Master Folk — CS2 Stats

76561198418987517[U:1:458721789]

801Tracked matches62%Win rate2020Tracked since
1,919Hours in CS10Hrs last 2 wks
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating20,729Pink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#4092 of 9846 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGMaster FolkFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,729 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning56
Utility29

0–100 skill scores via Leetify.

Recent form

COLD52408Last 10052%Win rateLWWLLLLTWL

Last 10 vs previous 10: -30pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.6
Utility2.9
Positioning5.6
Opening Duels3.8
Clutch7.2

Sharp aimerExcellent counter-strafingReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.6
Utility2.9
Mechanics9.4
Opening Duels3.8
Win Impact8.8

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time584ms−12ms
first ⅓ avg 596ms → last ⅓ avg 584ms
Headshot accuracy18.9%−1.0%
first ⅓ avg 19.9% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–3
130Biggest win — train
5Longest win streak
410In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 62% over 13anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA29161355%0.03
dust2C146843%0.02
cacheA138562%0.00
mirageA116555%-0.00
infernoA95456%0.02
anubisD71614%-0.02
ancientA74357%-0.01
trainA53260%0.07
overpass21150%0.06
vertigo220100%0.09
debris1010%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,437Lifetime kills
1.04K/D
3,420Matches
42.4%Match win rate
40.2%Headshot %
9.6%Shot accuracy
5,467MVPs
1,196Hours (in match)
1,106Bombs planted
313Bombs defused

Most-used weapons

Lifetime map wins

8,571nuke
1,913inferno
1,899dust2
1,145vertigo
738office
664train
195italy
111cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

33Matches
48%Win rate
0.95Avg K/D
84.7ADR
46%Headshot %

Clutches & streaks

56%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%1.0016.6
Inferno757%0.7914.1
Dust2520%1.0222.6
Anubis560%1.0316.4
Ancient333%0.9718.7
Nuke20%0.8122.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.3%Spray accuracy
92.1%Counter-strafing
7.7°Preaim
584msReaction time
48.1%T opening success
42.4%CT opening success
0.43Enemies flashed / flash
3.3%Flash assists
5.77HE damage / grenade
6.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4252 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0420%21 Aug
cache13–5-0.0413%21 Aug
nuke13–30.0919%21 Aug
ancient2–13-0.0230%20 Aug
anubis13–16-0.0517%20 Aug
dust29–130.0121%20 Aug
ancient8–13-0.0410%20 Aug
nuke15–15-0.039%16 Aug
nuke13–10-0.0410%15 Aug
inferno4–13-0.0939%15 Aug
dust212–12-0.0319%15 Aug
dust213–110.0417%14 Aug
nuke13–4-0.0515%13 Aug
cache13–8-0.0218%13 Aug
train13–70.1031%13 Aug
nuke8–80.069%13 Aug
debris5–90.0021%13 Aug
dust212–120.0116%12 Aug
inferno16–120.0518%12 Aug
mirage16–130.0025%11 Aug
dust213–30.1813%11 Aug
dust22–130.0118%11 Aug
nuke13–60.0819%11 Aug
mirage13–40.0617%11 Aug
nuke9–130.0125%11 Aug
anubis11–13-0.0515%10 Aug
ancient13–10-0.0121%10 Aug
train12–12-0.0226%10 Aug
nuke11–130.0114%9 Aug
nuke13–80.0414%9 Aug
nuke13–110.0121%8 Aug
nuke13–50.1324%8 Aug
nuke13–30.0621%8 Aug
mirage9–13-0.1016%8 Aug
nuke13–70.0919%8 Aug
mirage6–130.0110%8 Aug
mirage15–150.0820%8 Aug
inferno13–40.0536%8 Aug
cache13–70.0420%7 Aug
mirage13–40.0216%7 Aug
inferno13–60.1120%7 Aug
anubis8–13-0.0522%6 Aug
nuke11–130.1218%6 Aug
dust213–10.0018%6 Aug
nuke7–13-0.0116%5 Aug
ancient13–10-0.0213%5 Aug
inferno11–130.0523%5 Aug
nuke13–10-0.0224%5 Aug
cache13–10-0.0420%4 Aug
inferno13–160.0616%4 Aug
cache13–9-0.027%4 Aug
nuke13–70.0614%4 Aug
dust24–1-0.0517%3 Aug
mirage9–13-0.028%3 Aug
cache10–130.0821%3 Aug
cache10–0-0.0127%3 Aug
inferno13–10-0.0122%3 Aug
nuke13–10-0.0122%2 Aug
cache11–13-0.0212%1 Aug
anubis6–13-0.0910%1 Aug
nuke11–130.0816%31 Jul
cache13–110.0123%31 Jul
overpass13–60.1118%31 Jul
ancient13–50.0018%31 Jul
dust213–8-0.0026%30 Jul
mirage13–10-0.0416%30 Jul
overpass8–130.0117%30 Jul
inferno12–1-0.0217%30 Jul
vertigo13–10.1015%30 Jul
nuke13–7-0.0138%28 Jul
train13–90.1216%28 Jul
nuke9–130.0615%28 Jul
train13–00.140%28 Jul
anubis13–60.0324%28 Jul
cache10–130.0118%28 Jul
inferno10–13-0.0121%28 Jul
dust211–130.0028%28 Jul
ancient12–120.0421%27 Jul
cache12–12-0.0222%27 Jul
dust28–13-0.0012%27 Jul
cache9–130.0121%27 Jul
nuke6–13-0.0220%27 Jul
nuke13–40.0123%26 Jul
anubis10–130.1116%25 Jul
nuke13–60.0513%25 Jul
dust213–160.0222%25 Jul
dust213–100.0112%24 Jul
mirage13–110.018%22 Jul
nuke11–13-0.0322%22 Jul
nuke11–130.0430%21 Jul
cache7–10.0617%21 Jul
ancient13–100.0023%20 Jul
vertigo13–100.0718%19 Jul
mirage11–13-0.0623%19 Jul
nuke7–13-0.0028%19 Jul
nuke13–60.0027%18 Jul
mirage13–90.0426%18 Jul
nuke5–13-0.0319%17 Jul
train5–130.0115%17 Jul
dust29–130.0528%16 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →