✪ SUPERR

✪ SUPERR — CS2 Stats

US76561198427062177[U:1:466796449]Steam profile ↗✓ No bans

1,182Tracked matches47%Win rate2020Tracked since
3,594Hours in CS20Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#8969 of 20526 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG✪ SUPERRFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim95
Positioning59
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWWWLLWLLL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression8.7
Utility2.6
Positioning5.9
Opening Duels4.0
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.9
Utility2.6
Mechanics9.4
Opening Duels4.0
Win Impact3.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time578ms−40ms
first ⅓ avg 618ms → last ⅓ avg 578ms
Headshot accuracy22.5%+4.7%
first ⅓ avg 17.8% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–10
131Biggest win — cache
4Longest win streak
W4Current streak
111In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 58% over 12nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.01
mirageC23101343%-0.00
cacheB158753%0.01
ancientA127558%-0.00
infernoA116555%-0.01
anubisD62433%-0.02
nukeD51420%-0.06
overpass110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,913Lifetime kills
1.03K/D
3,209Matches
46.6%Match win rate · Top 50% of tracked players
36.9%Headshot %
18.1%Shot accuracy · Top 10% of tracked players
8,445MVPs
1,277Hours (in match)
2,938Bombs planted
652Bombs defused

Most-used weapons

Lifetime map wins

11,185dust2
2,358inferno
1,710office
1,247nuke
750train
624vertigo
193cbble
175lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

23Matches
35%Win rate
0.89Avg K/D
82.2ADR
34%Headshot %

Clutches & streaks

17%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.8619.8
Ancient2100%0.8012.0
Dust2250%0.6913.0
Overpass20%1.2219.0
Nuke1100%2.1217.0
Vertigo10%0.6111.0
Anubis10%1.0520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
40.8%Accuracy (enemy spotted)
46.0%Spray accuracy
92.1%Counter-strafing
6.7°Preaim
580msReaction time
40.7%T opening success
51.7%CT opening success
0.50Enemies flashed / flash
0.0%Flash assists
13.36HE damage / grenade
1.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4958 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–110.0425%28 Aug
cache13–10.0027%28 Aug
mirage13–60.0418%28 Aug
dust213–100.1320%28 Aug
dust26–13-0.0121%28 Aug
cache5–13-0.0823%23 Aug
cache13–50.1041%23 Aug
dust25–130.0329%22 Aug
mirage10–13-0.0339%22 Aug
inferno13–16-0.0328%21 Aug
mirage13–110.0520%21 Aug
ancient13–50.1011%21 Aug
nuke8–13-0.0115%21 Aug
anubis7–13-0.0011%21 Aug
nuke8–13-0.0219%16 Aug
mirage13–90.0643%16 Aug
inferno9–40.0633%16 Aug
cache12–160.0523%16 Aug
dust212–16-0.0627%16 Aug
cache13–8-0.0122%16 Aug
dust26–130.0217%16 Aug
dust213–100.0018%16 Aug
mirage13–110.0620%15 Aug
ancient13–100.0624%14 Aug
ancient13–3-0.0812%13 Aug
nuke6–13-0.1035%10 Aug
dust213–70.0330%10 Aug
dust25–13-0.0221%10 Aug
dust27–130.0111%9 Aug
ancient5–13-0.047%9 Aug
cache4–100.0124%9 Aug
mirage13–80.0313%9 Aug
cache7–130.0315%9 Aug
mirage6–13-0.0613%8 Aug
cache13–4-0.0127%8 Aug
nuke5–0-0.0414%8 Aug
cache10–130.0320%8 Aug
anubis13–16-0.037%5 Aug
inferno16–14-0.0512%4 Aug
dust213–10.0124%4 Aug
dust25–13-0.0021%2 Aug
cache8–13-0.0213%2 Aug
mirage6–130.0710%30 Jul
dust213–40.0422%29 Jul
dust213–110.0836%29 Jul
ancient10–13-0.0233%28 Jul
dust22–130.059%28 Jul
mirage7–130.0710%28 Jul
ancient10–13-0.0216%27 Jul
mirage8–13-0.0114%27 Jul
cache13–8-0.0222%27 Jul
cache13–60.0019%27 Jul
mirage15–15-0.0014%26 Jul
anubis13–7-0.0214%26 Jul
cache13–90.0825%26 Jul
anubis13–100.0217%26 Jul
ancient7–130.0321%26 Jul
ancient13–16-0.0728%26 Jul
dust24–130.0425%26 Jul
inferno9–13-0.0433%26 Jul
anubis9–13-0.0616%26 Jul
dust21–13-0.108%26 Jul
dust213–8-0.0528%25 Jul
inferno4–130.0119%25 Jul
cache13–5-0.0110%25 Jul
dust213–100.0511%25 Jul
dust213–80.0319%25 Jul
mirage2–13-0.0421%24 Jul
inferno7–13-0.0340%24 Jul
dust29–130.008%24 Jul
mirage13–11-0.0911%24 Jul
dust213–8-0.0419%24 Jul
dust213–60.0212%23 Jul
ancient13–80.0220%23 Jul
anubis3–13-0.0218%22 Jul
mirage13–8-0.0022%21 Jul
mirage10–130.0419%20 Jul
mirage13–70.0013%20 Jul
mirage10–13-0.084%19 Jul
mirage13–11-0.0112%13 Jul
inferno13–70.0414%12 Jul
mirage10–13-0.007%11 Jul
cache11–13-0.0828%11 Jul
dust213–11-0.0225%9 Jul
mirage13–3-0.0216%4 Jul
mirage5–13-0.0219%3 Jul
ancient13–6-0.0215%3 Jul
overpass13–90.0115%2 Jul
mirage0–6-0.0522%2 Jul
nuke10–13-0.1120%30 Jun
mirage15–15-0.0228%30 Jun
dust27–130.0622%30 Jun
inferno13–11-0.0612%29 Jun
dust29–13-0.0319%29 Jun
inferno13–2-0.0312%29 Jun
dust213–11-0.0616%29 Jun
inferno13–50.0321%29 Jun
inferno15–150.0222%28 Jun
ancient16–14-0.0212%28 Jun
dust213–70.0422%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →