Mikael

Mikael — CS2 Stats

76561198400349278[U:1:440083550]Steam profile ↗✓ No bans

165Tracked matches45%Win rate2021Tracked since
CSDB Rating4.6 Developing
Premier CS Rating10,796Blue band · top ~50.7% of ranked players (population est.)
CSDB Leaderboard#39797 of 56548 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGMikaelPREMIER10,796 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning62
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY42544Last 10042%Win rateLWWLWLLLWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim5.9
Aggression9.9
Utility1.6
Positioning6.2
Opening Duels4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 81% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.2
Utility1.6
Mechanics5.5
Opening Duels4.6
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.04 → last ⅓ avg -0.00
Reaction time574ms−32ms
first ⅓ avg 605ms → last ⅓ avg 574ms
Headshot accuracy13.8%+0.1%
first ⅓ avg 13.8% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–3
131Biggest win — cache
4Longest win streak
88In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 50% over 26infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC36162044%0.00
dust2B26131350%-0.03
cacheC135838%-0.01
nukeB84450%-0.01
infernoD62433%-0.03
overpass41325%-0.03
anubis3030%-0.08
ancient21150%0.00
vertigo1010%0.05
office1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
34.1%Spray accuracy
74.9%Counter-strafing
9.6°Preaim
571msReaction time
39.0%T opening success
57.6%CT opening success
0.21Enemies flashed / flash
3.6%Flash assists
10.57HE damage / grenade
0.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.592% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2059 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.014% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.086%31 Aug
dust213–9-0.0313%31 Aug
mirage13–20.0414%31 Aug
inferno10–130.0516%30 Aug
mirage13–9-0.0213%30 Aug
dust26–13-0.0615%28 Aug
anubis4–13-0.099%27 Aug
mirage3–13-0.048%27 Aug
cache13–10.0317%27 Aug
vertigo3–130.057%27 Aug
dust213–80.0120%26 Aug
nuke13–110.0115%26 Aug
mirage13–80.0715%26 Aug
mirage8–13-0.0511%26 Aug
mirage12–160.0122%26 Aug
nuke11–13-0.0310%25 Aug
cache13–10-0.0012%25 Aug
mirage13–100.0812%25 Aug
nuke11–13-0.0411%24 Aug
nuke11–130.0016%23 Aug
mirage6–130.0813%23 Aug
mirage9–13-0.006%22 Aug
dust213–9-0.0614%22 Aug
mirage12–120.0712%21 Aug
cache5–130.0120%21 Aug
dust22–13-0.107%20 Aug
mirage13–90.0818%20 Aug
cache1–13-0.0333%20 Aug
nuke13–110.0311%20 Aug
mirage13–50.0514%19 Aug
dust27–13-0.0310%19 Aug
dust213–10-0.1114%19 Aug
dust213–80.1023%19 Aug
mirage12–16-0.0617%18 Aug
mirage13–50.0013%18 Aug
mirage5–13-0.048%18 Aug
mirage9–130.0820%18 Aug
mirage13–110.0219%18 Aug
inferno11–13-0.0120%18 Aug
ancient10–130.0414%18 Aug
cache1–6-0.0415%17 Aug
dust20–13-0.0811%17 Aug
dust216–140.0318%17 Aug
inferno10–4-0.0822%17 Aug
dust213–100.0919%16 Aug
dust28–13-0.0910%16 Aug
office8–13-0.0118%16 Aug
mirage13–7-0.0218%16 Aug
mirage1–90.0438%16 Aug
cache9–130.0216%15 Aug
nuke13–50.004%15 Aug
nuke11–40.0125%15 Aug
dust210–13-0.0514%15 Aug
cache13–110.1012%15 Aug
mirage15–150.0115%14 Aug
dust213–40.0929%14 Aug
cache13–8-0.0415%13 Aug
dust213–110.0117%11 Aug
dust213–30.062%11 Aug
cache12–12-0.086%10 Aug
mirage13–30.1412%10 Aug
dust210–13-0.078%9 Aug
mirage11–13-0.0110%9 Aug
mirage13–110.0219%9 Aug
cache4–13-0.0023%9 Aug
dust213–90.0224%9 Aug
mirage13–100.0415%9 Aug
cache2–13-0.0120%4 Aug
cache3–13-0.0519%4 Aug
inferno12–12-0.0519%18 Jul
dust213–10-0.0520%23 May
inferno9–13-0.069%23 May
nuke9–13-0.0411%22 May
mirage7–13-0.0916%22 May
dust213–9-0.0018%22 May
mirage10–13-0.0614%21 May
ancient13–7-0.036%21 May
dust210–13-0.079%21 May
dust24–13-0.0120%17 May
mirage8–13-0.088%17 May
dust27–13-0.058%17 May
dust29–13-0.0119%16 May
mirage11–13-0.0422%15 May
mirage8–13-0.0221%14 May
mirage13–6-0.0234%14 May
overpass4–13-0.063%13 May
mirage13–11-0.0413%13 May
overpass0–6-0.0413%13 May
mirage4–13-0.0316%10 May
cache13–1-0.0120%9 May
anubis2–13-0.070%25 Jan
dust211–13-0.0910%13 Jan
mirage8–13-0.0310%11 Jan
inferno13–5-0.0318%9 Jan
dust27–13-0.146%8 Jan
mirage13–10-0.009%7 Jan
overpass8–13-0.0211%7 Jan
mirage11–13-0.079%6 Jan
mirage13–2-0.018%5 Jan
overpass13–10-0.0217%5 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →