Luke Parry — CS2 Stats

76561198396135116[U:1:435869388]✓ No bans

985Tracked matches45%Win rate2021Tracked since
1,238Hours in CS2Hrs last 2 wks
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating21,457Pink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#5488 of 14975 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGLuke ParryFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER21,457 · Pink bandcsdb.gg/stats

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Performance scores

Aim69
Positioning71
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateWLLWWLWWLT

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression10.0
Utility4.7
Positioning7.1
Opening Duels4.9

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning7.1
Utility4.7
Mechanics7.5
Opening Duels4.9
Win Impact3.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time647ms+13ms
first ⅓ avg 633ms → last ⅓ avg 647ms
Headshot accuracy17.6%−1.3%
first ⅓ avg 18.9% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — overpass 12–12
130Biggest win — nuke
4Longest win streak
104In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 57% over 14nukeWeakest map · 24% over 25
MapGradePlayedRecordWin rateAvg rating
nukeD2561924%0.02
mirageB24121250%0.01
dust2A148657%0.02
cacheC125742%0.02
infernoA74357%0.02
overpassC52340%0.06
ancient43175%0.06
anubis31233%0.07
boulder1010%0.06
vertigo1010%0.03
debris110100%0.21
shelter1010%0.08
poseidon1010%0.03
rooftop110100%0.21

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (24% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,687Lifetime kills
1.37K/D · Top 25% of Pink band
2,294Matches
49.3%Match win rate · Top 25% of Pink band
44.5%Headshot %
19.1%Shot accuracy · Top 10% of Pink band
5,306MVPs
744Hours (in match)
1,714Bombs planted
524Bombs defused

Most-used weapons

Lifetime map wins

3,529dust2
3,490nuke
1,744inferno
827vertigo
690train
159office
100dust
60cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
36.5%Accuracy (enemy spotted)
38.1%Spray accuracy
83.7%Counter-strafing
9.7°Preaim
650msReaction time
42.5%T opening success
56.9%CT opening success
0.76Enemies flashed / flash
6.8%Flash assists
7.60HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7364 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0018%27 Aug
boulder7–130.0623%24 Aug
overpass5–13-0.0721%13 Aug
cache13–10.0125%13 Aug
dust213–80.0021%12 Aug
vertigo10–130.0319%12 Aug
mirage13–90.0315%11 Aug
nuke13–60.0415%11 Aug
dust27–130.0125%11 Aug
inferno12–12-0.0221%11 Aug
ancient13–40.0824%11 Aug
cache6–13-0.006%10 Aug
dust213–11-0.0316%10 Aug
mirage13–90.0215%10 Aug
nuke7–130.0118%9 Aug
debris9–60.2124%9 Aug
nuke6–130.0114%8 Aug
mirage7–13-0.0210%8 Aug
mirage7–130.0318%8 Aug
nuke14–16-0.0016%8 Aug
anubis8–130.0123%8 Aug
nuke13–70.0610%7 Aug
dust211–130.0313%7 Aug
cache7–13-0.0222%5 Aug
mirage13–11-0.038%5 Aug
mirage16–140.055%5 Aug
anubis13–80.1313%2 Aug
mirage9–13-0.0210%2 Aug
nuke13–00.1015%2 Aug
dust22–13-0.0242%26 Jul
nuke7–130.0122%26 Jul
nuke11–130.0315%26 Jul
nuke2–13-0.0622%26 Jul
mirage16–120.007%26 Jul
cache8–13-0.0015%25 Jul
mirage13–3-0.0214%25 Jul
mirage2–13-0.0317%25 Jul
mirage7–130.0114%25 Jul
nuke10–130.0614%25 Jul
nuke10–13-0.0618%22 Jul
inferno13–70.019%22 Jul
dust213–110.0413%22 Jul
nuke13–16-0.0011%20 Jul
inferno13–90.0213%20 Jul
cache3–130.0137%20 Jul
nuke9–13-0.0116%19 Jul
mirage8–13-0.0212%19 Jul
inferno2–130.0326%19 Jul
dust213–90.0823%19 Jul
mirage10–130.0733%19 Jul
overpass6–130.0419%18 Jul
nuke1–130.0822%18 Jul
cache13–110.0523%17 Jul
nuke12–160.0310%17 Jul
mirage16–130.0318%13 Jul
nuke4–13-0.0332%13 Jul
nuke10–130.0131%13 Jul
inferno13–11-0.0223%13 Jul
nuke4–13-0.0337%11 Jul
shelter5–130.0817%11 Jul
cache13–60.1525%11 Jul
mirage10–13-0.0214%10 Jul
mirage5–130.0318%10 Jul
cache13–80.0322%9 Jul
mirage13–80.0329%9 Jul
dust216–140.0719%9 Jul
nuke13–8-0.0030%8 Jul
cache10–13-0.0523%8 Jul
dust23–13-0.0130%7 Jul
mirage13–70.0829%6 Jul
poseidon8–80.0316%6 Jul
dust213–100.0112%4 Jul
dust27–13-0.0020%2 Jul
nuke5–130.0513%1 Jul
ancient3–130.0121%1 Jul
overpass6–00.1114%1 Jul
anubis5–130.0819%29 Jun
nuke11–130.0925%29 Jun
dust22–13-0.0321%28 Jun
nuke13–30.1019%27 Jun
mirage5–13-0.0413%27 Jun
nuke13–40.1119%26 Jun
dust213–11-0.0213%26 Jun
mirage8–13-0.0414%22 Jun
mirage1–130.0213%22 Jun
ancient13–100.1021%21 Jun
mirage13–110.1022%8 Jun
cache7–130.0324%8 Jun
dust213–10.1018%7 Jun
cache9–130.0322%7 Jun
cache13–60.0522%6 Jun
ancient13–50.0611%6 Jun
mirage16–120.0117%5 Feb
overpass12–120.2214%25 Nov
rooftop9–10.2112%17 Nov
inferno13–90.0223%15 Nov
nuke1–9-0.1117%12 Nov
inferno7–130.0726%10 Nov
nuke10–130.1315%10 Nov
overpass13–100.0222%10 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →