glue eater — CS2 Stats

76561198395896194[U:1:435630466]✓ No bans

660Tracked matches38%Win rate2020Tracked since
1,033Hours in CS1Hrs last 2 wks
CSDB Rating4.4 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.3%42.1%42.5%5.2% short
Shot accuracy12.6%12.1%10.9%above
Kill/death ratio1.000.990.99meets
Match win rate44.4%43.9%44.2%meets

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGglue eaterFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim50
Positioning45
Utility38

0–100 skill scores via Leetify.

Recent form

COLD31681Last 10031%Win rateWLWWLLLLLL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Aim5.0
Aggression3.6
Utility3.8
Positioning4.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.5
Utility3.8
Mechanics8.8
Opening Duels0.0
Win Impact1.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time657ms−53ms
first ⅓ avg 710ms → last ⅓ avg 657ms
Headshot accuracy19.7%+4.0%
first ⅓ avg 15.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–2
131Biggest win — dust2
3Longest win streak
312In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 50% over 8ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeD37112630%0.01
mirageD2171433%-0.03
infernoD1541127%-0.02
ancientD82625%-0.00
overpassB84450%-0.02
office3030%-0.05
cache220100%-0.02
dust221150%0.00
train2020%-0.01
fachwerk1010%-0.00
warden1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,810Lifetime kills
1.00K/D · Top 50% of Level 3 players
1,819Matches
44.4%Match win rate · Top 50% of Level 3 players
37.3%Headshot %
12.6%Shot accuracy · Top 50% of Level 3 players
2,573MVPs
566Hours (in match)
1,626Bombs planted
383Bombs defused

Most-used weapons

Lifetime map wins

6,799nuke
989inferno
615dust2
591vertigo
260train
114office
63cbble
28lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
32.1%Accuracy (enemy spotted)
37.3%Spray accuracy
89.5%Counter-strafing
15.8°Preaim
660msReaction time
29.3%T opening success
27.2%CT opening success
0.33Enemies flashed / flash
3.3%Flash assists
7.91HE damage / grenade
12.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.812° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3338 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0620%18 Aug
nuke3–13-0.110%8 Aug
inferno13–20.0315%5 Aug
nuke13–80.0119%29 Jul
nuke8–130.0630%20 Jul
nuke3–50.0629%18 Jul
nuke3–130.0511%13 Jul
fachwerk3–9-0.0021%9 Jul
inferno6–13-0.1110%26 Jun
nuke6–130.0416%24 Jun
ancient13–90.1025%25 May
nuke13–10-0.0222%25 May
office6–5-0.0417%23 May
inferno10–1-0.068%23 May
mirage8–13-0.0111%22 May
inferno13–90.0135%22 May
mirage13–60.0612%21 May
mirage13–20.0725%20 May
nuke9–130.0430%20 May
inferno5–13-0.0229%20 May
nuke13–160.0612%20 May
nuke13–3-0.0213%13 May
cache13–70.0220%3 May
nuke12–120.0834%3 May
nuke9–13-0.068%14 Apr
nuke6–13-0.0015%11 Apr
nuke6–130.0533%10 Apr
office8–13-0.074%4 Mar
warden6–13-0.0420%4 Mar
overpass7–130.0141%1 Mar
nuke11–13-0.0327%14 Feb
nuke13–100.1126%25 Jan
ancient8–13-0.0113%19 Jan
inferno7–90.0617%18 Jan
dust213–10.0023%18 Jan
ancient6–13-0.0417%30 Dec
nuke13–160.0113%30 Dec
ancient9–130.0320%29 Dec
inferno6–13-0.0720%29 Dec
nuke13–160.0422%28 Dec
overpass1–6-0.0925%28 Dec
overpass4–13-0.0313%28 Dec
ancient13–100.0315%27 Dec
mirage2–13-0.0622%27 Dec
inferno14–16-0.0015%27 Dec
mirage13–7-0.0016%26 Dec
dust23–13-0.0028%26 Dec
mirage0–13-0.1113%26 Dec
nuke13–100.0821%25 Dec
nuke8–130.0319%24 Dec
nuke11–130.0218%23 Dec
nuke8–13-0.0613%23 Dec
inferno6–13-0.0414%23 Dec
ancient7–13-0.0726%22 Dec
mirage2–13-0.0629%21 Dec
mirage7–13-0.0813%21 Dec
nuke7–130.019%21 Dec
office11–13-0.0647%15 Dec
nuke5–13-0.027%15 Dec
inferno4–13-0.0423%15 Dec
mirage13–10-0.1016%14 Dec
overpass13–8-0.0018%14 Dec
mirage13–20.1127%12 Dec
mirage11–13-0.0720%7 Dec
inferno3–13-0.0238%7 Dec
overpass13–1-0.0127%6 Dec
mirage4–13-0.1116%6 Dec
overpass7–2-0.0128%30 Nov
train4–110.0126%29 Nov
ancient9–130.0316%29 Nov
overpass13–80.0814%29 Nov
mirage5–13-0.036%29 Nov
mirage14–16-0.007%29 Nov
overpass4–13-0.0712%19 Nov
nuke8–130.0716%19 Nov
nuke13–8-0.0514%19 Nov
mirage7–13-0.0127%18 Nov
inferno13–11-0.0414%16 Nov
nuke7–13-0.0214%16 Nov
mirage13–20.0718%15 Nov
nuke6–13-0.0718%15 Nov
mirage13–5-0.0515%15 Nov
nuke13–11-0.0516%11 Nov
inferno9–130.0222%11 Nov
mirage3–13-0.0422%11 Nov
inferno11–13-0.067%11 Nov
nuke7–0-0.0427%9 Nov
ancient11–13-0.0816%9 Nov
mirage11–13-0.058%7 Nov
mirage6–13-0.0219%6 Nov
train5–13-0.0426%6 Nov
nuke6–13-0.0114%5 Nov
nuke1–13-0.077%5 Nov
nuke10–130.0519%4 Nov
inferno6–13-0.0316%2 Nov
nuke13–50.0617%31 Oct
nuke3–110.0525%31 Oct
nuke13–8-0.024%31 Oct
nuke13–40.063%29 Oct
mirage5–13-0.107%29 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →