IO

IO — CS2 Stats

76561198435790408[U:1:475524680]Steam profile ↗

339Tracked matches48%Win rate2020Tracked since
548Hours in CS
CSDB Rating5.0 Developing
Premier CS Rating14,768Blue band · top ~29.6% of ranked players (population est.)
CSDB Leaderboard#17193 of 26822 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.7%41.7%44.1%7.3% short
Shot accuracy17.8%8.8%11.4%above
Kill/death ratio1.280.971.03above
Match win rate48.5%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGIOPREMIER14,768 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY53398Last 10053%Win rateLWLLWLLWWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim5.8
Aggression9.5
Utility3.1
Positioning6.5
Opening Duels4.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.5
Utility3.1
Mechanics5.8
Opening Duels4.5
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time622ms−6ms
first ⅓ avg 628ms → last ⅓ avg 622ms
Headshot accuracy15.2%−1.9%
first ⅓ avg 17.1% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–3
130Biggest win — cache
6Longest win streak
96In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 75% over 8nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2316770%0.02
dust2A2011955%0.02
cacheC156940%0.01
nukeD1441029%0.01
overpassS86275%0.02
infernoB63350%0.05
ancientA53260%0.02
anubis31233%-0.02
office220100%0.01
train21150%-0.02
vertigo1010%0.07
warden1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,268Lifetime kills
1.28K/D · Top 10% of Blue band
1,389Matches
48.5%Match win rate · Top 25% of Blue band
36.7%Headshot %
17.8%Shot accuracy · Top 10% of Blue band
3,944MVPs
548Hours (in match)
1,802Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

2,199dust2
1,579inferno
506nuke
82train
42office
28cbble
28lake
25vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
76.3%Counter-strafing
10.3°Preaim
621msReaction time
39.5%T opening success
56.5%CT opening success
0.59Enemies flashed / flash
2.3%Flash assists
4.18HE damage / grenade
6.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5333% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–130.0210%14 Jun
office13–40.0520%14 Jun
dust22–13-0.038%7 Jun
vertigo11–130.0712%7 Jun
mirage13–11-0.049%7 Jun
mirage11–13-0.0114%7 Jun
dust211–13-0.0317%6 Jun
mirage13–70.119%6 Jun
overpass13–10-0.0213%6 Jun
mirage14–16-0.0120%6 Jun
nuke7–130.0023%6 Jun
cache13–10-0.0414%6 Jun
mirage5–13-0.0128%6 Jun
mirage13–6-0.0115%5 Jun
dust26–13-0.058%31 May
dust28–130.0718%31 May
mirage4–130.0423%30 May
nuke12–12-0.0013%30 May
mirage13–90.0527%30 May
mirage13–60.0820%30 May
mirage13–30.0214%24 May
nuke16–130.0911%10 May
overpass13–50.0011%10 May
nuke6–130.0817%10 May
dust213–2-0.0121%10 May
inferno13–100.0313%10 May
dust213–90.099%10 May
nuke4–13-0.0911%10 May
cache2–13-0.058%9 May
nuke9–13-0.0322%9 May
dust210–13-0.0215%9 May
nuke13–30.0418%9 May
dust29–130.0112%9 May
inferno13–80.0718%8 May
mirage13–50.0632%8 May
dust27–130.0117%8 May
dust213–80.1015%8 May
overpass13–110.0611%8 May
overpass13–90.0411%8 May
mirage13–11-0.078%8 May
mirage16–120.0023%8 May
inferno8–80.1150%7 May
inferno8–130.0620%5 May
mirage13–100.0810%5 May
dust213–100.0311%5 May
anubis13–10-0.028%5 May
ancient13–6-0.0110%5 May
office13–11-0.0222%3 May
dust213–30.0324%3 May
ancient6–13-0.0221%3 May
anubis8–13-0.0225%3 May
cache6–130.0319%3 May
warden4–13-0.0210%3 May
cache4–13-0.0212%3 May
cache6–13-0.0212%3 May
dust213–8-0.0011%3 May
dust211–130.037%2 May
nuke9–130.0311%2 May
dust213–20.0914%2 May
cache12–120.0214%2 May
cache12–120.0728%2 May
nuke13–90.039%2 May
mirage16–120.0425%2 May
dust213–100.0217%2 May
mirage13–10-0.0010%2 May
cache13–4-0.0223%1 May
cache13–11-0.0216%1 May
cache12–12-0.0712%30 Apr
cache8–13-0.0220%30 Apr
cache13–80.0911%29 Apr
cache13–00.0811%29 Apr
cache13–60.1330%28 Apr
cache6–13-0.049%28 Apr
inferno13–90.0214%28 Apr
mirage16–130.0115%28 Apr
mirage9–13-0.0416%27 Apr
ancient7–13-0.0416%27 Apr
nuke8–13-0.0014%26 Apr
overpass1–13-0.0719%26 Apr
overpass13–100.0322%26 Apr
ancient13–30.1619%26 Apr
nuke13–110.0126%26 Apr
mirage13–10.1016%26 Apr
mirage10–130.0522%26 Apr
mirage13–160.0315%25 Apr
overpass8–130.0521%25 Apr
inferno15–150.0223%25 Apr
dust213–110.0316%25 Apr
mirage16–130.0418%25 Apr
dust213–7-0.0210%25 Apr
dust214–16-0.0012%25 Apr
nuke10–130.0410%25 Apr
mirage13–11-0.0317%25 Apr
ancient13–110.0116%25 Apr
nuke4–13-0.0328%25 Apr
train13–3-0.0423%25 Apr
train12–120.008%25 Apr
dust213–90.0523%24 Apr
overpass13–40.0424%24 Apr
anubis12–12-0.0314%24 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →