Kiur

Kiur — CS2 Stats

FO76561198451830971[U:1:491565243]Steam profile ↗

821Tracked matches64%Win rate2020Tracked since
1,449Hours in CS
CSDB Rating5.1 Developing
Premier CS Rating18,266Purple band · top ~15.4% of ranked players (population est.)
CSDB Leaderboard#14919 of 29869 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.5%46.2%47.2%7.7% short
Shot accuracy13.1%12.5%12.3%above
Kill/death ratio1.071.061.07meets
Match win rate42.0%45.9%46.3%4.3% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKiurFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,266 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateTWLLWWWWLW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim5.1
Aggression6.7
Utility4.0
Positioning5.0
Opening Duels2.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.0
Utility4.0
Mechanics4.5
Opening Duels3.4
Win Impact9.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time585ms−47ms
first ⅓ avg 632ms → last ⅓ avg 585ms
Headshot accuracy13.4%+0.6%
first ⅓ avg 12.8% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–11
131Biggest win — overpass
5Longest win streak
85In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 89% over 9ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
anubisB22111150%-0.00
nukeA1610663%0.02
cacheC156940%0.01
ancientC135838%0.00
mirageA106460%0.01
infernoS98189%0.03
dust2C83538%-0.02
overpass220100%0.04
train220100%-0.03
italy1010%-0.01
vertigo110100%0.00
debris1010%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,205Lifetime kills
1.07K/D · Top 50% of Level 7 players
4,138Matches
42.0%Match win rate
39.5%Headshot %
13.1%Shot accuracy · Top 50% of Level 7 players
10,065MVPs
1,449Hours (in match)
1,492Bombs planted
845Bombs defused

Most-used weapons

AK-4724,300
AWP10,912
MP92,190
MAC-101,652
SSG 081,427
P901,368

Lifetime map wins

3,845nuke
2,579inferno
2,563dust2
2,336vertigo
942train
244lake
215cbble
99office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

435Matches
49%Win rate
1.19Avg K/D
93.1ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11948%1.2719.4
Anubis6045%1.2118.2
Ancient5450%1.2217.9
Dust23837%1.0717.6
Nuke3560%1.3419.6
Inferno2650%1.0116.5
Vertigo1861%1.2619.2
Cache450%0.8715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.6%Spray accuracy
70.1%Counter-strafing
10.6°Preaim
595msReaction time
25.1%T opening success
56.9%CT opening success
0.32Enemies flashed / flash
3.2%Flash assists
8.76HE damage / grenade
8.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5336% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3223 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1015% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient12–120.0611%26 Aug
dust213–100.0317%26 Aug
italy5–13-0.0117%22 Aug
nuke10–130.0225%22 Aug
overpass13–100.0810%22 Aug
train13–7-0.0617%22 Aug
dust213–90.0115%22 Aug
vertigo13–90.008%21 Aug
dust26–13-0.0425%20 Aug
overpass13–10.004%20 Aug
train13–80.0113%20 Aug
debris8–80.0616%20 Aug
ancient3–13-0.045%20 Aug
cache8–2-0.050%20 Aug
dust213–70.0110%20 Aug
anubis9–13-0.0112%20 Aug
anubis13–70.1013%20 Aug
anubis13–7-0.0720%20 Aug
nuke13–110.0313%19 Aug
nuke13–50.079%19 Aug
anubis6–13-0.078%19 Aug
anubis13–110.0313%19 Aug
anubis12–12-0.0624%18 Aug
anubis7–130.036%17 Aug
anubis13–10-0.018%17 Aug
anubis13–70.0212%17 Aug
cache7–13-0.0216%16 Aug
inferno13–40.0911%16 Aug
anubis13–11-0.0018%16 Aug
dust25–13-0.0721%16 Aug
mirage11–13-0.0114%16 Aug
mirage16–130.0723%15 Aug
cache9–13-0.0513%15 Aug
nuke2–13-0.0616%15 Aug
nuke12–12-0.0119%14 Aug
mirage13–70.0217%14 Aug
anubis5–13-0.0913%14 Aug
cache1–13-0.0512%14 Aug
inferno10–13-0.0014%14 Aug
ancient13–160.0111%14 Aug
dust215–15-0.0214%13 Aug
cache11–130.0627%12 Aug
anubis3–13-0.055%10 Aug
ancient13–16-0.0011%10 Aug
cache9–13-0.0511%10 Aug
ancient13–8-0.0111%10 Aug
inferno13–7-0.0119%9 Aug
nuke13–20.1010%9 Aug
nuke13–110.1816%9 Aug
anubis10–130.0815%9 Aug
cache13–9-0.009%8 Aug
cache6–13-0.098%8 Aug
inferno13–8-0.0414%8 Aug
ancient6–130.0013%8 Aug
inferno13–100.0513%6 Aug
ancient13–10-0.0010%6 Aug
mirage13–110.0518%6 Aug
anubis7–13-0.0211%6 Aug
mirage11–13-0.0042%5 Aug
ancient7–130.034%2 Aug
nuke13–40.0613%2 Aug
anubis7–130.0012%2 Aug
cache13–40.0417%2 Aug
nuke13–90.0413%2 Aug
anubis13–110.0513%2 Aug
nuke11–130.019%1 Aug
ancient13–80.0210%1 Aug
cache13–160.0713%1 Aug
cache13–70.119%31 Jul
nuke13–110.0112%31 Jul
ancient13–50.038%31 Jul
anubis13–4-0.0114%31 Jul
anubis5–13-0.0011%30 Jul
inferno13–60.069%30 Jul
cache13–80.106%30 Jul
anubis13–90.0211%26 Jul
nuke13–11-0.0211%26 Jul
mirage10–13-0.0212%23 Jul
dust28–13-0.0413%23 Jul
dust28–130.008%23 Jul
cache13–3-0.009%22 Jul
inferno13–70.1210%22 Jul
mirage6–13-0.019%22 Jul
inferno13–70.0312%22 Jul
ancient14–16-0.0812%20 Jul
mirage13–50.0614%18 Jul
anubis9–13-0.0221%18 Jul
mirage13–60.0021%18 Jul
cache6–130.0213%18 Jul
nuke13–60.009%17 Jul
ancient13–10-0.043%16 Jul
inferno13–9-0.0029%16 Jul
nuke13–100.0416%15 Jul
anubis13–10-0.0010%15 Jul
ancient13–160.0515%13 Jul
nuke9–13-0.037%9 Jul
cache7–13-0.0211%9 Jul
mirage13–9-0.0313%9 Jul
anubis13–50.0518%8 Jul
nuke2–13-0.1133%8 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →