.1%9.1% short
Kill/death ratio1.470.910.98above
Match win rate54.8%42.1%43.7%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGIRONMANPREMIER7,571 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning72
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLWWLWLLLW

Last 10 vs previous 10: -10pp win rate · -0.06 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.2
Aggression10.0
Utility5.6
Positioning7.2
Opening Duels6.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning7.2
Utility5.6
Mechanics7.3
Opening Duels6.6
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.01
first ⅓ avg 0.06 → last ⅓ avg 0.07
Reaction time566ms−57ms
first ⅓ avg 624ms → last ⅓ avg 566ms
Headshot accuracy14.7%+1.3%
first ⅓ avg 13.5% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.49Best rating — inferno 9–0
131Biggest win — mirage
7Longest win streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 67% over 12ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B31161552%0.06
mirageB189950%0.06
cacheB158753%0.06
infernoA138562%0.10
nukeS128467%0.06
ancientD102820%0.06
anubis1010%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,567Lifetime kills
1.47K/D · Top 5% of Light Blue band
168Matches
54.8%Match win rate · Top 5% of Light Blue band
39.1%Headshot %
0.0%Shot accuracy
649MVPs
63Hours (in match)
236Bombs planted
72Bombs defused

Most-used weapons

Lifetime map wins

725dust2
227nuke
130inferno
8vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.1%Spray accuracy
82.7%Counter-strafing
9.5°Preaim
561msReaction time
52.7%T opening success
59.7%CT opening success
0.63Enemies flashed / flash
8.2%Flash assists
7.91HE damage / grenade
11.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9272% — below the 15% mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–40.0911%25 Aug
dust29–130.0317%25 Aug
ancient13–80.0710%20 Aug
dust213–30.1012%20 Aug
dust28–130.0316%20 Aug
dust213–3-0.0214%16 Aug
nuke10–13-0.0214%16 Aug
dust210–130.0811%16 Aug
mirage8–130.0311%16 Aug
inferno13–80.0414%16 Aug
mirage1–13-0.0623%16 Aug
mirage13–10.1816%15 Aug
inferno8–10.3512%15 Aug
nuke11–130.0721%15 Aug
cache16–130.0413%15 Aug
mirage13–30.1414%15 Aug
dust213–50.0912%15 Aug
ancient4–90.1115%30 Jul
dust210–13-0.0419%30 Jul
mirage13–100.0910%30 Jul
dust213–50.1224%29 Jul
inferno9–00.4911%29 Jul
ancient14–160.0711%29 Jul
inferno8–130.0522%28 Jul
cache6–130.0020%28 Jul
anubis15–150.117%28 Jul
nuke9–50.0121%28 Jul
cache9–130.0618%28 Jul
inferno9–70.026%28 Jul
dust29–130.0310%27 Jul
cache10–13-0.0218%27 Jul
dust213–50.0319%27 Jul
inferno16–120.0513%26 Jul
ancient13–70.0411%26 Jul
ancient6–130.0818%26 Jul
mirage2–13-0.074%26 Jul
dust213–160.029%26 Jul
nuke9–30.0910%26 Jul
cache11–130.0311%25 Jul
cache13–100.0613%25 Jul
dust28–130.0415%25 Jul
mirage12–160.068%25 Jul
ancient11–130.1014%25 Jul
inferno13–60.109%24 Jul
mirage13–70.1110%24 Jul
ancient10–130.1312%24 Jul
dust28–130.0119%23 Jul
mirage10–13-0.0514%23 Jul
dust211–130.1517%23 Jul
dust216–140.0619%23 Jul
inferno4–9-0.036%23 Jul
nuke5–130.0315%22 Jul
cache8–130.0616%22 Jul
dust213–7-0.028%22 Jul
dust213–40.1010%21 Jul
cache7–130.1313%21 Jul
inferno13–80.119%21 Jul
inferno7–13-0.003%20 Jul
dust25–130.069%20 Jul
nuke13–40.0413%19 Jul
mirage15–150.0215%19 Jul
nuke13–110.054%19 Jul
mirage13–60.1121%19 Jul
dust23–13-0.0216%19 Jul
cache13–60.018%19 Jul
nuke7–00.2119%19 Jul
dust213–80.0910%19 Jul
mirage13–100.107%18 Jul
cache13–110.1017%18 Jul
mirage13–80.1411%18 Jul
cache13–110.076%18 Jul
ancient9–13-0.009%18 Jul
nuke6–13-0.0212%18 Jul
dust211–130.0922%18 Jul
cache13–10.0814%18 Jul
nuke13–60.158%16 Jul
mirage14–160.0411%16 Jul
inferno9–13-0.057%15 Jul
dust213–60.1520%15 Jul
dust212–120.0313%15 Jul
cache13–90.0613%14 Jul
dust213–50.1519%14 Jul
dust216–140.0516%14 Jul
nuke13–40.099%13 Jul
ancient9–13-0.0113%13 Jul
cache13–100.1010%13 Jul
mirage13–100.0410%13 Jul
mirage2–130.0123%13 Jul
mirage13–110.1210%12 Jul
dust210–130.029%12 Jul
dust213–110.0721%12 Jul
dust213–110.1016%12 Jul
dust213–80.0716%12 Jul
dust210–50.1114%12 Jul
cache9–130.1414%12 Jul
inferno6–130.079%12 Jul
ancient1–9-0.0319%11 Jul
dust26–130.0117%11 Jul
mirage9–130.0911%10 Jul
nuke13–5-0.0117%10 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →